Dementalist...
Scout is not OP but if said scout is being piloted by a really good pilot... it's hard.
If you wanna counter, you can try a few things:
1) Play scout. You will probably die a lot. Get better. Then think about why you keep getting blown up and use those tactics.
2) Beserker: first of all, you're doing it wrong. Don't be in a tight area, if so, get out of there. Beserker is great where it can fly around and the scout has a harder time reaching it. In the mean time, you can pelt it with SMC and TOWs until it's gone.
3) Assault. Like a zerker but with more HP. Don't fly around as much, but you can take more TOW hits.
4) Infil with AR - like zerker and assault. Fly around, hit with automatics and make sure you land your secondaries and you should be fine.
If you are landing your shots, you will win. IF YOU KEEP MISSING YOUR TOW/GL THEN OBVIOUSLY YOU WILL DIE IF YOU KEEP GETTING HIT BY TOWS.
Scout does most damage with flak IN YOUR FACE. Don't let this happen. Try to keep it at mid range where sustained will do more damage than the flak. When you play scout you will see it's not that easy.
It's easy to die if:
- You get hit with a TOW first. You better dodge the next one and not miss your secondaries
- You are in a peekaboo area without a peekaboo mech. Y U NO LEAVE AREA_!_!_!
- You like to get kited by scout by following it around and getting towed in the face.
Mitten's rules of dealing with scouts:
- GET IN THE OPEN or at least open-er area where you can fly and there's no cover for scout.
- DO NOT MISS your secondaries. 2 Tows/GL and some AR and you're good. Fire after the dodge... if you fire before/when they dodge then you're digging your own grave, regardless of mech.
- DON'T GET KITED.
- Get the first Secondary shot. IF scout doesn't see you, why are you shooting it with SMC when you can hit it with a nice big fat TOW...
Can I follow all my own rules_ No because I'm not that good
Edited by mittens800, March 06 2014 - 01:13 PM.