Farlanghn, on March 09 2014 - 02:35 PM, said:
Dementalist, on March 05 2014 - 11:12 AM, said:
How then, in your opinion, should a Berserker class approach the Scout class in one-on-one situations_ I'm open to new ideas.
That's funny you say this because I think bezerkers are OP to a certain extent. Think about it
1) you get a damage boost ability! And it lasts way too long.
2) With the sustained weapon like the Vulcan (which is OP in its self) and just 1 or 2 well placed tows, you well destroy a scout with 320hp.
Me personally, I am the type of gamer that tries to stay away from classes that everyone plays as. Bezerkers are I feel the most played classes in the game. They are easy to play. The machine guns you never really have to aim with and that hard hitting tow.
Just because he is beating you doesn't mean the class needs to be nerfed. You even said that you really don't play that often. Maybe that's why he was kicking your ass_ Some of these guys play way too much! You just have to give it to the better player.
As someone with max ranked Berserker and Scout, I honestly think they put up a good fight against each other. As a Scout you should be doing everything you can to close the gap while dodging TOWs. As a Berserker you should be flying away while air dodging. Both mechs have similar 1v1 playstyles, the Scout having ground mobility while the Berserker has air mobility. Honestly I think the Scout might have a slight edge in the hands of a very skilled pilot, and a flying Berserker isn't always situationally safe, but I do think that they are fairly evenly matched.
I agree with your closing statement the most. Sometimes you will find yourself facing a truly superior pilot who seems to land every shot and can dodge everything you throw at him. Let that be your motivation to be a better pilot yourself, there's always room to improve.
Edited by mrvile, March 09 2014 - 04:51 PM.