Rapid fire weapons need a nerf
#21
Posted March 18 2014 - 11:04 AM
additionally, Berzerker dps is a tad ridiculous with the ability.
Classes I feel require little to no skill to be very effective with
Berserker
Rocketeer
Bruiser
Assault - to a lesser degree, but the amount of health might be lowered - maybe down to 475
#22
Posted March 18 2014 - 12:53 PM
Stingz, on March 18 2014 - 10:20 AM, said:
Sarbus, on March 18 2014 - 10:15 AM, said:
Vanguard Turret mode is somewhere about 50% damage resistance, good luck breaking that.
Grenadier turret mode is extra damage, and it packs 2 Grenade Launchers stock (Rev-GL +GL).
You don't even need line of sight to bounce and hit with grenades(massive splash is a bonus).
DPS only matters if you can hit an opponent for long enough.
Burst is wham there goes 1/3 of your health, and the opponent is already behind cover.
#23
Posted March 23 2014 - 10:40 AM
Sarbus, on March 17 2014 - 03:18 PM, said:
Funny because it's the only thing that prevent A class from owning everything. Unfortunately, that also mean the fast firing weapons are just as good at killing every other mechs as well.
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