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The HAWKEN Original Soundtrack is Now Available!


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#21 FakeName

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Posted April 24 2014 - 09:31 PM

View PostReEvolve, on April 24 2014 - 02:07 PM, said:

View PostBeefsweat, on April 24 2014 - 02:04 PM, said:

View PostReEvolve, on April 24 2014 - 02:02 PM, said:

Why isn't it available via Steam_ :huh:

Why would you want to buy music through steam_ :huh:

Why not_ Some people still have money in their Steam wallet and want to get rid of it (lol).

Also: More people will see it if it's available on Steam and that means that there will be more people who'll buy it.

Maybe they have to pay taxes and the soundtrack would be more expensive then .. just a guess

"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."

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#22 UncleBlitz

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Posted April 24 2014 - 09:34 PM

lol peeps are scared to spend their money in different holes....very rassuring to spend all in the same one as you dont have to enter your bank numbers each time....steam is a sort of rassuring "friend" :D

Edited by UncleBlitz, April 24 2014 - 09:37 PM.


#23 Aregon

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Posted April 24 2014 - 10:13 PM

Bypass and Cavorite are my favs.

So awesome, my ears got a triple nerdgasm.

Edited by Aregon, April 24 2014 - 10:13 PM.

I`ll fix it later.

#24 Teljaxx

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Posted April 25 2014 - 01:31 AM

Just bought it, BECAUSE I LOVE IT!

Origin is still my favorite. It brings back memories of the earlier days of Hawken. Of laser deathray vulcans, useless Hellfires, Mini nuke TOWs, and stunlocking. And of course, getting pwnt by everyone else that got into the game earlier than I did.

But most of all, it reminds me of when I first started to learn about the lore of Hawken. And specifically when I learned about the Giga-Structure, and how I had been fighting on and around it for so long without even realizing it.
Always on the move / My trigger finger itches / If it moves, shoot it!  Posted Image8;;8

#25 Pastorius

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Posted April 25 2014 - 02:56 AM

This is pure AWESOME guys! I have been waiting for this since 12/12. I'm so happy :wub:

^^Cavorite IS very cool Aregon ;)  I like Graphene too.
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#26 Orgox

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Posted April 25 2014 - 02:56 AM

Love this, now the game just needs some more "Of Rust and Ruin" feel.

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#27 GOR1LA

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Posted April 25 2014 - 03:48 AM

cool.

#28 Sadistic_Dentist

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Posted April 25 2014 - 05:44 AM

It's cool, but 18 of these soundtracks I have never heard in the game.
WoT: P2W, NEVER MOOOOREEEE!!!
WT: Nice game, tanks finally implemented!
MWO: P2W, movement is fuzzybunnied up
HAWKEN: Great game, but crashes sometimes

#29 UncleBlitz

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Posted April 25 2014 - 05:55 AM

very pleasant music....even a lil teardrop has fallen on my shoulder when i have pushed the volume....pilots are way too emotive ;)

#30 Badb0y

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Posted April 25 2014 - 12:57 PM

By same band, but different game, this music got stuck in my mind....

http://papersound.ba...isassembly-line

.:  I'm Bad :.

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#31 wildj

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Posted April 28 2014 - 05:15 PM

Just listened to the soundtrack on Bandcamp.  This soundtrack is awesome!!  Cavorite is definetly my favorite ;).

#32 Zdragow

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Posted April 28 2014 - 09:59 PM

They certainly know how to make a good melody.

Many thanks, Shadi and Ali. For making an amazing soundtrack for an amazing game. :D

#33 Doc_Dragon

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Posted April 29 2014 - 08:28 AM

Rust and ruin, How to win a war and Origin are my total favorites. I gave £5 ($8.40), and given how much I've listened to this in the last few days, I'm thinking I should have given more.

Really nice work.

#34 Badb0y

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Posted April 29 2014 - 09:15 AM

View PostDoc_Dragon, on April 29 2014 - 08:28 AM, said:

Rust and ruin, How to win a war and Origin are my total favorites. I gave £5 ($8.40), and given how much I've listened to this in the last few days, I'm thinking I should have given more.

Really nice work.

give more.

.:  I'm Bad :.

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#35 ethebubbeth

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Posted April 29 2014 - 10:59 AM

I am quite happy with the album release from a technical perspective.  The fact that the FLAC release is 24 bit depth with a 48 kHz sample rate is excellent.

It has an overall dynamic range spread of 8 dB from average loudness to peak, which is not phenomenal but pretty good for modern electronica and game music.  My one request in the future would be to open up the mix and have even more dynamics!

Here are the full results of running the album through the dynamic range analyzer plugin for foobar2000:

foobar2000 1.2.6 / Dynamic Range Meter 1.1.1
log date: 2014-04-24 21:31:56

--------------------------------------------------------------------------------
Analyzed: Paper Sound / HAWKEN
--------------------------------------------------------------------------------

DR         Peak         RMS     Duration Track
--------------------------------------------------------------------------------
DR7       -0.62 dB   -11.73 dB      1:12 01-Catalyst
DR5       -0.52 dB    -9.04 dB      2:36 02-Of Rust and Ruin
DR9       -0.59 dB   -12.26 dB      3:06 03-Graphene
DR4       -0.62 dB    -5.91 dB      2:08 04-Constructor
DR5       -0.62 dB    -9.48 dB      2:41 05-H
DR8       -0.62 dB   -10.86 dB      5:37 06-How to Win a War
DR7       -0.62 dB   -11.07 dB      0:29 07-Made of Metal I
DR8       -0.62 dB    -9.45 dB      4:00 08-Cavorite
DR5       -0.62 dB    -9.00 dB      0:26 09-Made of Metal II
DR6       -0.62 dB   -10.33 dB      3:24 10-Origin
DR12      -0.62 dB   -12.73 dB      0:08 11-Survivalist I
DR8       -0.62 dB   -11.19 dB      1:22 12-Man and Machine
DR11      -0.64 dB   -12.13 dB      0:12 13-Survivalist II
DR11      -0.62 dB   -15.41 dB      2:00 14-Bypass
DR8       -1.27 dB   -12.43 dB      0:22 15-Survivalist III
DR9       -0.59 dB   -14.27 dB      1:39 16-Illal
DR13      -4.46 dB   -23.49 dB      0:34 17-A Prosk Winter
DR9       -0.62 dB   -11.21 dB      0:27 18-Survivalist IV
DR11      -1.28 dB   -17.25 dB      3:22 19-The Crion Incident
--------------------------------------------------------------------------------

Number of tracks:  19
Official DR value: DR8

Samplerate:        48000 Hz
Channels:          2
Bits per sample:   24
Bitrate:           1117 kbps
Codec:             FLAC
================================================================================

#36 durchlauferhitzer

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Posted April 30 2014 - 11:58 AM

the first thing i do regually, is to turn off the music after each update&config loss... no chance i will pay for this fuzzy bunny.

#37 durchlauferhitzer

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Posted April 30 2014 - 11:59 AM

nice censorship btw.

#38 TheVulong

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Posted May 01 2014 - 04:17 AM

I'd like to hear more of those in the game. All of them if possible.

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#39 [HWK]shadiradio

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Posted May 01 2014 - 12:03 PM

View Postethebubbeth, on April 29 2014 - 10:59 AM, said:

Number of tracks:  19
Official DR value: DR8

Samplerate: 48000 Hz
Channels:   2
Bits per sample:   24
Bitrate:    1117 kbps
Codec: FLAC
================================================================================

Good analysis! We mastered it ourselves and the overall dynamic range, as you stated, is backing off from the "loudness wars" a bit, but not fully. I suspect that when it comes time to master our next album, I'm much more inclined to approach somewhere of an 11-12dB average dynamic range.

Thanks for all the great feedback from everyone else!




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