Edited by eRage, October 11 2012 - 05:44 AM.
Anti-Cheat_
#1
Posted October 11 2012 - 05:43 AM
http://www.youtube.c...ageTheBerserker
http://www.finalguild.com
“Endurance is one of the most difficult disciplines, but it is to the one who endures that the final victory comes.”
#2
Posted October 11 2012 - 08:40 AM
Win7 Home Premium 64bit, AMD Athlon ™ II X4 620 2.60 GHz, 6GB ram, Geforce GTX550 Ti 2gb
#3
Posted October 11 2012 - 10:07 AM
http://www.youtube.c...ageTheBerserker
http://www.finalguild.com
“Endurance is one of the most difficult disciplines, but it is to the one who endures that the final victory comes.”
#4
Posted October 11 2012 - 11:40 AM
#5
Posted October 13 2012 - 03:19 AM
#6
Posted October 13 2012 - 04:34 AM
veradosa, on October 13 2012 - 03:19 AM, said:
http://www.youtube.c...ageTheBerserker
http://www.finalguild.com
“Endurance is one of the most difficult disciplines, but it is to the one who endures that the final victory comes.”
#7
Posted October 15 2012 - 06:52 PM
-George Orwell
#8
Posted October 16 2012 - 08:23 AM
- Local Userfiles (Hashvalues) = User cant Edit these Files to cheat! - Mandatory
- Memory IO Operation = Makes Cheats not work since Adresspools are Riported back to server! - Banwave
- Click Monitoring = Mouse Keyboard logs to see if user of Cheats has a routine - Banwave
- Secondary EXE or Script Monitoring = Autoit, Winrobots, Autohotkey and so on have a special signature - Mandatory
- Allot of Disconnects = AFK Botting routine handling - Banwave
- Gamelogs = Prevents Bug using - Banwave becouse of evidence!
and this is only the surfice!
Allot can be made by the Community to report AFK Players or Players that have a odd advantige. This can only alert the Admins that have to balance out if the Player did it intensionaly!
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These Systems cost allot of money and need to be costumized...
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HotDog
#9
Posted October 16 2012 - 10:35 AM
It's the herc, chicks dig the herc
#10
Posted October 18 2012 - 02:37 PM
Mykep, on October 16 2012 - 10:35 AM, said:
the problem with moderated servers is how do you kick someone_ is it by vote_ cos half the playing community ignores votes.
if its the moderators choice then it becomes open to abuse, i have had it happen before where there will be 5 or 6 players and you join, but get kicked cos they don't want you, or don't like that you are better then them, or want their mates in, or want to enforce a particular set of game rules (eg snipes only) in a game that's designed for freedom.
there would have to be restrictions on what a moderator can do, and then we land back at square one.
#11
Posted October 18 2012 - 02:42 PM
Retribution002, on October 18 2012 - 02:37 PM, said:
Mykep, on October 16 2012 - 10:35 AM, said:
the problem with moderated servers is how do you kick someone_ is it by vote_ cos half the playing community ignores votes.
if its the moderators choice then it becomes open to abuse, i have had it happen before where there will be 5 or 6 players and you join, but get kicked cos they don't want you, or don't like that you are better then them, or want their mates in, or want to enforce a particular set of game rules (eg snipes only) in a game that's designed for freedom.
there would have to be restrictions on what a moderator can do, and then we land back at square one.
Usually just opening up the ` key above the tab. Type in /kick username. If you're getting abused in a server, dont go back to it. Pretty simple. If I have a server for me and my mates, I'd keep it open for the public. If someone is an asshat, I kick them. If they decide to come back, I'll ban them.
Simple stuff really. Most people who dont want you in the game will run a private server, and if they want a particular set of rules, they'd establish it in the title of the server.
-SNIPERS ONLY MAP-KICK IF NOT IN
-TFW v, SS WARLORDS MATCH DO NOT COME IN
-TFW OPEN SERVER COME SAY HI.
It's the herc, chicks dig the herc
#13
Posted October 19 2012 - 04:59 PM
Xyzz, on October 19 2012 - 04:29 PM, said:
with the vote, what is the majority vote_ 7 of the 12 players or 3 of the 5 players that voted_ thats a problem that i find is that alot of voting isnt completed by all players, and the majority vote tends to be majority of players on the server.
#14
Posted October 19 2012 - 08:56 PM
Retribution002, on October 19 2012 - 04:59 PM, said:
Xyzz, on October 19 2012 - 04:29 PM, said:
with the vote, what is the majority vote_ 7 of the 12 players or 3 of the 5 players that voted_ thats a problem that i find is that alot of voting isnt completed by all players, and the majority vote tends to be majority of players on the server.
Very good question. What I can think of is the system should choose certain amount of players at random from each team to vote depending on the total number of players in a match. Here's a scenario:
Let say a match with a total of 10 players, 5 on each team. A potential hacker is identified by players of the opposing team, someone typed "kick" command and the system start the voting system. Here's the catch, the call sign of that potential hacker will not be shown, so the system simply display a message like, "A player has been reported of suspected misconduct, if you believe this is true, press 1 to vote, otherwise press 0 to quit."
If the person presses 0, the system will choose the next voter at random.
System's 1st method:
3 randomly chosen players from each team (total of 6 voters) have to vote within a given time frame, as little as 10 sec, public and team chat will be unavailable under that time frame to prevent from fixed voting.
System's 2nd method:
If the result of the 1st method is a tie (3 yeses and 3 nos), the system will randomly choose another 6 players, but this time, the number of selected voters from each team is not guaranteed, this means that voters of 2 could be coming from one side and 4 on the other. Time frame and unavailability of public and private chat will still be in effect at the time of voting.
If the result of the 2nd method is still a tie, it will continue on with the 2nd method until it is either a yes or a no decision.
#15
Posted October 21 2012 - 12:07 PM
Win7 Home Premium 64bit, AMD Athlon ™ II X4 620 2.60 GHz, 6GB ram, Geforce GTX550 Ti 2gb
#16
Posted October 21 2012 - 12:53 PM
It'll take urgency off the table, and give the moderators time to work through all complaints. Soon, people will settle into their 'usual' servers, playing with people they usually play with. And most often those servers are well moderated.
It's the herc, chicks dig the herc
#17
Posted October 22 2012 - 01:13 AM
*edit* for a week.
Edited by Drone, October 22 2012 - 01:14 AM.
This platform is ready. Come at us...
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#18
Posted October 23 2012 - 07:36 AM
Drone, on October 22 2012 - 01:13 AM, said:
*edit* for a week.
your an fuzzy bunny that just admint publicly that you do illegal things DDOS is ILLEGAL and a punishable crime nice job fool lolz
#19
Posted October 24 2012 - 01:44 PM
Cheaters spoil games and make it bad of the players and the game makers.
#20
Posted October 26 2012 - 05:18 AM
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