Go after the weakest pilot_
#1
Posted June 06 2014 - 05:40 PM
You can't treat a mech like a human being. A MECH NEEDS LOVE!
Raider-chan! Where have you been all my life!_ <3
#2
Posted June 06 2014 - 05:44 PM
*Edit* Take out the guys with low HP if you can, if not, stay back with your team. Dying trying to get a kill is far worse than dying defending your team from additional deaths. However, if my death nets me 3 kills then so be it. Worth.
Edited by OmegaNull, July 16 2014 - 01:15 PM.
Scootin' and Shootin | Ballin' and Brawlin' | Ragin' and Raidin'
I am Omega Null. The abyss is my home and your last frontier. Welcome to my lair and become my Prey. As I track your scent through this nether,
my mouth begins to water. Your Demise will be quick and wretched.
Enjoy your Pain and Suffering as I tear Limb from Limb. Prepare to meet your Final End.
Member of Violent Resolution
#3
Posted June 06 2014 - 06:18 PM
Edited by SatelliteJack, June 06 2014 - 06:19 PM.
To be chill, drink warm tea. You paradoxical madman. -TwentyFirstPilot
#4
Posted June 06 2014 - 06:30 PM
Absolutely, helps my team focus on bigger fish.
Weak = low score_
Pfft, waste of focus.
"Rock is overpowered; Paper is fine" - Scissors
Keep this in mind whenever people talk about balance and nerfs.
#5
Posted June 06 2014 - 06:54 PM
#6
Posted June 06 2014 - 07:05 PM
If I can afford to divide my attention between a group of enemies, I'll go for one of the following:
- The Closest
- The Most Immediate Threat
- The one with the lowest HP
- The one whom I'm sure I can land my shots against
#7
Posted June 06 2014 - 08:16 PM
#8
Posted June 06 2014 - 08:49 PM
#9
Posted June 06 2014 - 08:54 PM
If there's a noob on my team, I will generally try to keep my eye on them and facecheck TOWs and grenades for them, just to keep them in game and learning and hopefully staying with the game.
I don't actually enjoy stomps and generally get into my worst mech if I see one happening. Beyond that and the above though, there's not much that can be done to alleviate a stomp.
#10
Posted June 06 2014 - 10:11 PM
It's bad for my KDR, but it's alot more fun.
#11
Posted June 06 2014 - 11:03 PM
1. Shoot anything in front of me
2. Shoot at anything shooting at me
3. Shoot anything that looks like it's about to kill a team mate
I will absolutely *not* just go after the weakest player; they're the ones who need the practice, and frankly are just as entitled to enjoy the game as anyone else. If I have a noticeably weaker player on my team I'll do what I can to support them. Playing the game longer is how you get to be better.
#12
Posted June 06 2014 - 11:48 PM
Saw that alot in my team (btw, in the enemy team too): Noone actually had an idea of focusing.
Instead of shooting this tech behind the vanguard, they prefare to shoot a turret mode vanguard from the front ... and obviously die.
Additionally, mechs which are able to escape with around 3% of HP are not chased by my team. (Ofcourse C-class is not efficient in that but A and B classes are.) Usually that's my job.
#BetterPlayDM
"Things change ... thank god, otherwise we would still hunt animals to survive and forge weapons of stone."
- FakeName
#13
Posted June 07 2014 - 01:18 AM
Now I know we can never be friends
-EliteShooter
#14
Posted June 07 2014 - 02:36 AM
FakeName, on June 06 2014 - 11:48 PM, said:
Saw that alot in my team (btw, in the enemy team too): Noone actually had an idea of focusing.
Instead of shooting this tech behind the vanguard, they prefare to shoot a turret mode vanguard from the front ... and obviously die.
Additionally, mechs which are able to escape with around 3% of HP are not chased by my team. (Ofcourse C-class is not efficient in that but A and B classes are.) Usually that's my job.
#BetterPlayDM
That's problematic, because it's not the stated purpose of the poll and that's creating a statistical bias. Really it seems to be a joke answer. People either don't care about the others or do not feel they more accurately reflect their in-game choices. If it were eliminated, I'm pretty sure the No, not really answer would get the rest of the results.
#16
Posted June 08 2014 - 08:27 AM
#17
Posted June 08 2014 - 02:14 PM
"If at first you do not succeed... reload"
#18
Posted June 09 2014 - 03:15 AM
<HKN://Sig-Process-01023 END
#19
Posted June 09 2014 - 06:27 AM
There's absolutely no reason to take pity on newbies, deaths in Hawken aren't often instant: they DO actually have the time to think, react and learn exactly what went wrong.
#20
Posted June 09 2014 - 07:13 AM
Otherwise I usually just shoot what's in front of me, trying to make it the same thing the rest of my team is shooting at.
Edited by mmm_yep, June 09 2014 - 07:16 AM.
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