Anybody got any idea 'bout the PN-223 on Technician___
#1
Posted June 20 2014 - 12:11 AM
#3
Posted June 20 2014 - 03:12 AM
It should have been a shotgun, like the T32-Bolt. This would have led to interesting new gameplay style, and synergy with the Red beam, making a viable ambush mech.
As it stands, a huge missed opportunity. but what do you expect at the moment _ No new maps, no new mechs (and G2's are someones idea of a joke and don't count), no new weapons or game modes.
Tech prestige was just rushed out to fill a long standing hole.
As a long time tech player.... BOOOOOOO !!!
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#4
Posted June 20 2014 - 03:13 AM
I guess the gun's main purpose is to harass an enemy flanker or something while you're healing other teammates.
I have gotten into too many times where I've carelessly overheated in the moment and that lead to my death.
The gun sounds cool though ahaha!
#5
Posted June 20 2014 - 03:34 AM
To me that's the only thing this gun has over the RPR.
#6
Posted June 20 2014 - 05:45 AM
The PN has a bit more burst than the RPR, but that doesn't mean much with how little dps it is doing. It is also LESS ACCURATE than the RPR on top of less dps. Very much a missed opportunity for the devs.
#8
Posted June 20 2014 - 07:41 AM
Spend MC or HC on it at your own risk.
It's not cheap to get the same gun you already paid for, and with the horrendous grind in this game now, that's allot of time wasted building up your HC.
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#9
Posted June 20 2014 - 08:02 AM
And the grind isn't a waste of time if you're just trying to improve your overall skill.
#10
Posted June 20 2014 - 11:30 AM
Edited by SoldierHobbes11, June 20 2014 - 11:30 AM.
#11
Posted June 20 2014 - 02:19 PM
https://docs.google....sp=docslist_api
#12
Posted July 04 2014 - 03:24 PM
"Or maybe we'll just have to go through you"
#13
Posted August 04 2014 - 05:38 PM
That wold make the techie more suitable for 1v1situations or even fighting multiple enemies. That would be a pretty nice thing for people who like to be agressive with the tech... I think
Edited by yoshimotosog, August 04 2014 - 05:40 PM.
#14
Posted October 14 2014 - 07:18 PM
Edited by Source_Mystic, October 14 2014 - 07:19 PM.
#15
Posted October 14 2014 - 08:39 PM
Personally i think each slug needs to do more damage, then have a slightly longer pause to the next set (better for corner play) thereby keeping similar DPS. It seems as though the accuracy suffers a bit too much also. It needs to be clearly different play style to the sustain of the RPR. Adjusting it, however, is probably very low on the list of dev priorities. Weapons always get stats adjusted after release, once determined where they are unbalanced, but the dev blackout came along.
Also remember that weapons may be used on other mechs and a burst weapon like this has good potential once the balance gets improved.
#16
Posted October 15 2014 - 11:56 PM
yoshimotosog, on August 04 2014 - 05:38 PM, said:
That wold make the techie more suitable for 1v1situations or even fighting multiple enemies. That would be a pretty nice thing for people who like to be agressive with the tech... I think
I like the thought, but minus the technicalities of how, this is what the redox does.
#17
Posted October 25 2014 - 11:27 AM
This often happens really fast, right in the middle of healing some C class or whatever. In such a moment you need a weapon which is good at close range and doesn't overheat too fast. This weapon is really good for this, plus it looks really good, too imo.
If you are more the type of Tech who also likes to go on a killing spree, from time to time, then rather take the Hawkins-RPR. If you just want to support your mates with some suppression fire, then take the Redox. But the PN-223 is really best for defending yourself at close range, imo.
You just really need some aiming skills to handle it, since it doesn't have sustained fire. It's not easy to hit fast mechs at closer range with it, but if you hit, then it also hits good. If you are not so good at aiming, then I'd rather take the Hawkins-RPR to protect yourself.
Edited by Klabauter8, October 25 2014 - 11:43 AM.
#18
Posted October 25 2014 - 04:13 PM
Try it yourself.
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