The good old Chill-Pill.
I call this set-up the "Selfish Tech", seeing as it relies on you doing damage and surviving.
ITEMS:
Blockade MKII; these are your most valuable tool. Remember, as a tech your main priority is to keep your team alive. Bloccade helps your team and yourself not get shot. If you're low on health and in the middle of combat, drop a blockade and heal yourself off of it. It's slower than repair, but if someone comes running with 10% health and chased by a scout or infil, the faster you can green-beam in him the better.
Detonator MKII: For the rare times when you do need to defend yourself (or, like me, rush in head first
) your team will appreciate you being able to stand on your own. Don't give the enemy team a free kill. Also, it doesn't really matter if you go down to 10% health. You're a tech, you got the repair torch! Just stay alive until your team gets to you and beam off of them.
INTERNALS:
Aircompressor : Best way to keep alive_ Don't get hit. Get air-doge and become a Miskito today!
Replenisher: Green-beam is your best friend, you gotta learn when and how to use it best. whether your gren or incin is pushing and he needs that extra support and push the enemy out of AA, or you wanna top your team back up and running in fear of flanking scouts, it's always better to have more, hence the replenishes.
GUNS (oh yeaaa! *flexes*)
RPR: Good damage and accuracy, best mach for every selfish tech.
Lastly, get your stile down. Are you a sticky tech (one c-class and one c-class only)_ A selfish tech (brofist)_ A medic (get to me and I'll heal you!)_ Butter tech (aka overly enthusiastic tech, heal ALL THE THINGS but olny untill 75% health)_ Canon-fodder (I'LL SAVE Y-Blarggg)_
Basically, what I'm saying is know what you are doing, don't go switching around. Be where your team expects you to be, and be there when they need it most (and go green on their burning metal butt).
Edited by Dr_Freeze001, September 07 2014 - 03:25 AM.