Boosting backwards
#1
Posted October 29 2012 - 01:48 PM
I can understand why people like it and that it can be a helpful mechanic, but to me it's more of a pause in what would otherwise be fluid combat and usually gets me killed. To me, it's worse than getting hit with the EMP. I don't suggest the 180 turn get taken out since a lot of people seem to like it, but at least an option of disabling it in favor of boosting backwards would be nice.
#2
Posted October 29 2012 - 01:55 PM
#3
Posted October 29 2012 - 03:07 PM
#4
Posted October 29 2012 - 03:38 PM
#5
Posted October 29 2012 - 06:52 PM
Houruck, on October 29 2012 - 01:55 PM, said:
Timber_Wolf, on October 29 2012 - 03:07 PM, said:
marshalade, on October 29 2012 - 03:38 PM, said:
#6
Posted October 29 2012 - 07:18 PM
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
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#7
Posted October 29 2012 - 07:21 PM
#8
Posted October 29 2012 - 07:27 PM
DarioPerfectus, on October 29 2012 - 07:21 PM, said:
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#9
Posted October 29 2012 - 08:41 PM
Elix, on October 29 2012 - 07:27 PM, said:
DarioPerfectus, on October 29 2012 - 07:21 PM, said:
So correct.
It's also unique to Hawken and if utilized right can save lives.
#10
Posted October 29 2012 - 09:04 PM
okay now.
Tell me how rockets on the backside of a mech can make the machine blast backwards.
The 180 spin makes mechanical sense, reverse thrusting with reward facing engines.
Not so much.
#11
Posted October 29 2012 - 09:07 PM
But, yes, if you want a back-boosting mech, you get to have a mech with a chest that looks like it was ripped from the USS Enterprise-A. lol.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#12
Posted October 29 2012 - 10:38 PM
If nothing else I think I'll be rebinding the spin move to some other key, because it seems like I have died more than once because of failed attempts to backpedal.
#13
Posted October 30 2012 - 01:42 AM
#14
Posted October 30 2012 - 12:09 PM
DarioPerfectus, on October 29 2012 - 07:21 PM, said:
Ruzhyo, on October 29 2012 - 10:38 PM, said:
If nothing else I think I'll be rebinding the spin move to some other key, because it seems like I have died more than once because of failed attempts to backpedal.
Urvanis, on October 30 2012 - 01:42 AM, said:
and realism aside, to reference another game, Armored Core had both all directional boosting and a 180 turn. and yes, the cores had boosters on their backs too. In Hawken, your mech should probably fall straight on its face when you boost forward. But you don't. Assuming there's an auto-stablizer or something that allows your mech to upright itself after boosting forward, then it should also upright itself after boosting backwards that is achieved by leaning backwards.
#15
Posted October 30 2012 - 12:24 PM
Keeping your eyes on target so you can see their every move while boosting backwards is also not in because of game balance.
Regardless, I personally think that the 180+boost is much better for escaping anyway because it allows you to see where you are going. That and there are specific optimisations that give you more speed while boosting forwards.
#16
Posted October 30 2012 - 04:34 PM
#17
Posted October 30 2012 - 09:36 PM
At the very least, I'd like to be able to disable it which I'm sure'll be an option in the future. OR another option would to include some sort of rear-view mirror.
#18
Posted November 01 2012 - 09:33 AM
#19
Posted November 01 2012 - 10:30 AM
As far as improvements to 'backwards' boosting, I found that you can't have doubletap to boost and use shift during this last BCE. I often mess up hitting shift+S while trying to do a myriad of other things in the heat of battle and would love to be able to double tap S to 180 and use shift for the other moves. Or a dedicated key bind for the 180 turn
The high price of Pink and Black.
#20
Posted November 01 2012 - 12:12 PM
It lowers the level of tactical skill required by allowing you to constantly see, engage and evade your opponent during a retreat, as well as providing an easy out for a bad push
That chain of boosts that Urvanis listed_ That's there for a reason. It SHOULD be tough to disengage
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