It's very frustrating to be on a server where the other team leaves because they're losing or to be the carry on a losing team and get nothing for the effort. I also hate being on a losing team and seeing our best player quit out. I think all of these scenarios could be reduced with the right incentive. I don't know if I like the idea of penalizing people for quitting (ala League of Legends) but I'm sure that will work just as well.
By the way, I'm not saying there should be a greater bonus for losing than there is for winning. The point of a game is to win and I hate the idea of "everyone is a winner".
Edited by Dyson, October 31 2012 - 10:42 AM.