Nitris, on November 09 2012 - 05:43 PM, said:
hitabowl, on November 09 2012 - 05:00 PM, said:
It is quite simple, and I do it already ingame. I keep an eye on my heat gauge and will hold fire while concentrating purely on dodging for a few seconds until my gauge goes from red to yellow again, and then fire another burst, cool off for a few seconds while dodging and so on.
Overheating is supposed to be a really bad thing, and something you should be actively avoiding at all costs. It is like EMPing yourself-- You really shouldn't be doing that.
I really can't see how anyone with a brain would play like you said: "Shoot until you overheat, run away and attempt a quick repair and repeat". That is a death sentance against even half decent players.
All you'd have to do is chase them and, assuming you were managing your heat, you can shoot them for free while all they can do is attempt to dodge.
Obviously you don't run away properly if you get tracked down that easily. Hitting and running is an integral part of this game -- you should learn how. And I'm guessing you don't like to engage more than one opponent at a time. I like to test myself and push my mech to it's limits by taking out numerous opponents before I run away and repair. There's nothing more satisfying to me than jumping on a silo site with 3-5 enemy mechs and seeing how many you can take out (and no I'm not a kamikaze, I'm usually able to capture silo sites by myself unless there's 2 decent C-class mechs in turret mode). Must be the CoD player in me...
PS, I love the use of your italics and your description as if I'm a complete fuzzy bunny. I thought I'd do the same for you.
PPS, I was using the example of "shoot until you overheat' to prove a point. Glad you took it out of proportion (see what I did there_ ). I'll clarify by explaining. I meant why would anyone continue to engage an enemy who now has extra health when they have lower heat thresholds and their heat gauge is almost at it's overheating point (for whatever reason)_ Personally, I would run away before my gauge got to that point in order to do a quick repair (assuming I'm facing an opponent of similar level to me), and if my opponent was smart, they'd do a quick repair as soon as I got out of range of them otherwise they'd risk an overheat (by chasing and shooting) and it would be an easy kill for me.
Edited by hitabowl, November 09 2012 - 06:10 PM.