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Some things i noticed during the Beta...


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#1 AndryRock9217

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Posted November 14 2012 - 12:36 AM

I hope the dev team will read this, here's three strange things i noticed while playing:
1) Is the radar scrambler supposed to attach to walls_ because sometimes it could be annoying;
2) Some options like MLAA in the video settings won't change even after clicking on the apply button;
3) Titan is a pretty laggy map, will the performance of the graphics improve  in the future_

Have you guys experienced the same issues_ let me know! thanks for your attention.

Edited by AndryRock9217, November 14 2012 - 12:38 AM.


#2 Necro

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Posted November 14 2012 - 01:13 AM

The radar scrambler thing is intended it think...hide them from your enemies...you can even stick them to your enemies.

#3 DER3Z

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Posted November 14 2012 - 01:14 AM

View PostNecro, on November 14 2012 - 01:13 AM, said:

The radar scrambler thing is intended it think...hide them from your enemies...you can even stick them to your enemies.
lol you can stick them to your enemies_


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#4 3Jane

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Posted November 14 2012 - 02:07 AM

View PostDER3Z, on November 14 2012 - 01:14 AM, said:

View PostNecro, on November 14 2012 - 01:13 AM, said:

The radar scrambler thing is intended it think...hide them from your enemies...you can even stick them to your enemies.
lol you can stick them to your enemies_

Hahahaha, I doubt it but this would be sooooo funny. :)

#5 Necro

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Posted November 16 2012 - 03:55 PM

View Post3Jane, on November 14 2012 - 02:07 AM, said:

View PostDER3Z, on November 14 2012 - 01:14 AM, said:

View PostNecro, on November 14 2012 - 01:13 AM, said:

The radar scrambler thing is intended it think...hide them from your enemies...you can even stick them to your enemies.
lol you can stick them to your enemies_

Hahahaha, I doubt it but this would be sooooo funny. :)

I have personally never done it but it's been reported on another thread, and infiltrator snuck up on a c class and got a screen shot.

#6 Elix

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Posted November 16 2012 - 04:31 PM

Looks like I'll need a few volunteers to come and test it with me in a server once CBE3 starts. No shooting, just attempting to stick radar jammers to each other. :lol:
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#7 marshalade

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Posted November 16 2012 - 04:34 PM

View PostNecro, on November 16 2012 - 03:55 PM, said:

I have personally never done it but it's been reported on another thread, and infiltrator snuck up on a c class and got a screen shot.

Yessss, do you have a link to that_

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#8 Hipnox

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Posted November 16 2012 - 05:02 PM

i'm more worried about Andromeda than Titan.  50% of the time Andromeda crashes the game with a "low memory" error or something. Even with settings at absolute minimum

#9 AndryRock9217

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Posted November 16 2012 - 05:34 PM

View PostHipnox, on November 16 2012 - 05:02 PM, said:

i'm more worried about Andromeda than Titan.  50% of the time Andromeda crashes the game with a "low memory" error or something. Even with settings at absolute minimum
Thankfully i haven't any memory problem, and this is pretty sweet for an UE game like this, How much RAM you got_ I have 6GB (and i'm not still happy :P).

#10 KejiGoto

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Posted November 16 2012 - 05:56 PM

I didn't have any issues with lag or games crashing during the last Closed Beta. The worst I noticed was some screen tearing now and then but beyond that everything ran rather smooth for me. Even on Titan I didn't have any issues.

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#11 DarkPulse

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Posted November 17 2012 - 07:17 AM

View PostHipnox, on November 16 2012 - 05:02 PM, said:

i'm more worried about Andromeda than Titan.  50% of the time Andromeda crashes the game with a "low memory" error or something. Even with settings at absolute minimum
I never had that, that's for sure.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#12 DM30

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Posted November 17 2012 - 01:36 PM

View PostDarkPulse, on November 17 2012 - 07:17 AM, said:

View PostHipnox, on November 16 2012 - 05:02 PM, said:

i'm more worried about Andromeda than Titan.  50% of the time Andromeda crashes the game with a "low memory" error or something. Even with settings at absolute minimum
I never had that, that's for sure.

Me neither...

But chalk another one up for getting slower framerates on Titan than any of the other maps. I can play with med graphics settings on most of the others, but Titan kills that pretty quick, so I have to stick to low. <_<

#13 Grafix

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Posted November 17 2012 - 01:57 PM

View PostElix, on November 16 2012 - 04:31 PM, said:

Looks like I'll need a few volunteers to come and test it with me in a server once CBE3 starts. No shooting, just attempting to stick radar jammers to each other. :lol:
I don't mind being a guinie pig for beta testing :P

View PostAndryRock9217, on November 16 2012 - 05:34 PM, said:

View PostHipnox, on November 16 2012 - 05:02 PM, said:

i'm more worried about Andromeda than Titan.  50% of the time Andromeda crashes the game with a "low memory" error or something. Even with settings at absolute minimum
Thankfully i haven't any memory problem, and this is pretty sweet for an UE game like this, How much RAM you got_ I have 6GB (and i'm not still happy :P).

No problem on my main testing system but then again it's a monster:
AMD 6 Core 3.3ghz
16 Gig Dual Channel RAM
64 bit Windows 7
Liquid Cooled
2x Dual DVI 2 Gig Nividia GeForce GTX 560 for Quad monitor support
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#14 DarkPulse

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Posted November 18 2012 - 12:11 AM

View PostGrafix, on November 17 2012 - 01:57 PM, said:

No problem on my main testing system but then again it's a monster:
AMD 6 Core 3.3ghz
16 Gig Dual Channel RAM
64 bit Windows 7
Liquid Cooled
2x Dual DVI 2 Gig Nividia GeForce GTX 560 for Quad monitor support
Quad monitors_ No wonder you're having issues - you're running out of VRAM. 2 GB is pretty difficult to do four monitors under for surround gaming if you're doing insane resolutions like 5760x1080 or something.

(And no, it's not 4 GB. Due to the way SLI works, it fills both cards' framebuffers with identical data. You probably should have gotten 3 GB VRAM cards if you wanted quad monitors.)

EDIT: I r dum. Grafix no has problem. I r sorry.

Edited by DarkPulse, November 18 2012 - 02:29 AM.

Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#15 KejiGoto

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Posted November 18 2012 - 01:29 AM

View PostDarkPulse, on November 18 2012 - 12:11 AM, said:

View PostGrafix, on November 17 2012 - 01:57 PM, said:

No problem on my main testing system but then again it's a monster:
AMD 6 Core 3.3ghz
16 Gig Dual Channel RAM
64 bit Windows 7
Liquid Cooled
2x Dual DVI 2 Gig Nividia GeForce GTX 560 for Quad monitor support
Quad monitors_ No wonder you're having issues - you're running out of VRAM. 2 GB is pretty difficult to do four monitors under for surround gaming if you're doing insane resolutions like 5760x1080 or something.

(And no, it's not 4 GB. Due to the way SLI works, it fills both cards' framebuffers with identical data. You probably should have gotten 3 GB VRAM cards if you wanted quad monitors.)

Umm... I'm not quite sure where you got that he was running out VRAM but he said he isn't having any problems on his main rig.... Unless I'm missing a post or something from this thread not quite sure where you came up with this.

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#16 DarkPulse

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Posted November 18 2012 - 02:28 AM

That's what happens when one doesn't pay attention to who's posting. :P

I'd guess the only reason Hipnox (who is having the issue) is running out of VRAM is he's either pushing too much pixels/details/etc for his videocard. But without knowing what Hipnox's settings are, I can't tell.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#17 Grafix

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Posted November 19 2012 - 04:54 AM

View PostDarkPulse, on November 18 2012 - 02:28 AM, said:

That's what happens when one doesn't pay attention to who's posting. :P

I'd guess the only reason Hipnox (who is having the issue) is running out of VRAM is he's either pushing too much pixels/details/etc for his videocard. But without knowing what Hipnox's settings are, I can't tell.

LoL.  No issues for me.  If you read carefully I mentioned that I have 2x (two video cards) that have Dual DVI (I have total of four DVI connection slots for monitors) 2Gig Nividia GeForce GTX 560 for Quad monitor support (but I am only using one monitor for Hawken).

I did not mention that I am running all 4 of my monitors for Hawken because Hawken does not support multi monitor and I only use all 4 of my monitors for when I do 3D graphical design and annimation when I am working with 3D Studio Max so that I can creat my 3D models and texture them on the other monitors. B)
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#18 LordofNosgoth

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Posted November 19 2012 - 07:01 AM

View PostGrafix, on November 19 2012 - 04:54 AM, said:

I did not mention that I am running all 4 of my monitors for Hawken because Hawken does not support multi monitor and I only use all 4 of my monitors for when I do 3D graphical design and animation when I am working with 3D Studio Max so that I can creat my 3D models and texture them on the other monitors. B)

This is why I run 3 screens (soon to be 4). ZBrush, Photoshop, 3D Studio Max, Houdini, Endorphin and a movie or TV Show; all going at once.

I'm running:

i7 3770K (soon to Upgraded - yes, upgraded - to a FX 8350; God how I hate this unstable POS Intel)
2X RadeonHD 7850 in CFX (2GB VRAM ea)
16GB RAM
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...And there's still a tidbit of frame lag on Titan (even if the other monitors are turned off and/or not in use).
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#19 GunsnButter

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Posted November 19 2012 - 08:29 AM

I can hardly play on Titan once people start shooting :/ Solo I can roam around on ultra/ultra with physx on and AA at 16x without the slightest problem.

#20 The_Silencer

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Posted November 19 2012 - 08:44 AM

You can stick radar scramblers to another mecha_ Oh my!... lol :D

What if I have one stickied to my chassis bux_ Should I EMP myself, scratch my chassis over walls.. or what_ :P

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