The title says it all
These days, especially with stress test weekends and such, I've been getting into matches that are 99% finished and just need those 1-2 kills to finish the match. It's ridiculous. I want to be able to get into an available match that is starting up or at least in the middle of skirmishes (meaning none of the teams are 30/40 kills etc.)
It's getting a lot more frequent and will only make our career stats look bad. Say for example you get queued into a game. You look at the score and you realize it's almost over. By the time you click on a mech and press launch, the game's already over because you loaded into a match where it's already over before you could fire off a single shot.
I suggest Hawken devs put up some kind of system that restricts queued players from getting into near-completed matches. For example:
Any matches where either one of the teams have 30/40 kills or 50/60, 70/80 should be restricted and will be relocated to another game room where it's either 10-20/40, 10-30/60 and/or 10-40/80.
This is really all that I have a problem with in terms of game flaws. I don't want me career stats to look terrible and have over a gazillion losses/wins. The problem with right now is that if you try to quit a match that's almost over and you happen to be on a losing team, it'll count as a loss on your record. But it'll count as a loss anyway if you stay for that match. It's a lose-lose situation and you get burned for it. This needs to be adressed.
Edited by T_90A4, 26 April 2015 - 06:08 PM.