Many FPS games out there have the ability to switch weapons on the fly while you are in game play. That is one thing I would like to see come to Hawken. That way you don't have to die or wait until the beginning of a match to choose your primary weapon.
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Ability to Switch Weapons During a Match
#1
Posted 22 May 2015 - 09:44 AM
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#2
Posted 22 May 2015 - 09:47 AM
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While your idea isn`t the worst I have heard (3rd person view cough), I will say it got some minor flaws, as I am not sure where those weapons should have been on the mech body and not look weird.
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#3
Posted 22 May 2015 - 09:57 AM
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I don't think this would work well. Imagine that you're in a Scout. Poke someone around the corner with heat cannon, flip to miniflak and chase them down once their health is low enough.
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#4
Posted 22 May 2015 - 09:59 AM
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nice concept (my reaction after spawning: "Oh crap. Wrong weapon. Dammit.") and one that probably has been wished for by many, more than once.
doubtful it'll happen, or it already would have, as it was likely encountered by devs before OB, and voted not doable due to any of a variety of reasons.
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#5
Posted 22 May 2015 - 10:06 AM
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But an alternate secondary would be nice.
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#6
Posted 22 May 2015 - 10:22 AM
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maybe have stations on various points of the map (the spawnpoints?) that allow you to switch weapons or (maybe even mechs) if:
-you are not in combat
-you are at full health
your mech would still be there on the map, and if it is hit, you get booted out of the "change menu" without applying changes
would being able to warp to other stations (under these conditions) be too much? You could maybe get to your team mates faster in tdm that way, there'd probably need to be a short cooldown on this warping and it should make you show up on enemy's minimap.
I have a lot of ideas and would like some feedback on them:
Suggestions for fixing things:
https://community.pl...of-suggestions/
Suggestions for new things:
#7
Posted 22 May 2015 - 11:27 AM
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I don't think it's a good idea. Being able to switch after a death is, I think, the right way to do it. The balance of weapons in Hawken is already delicate and refined pretty well (let's not go off on a tagent about the minor imbalances we're all aware exist) - but a person being able to switch, for example, from EOC to Heat Cannon to Assault Rifle on an Infiltrator!!! Jeezus, talk about the ultimate weapon.
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#8
Posted 22 May 2015 - 09:31 PM
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no because its bad enough that one skilled could dominate while in cqc situations but also from afar? by being able to switch your weapon on the fly would give the possibility of rolling through matches. youre giving that person the advantage by having the ease of choosing the best weap for each specific playstyle.
Edited by Amish_Kommander, 22 May 2015 - 09:32 PM.
#9
Posted 23 May 2015 - 01:41 PM
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#10
Posted 23 May 2015 - 01:52 PM
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#11
Posted 25 May 2015 - 12:22 PM
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I could see something like this being utilized in Siege mode. If you are loading EU in base you can swap your weapons out while you are doing it.
Don't think this would be good in other game types though
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#12
Posted 08 June 2015 - 03:35 PM
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what asianjoykiller posted somewhere else on this matter. Probably dispensers or reload points or whatever else you may come up to define these would be an interesting possibility in the future. Hmm.. wait.. I think he was talking on replenishing items though...
Anyways.. not a must, IMO. Not a priority either.
To tell ya the truth i like the actual way of the things. Over.
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The difference between theory and practice is smaller in theory than it is in practice.
#13
Posted 08 June 2015 - 04:19 PM
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I could see something like this being utilized in Siege mode. If you are loading EU in base you can swap your weapons out while you are doing it.
Don't think this would be good in other game types though
Completely agree with this XD
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#14
Posted 08 June 2015 - 04:19 PM
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what asianjoykiller posted somewhere else on this matter. Probably dispensers or reload points or whatever else you may come up to define these would be an interesting possibility in the future. Hmm.. wait.. I think he was talking on replenishing items though...
Anyways.. not a must, IMO. Not a priority either.
To tell ya the truth i like the actual way of the things. Over.
This too XD
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#15
Posted 09 June 2015 - 07:32 AM
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I'm on board if weapon switch could occur prior to spawning & not while alive. If we can change mechs between lives why not change weapons on the mech mid game? The only downside of allowing garage time between lives is that it's more time that you aren't on the field
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#16
Posted 09 June 2015 - 02:16 PM
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This too XD
hmm... are you out of Likes or what? xD
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The difference between theory and practice is smaller in theory than it is in practice.
#17
Posted 09 June 2015 - 05:28 PM
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hmm... are you out of Likes or what? xD
Probably, the like limit on the new forums is some fuzzy bunny
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#18
Posted 10 June 2015 - 02:02 PM
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Probably, the like limit on the new forums is some fuzzy bunny
lol, don't be so pesimistic.. xD
IIRC, it's around 12 or 15 likes per day
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