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Weekly Update - 2015-05-22


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capnjosh

capnjosh

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What happened over the last 7 days:

 

1. Private servers now ignore MMR

2. Confirmed that players in the starting MMR range lose 3 out of 4 matches

  - yes, this is a big deal

  - it's because the winning team has one player that carries the team

  - the winning team has double the kill spread (between highest and lowest kill number)

3. I had lunch with Khang Le and Aaron (both former devs)

  - they're good people

  - they helped confirm some future design goals ;)

4. Started streaming on Hitbox.tv

  - they're pretty excited to have more Hawken air time, so look for it there

5. Launched a new site that will see more development over the coming weeks: http://streams.playhawken.com

  - tell us what you think

6. Read through patent applications

  - yes, it's dense

 

 

What's happening over the next 7 days:

 

1. Ramping up job posting efforts

2. Begin nailing down a more concrete development schedule

3. My workstation is now directly in the middle of the new Hawken dev area

  - yes, I feel lonely; hoping for new work pals ;)

4. Begin to address the mismatch issues in the new player MMR range

  - the overarching goal is to ensure better match quality for individuals

  - this will be an ongoing hot topic to me (even hotter than the store)

5. Implement additional balance tweaks

  - the goals will be to boost previously underpowered items/weapons/internals

  - Mention specific items/internals/weapons you believe to be underpowered, especially those that are simply not competitive

 

 

Join the discussion here: https://community.pl...ate-2015-05-22/


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