I understand that the general Hawken community considers the Predator, and possibly everything about it, is in a pretty good place right now and for the majority of that view, I agree. But I do have one concern that has been irking me for quite some time now with the mech's secondary - the EOC-Predator. I'll give an example:
I'm in my Predator, minding my own business, walking around in my cloak, stalking that poor little A-Class that is in low health and goes down to heal when they meet a full clip of a Breacher in...them (phew, dodged a bullet on that one) where they explode and I grin triumphantly before thier entire teams leaps on me and I do my epic dodges and fails that evidently leads my burning corpse and some other A-Class tea-bagging/taunting. But that's beside the point. What I'm talking about when I play the Predator in it's main, likely created, role - trap laying. Now I know that there are some people who can pull off placing a field of mines and leading someone into said mines therefor creating a good trap and gaining one kill. And I admire those people - although I cannot understand how you do it. When I'm laying a trap, this is what I and everyone around me hears:
Pang! Pang! Pang! Pang! Pang! Pang!
The amount of times that I have been ambushed when trying to set a trap is actually unbelievable - seriously, not something that should be happening. That sound makes making a trap unbelievably hard for people to make - unless they are against newer players who do not have a clue what that sound means. Couple this with the ability for enemies to destroy it, the giant marker that appears on the map when you do go to lay a trap, and it's bright lights on the pucks, makes for these traps to be hard to accomplish - especially in dire situations where you just want to make a quick trap and run! Now, I can understand if it's just me and how I play Pred, but I really do not feel that the Predator is currently not in a dedicated trap-laying mech - more like the trap-laying is secondary to it's "wall hax" ability.
So I suggest three different ways that I feel could balance this out a bit:
1. Lower the pitch of the weapon when you fire a puck - the current high-pitch pang of firing an EOC-Predator is quite easily distinguishable on the Hawken battlefield and is only further emphasized when you are by yourself and trying to set up a trap when you are ambushed when trying to set up the trap. I was thinking something similar, if not the same, as the EOC-Repeater.
2. Decrease the volume of the weapon - simple theory; the less noise you make, less people can hear it and for less distance.
3. Remove the sound-marker on the map - likely idea that would make the most difference in game, but likely the most realistic of the three ideas I have mentioned. I wouldn't mind putting a fat suppressor muzzle thing on top of my EOC-Pred - maybe decrease travel speed of the pucks to counter this?
So, thoughts on this idea? As far as stats go, I have no intention of going close to that because it's fairly balanced as it is.