I had a simple yet effective idea for the G2 assaults ability. As you may or may not know, the G2A vulcan doesn't do as much damage as the regular assualts vulcan, but that was a design choice that I don't really mind to much. As having twin vulcans do the same damage as the assualts one regular vulcan would make the G2A very very deadly. So since the devs of the past, not sure of the current, didn't want to increase the damage of the G2A guns. I figured why not add an different ability to the G2A to make it more unique. The current ability of the G2A is heat reduction, like it's predecessor. The ability works but it isn't perfect and doesn't compensate for most situations. So without further adieu, I introduce to the community a simple idea, that is not game breaking in anyway. But when you think about it, it would be pretty helpful to the G2A. It's called...Over rev. (yes, like an engine) Now what does it do, hmm? Well it's pretty simple.
- Over Rev - Increases the rate of fire on both vulcans by X% (devs can handle the numbers), for a short amount of time i.e. overrevving the engines of your vulcans for increased dps.
Side Notes:
- The overall overheating of the G2A will be slightly reduced by X% so that you don't overheat to fast by simply using your vulcans without the ability active. When the ability is active, your heat will go back to what it is currently in-game; 28 heat on each vulcan, according to in-game stats.
- The ability will have about a 25 second cooldown; it's currently 45 seconds on the heat reduction ability. Different abilities will need different cooldowns.
- Increasing the rate of fire with the ability Over Rev will add a mini burst to your dps to help counter alpha strikes, and situations where someone is sitting on an healing orb or being healed by a tech and you need more dps to break there heal.
- For alittle added effect and to tell you and your enemy that your ability is active. When the ability is active, the sound of your twin vulcans will change do to the increase in engine power output to both your vulcans.
So thats the idea, as I said it's a simple idea or "fix" to the G2A that I'm personally surprised I haven't heard anybody mention before. So I would like to hear your opinions on the idea and by all means feel free to add on to it if you're thinking that something else should be changed. Just remember that you can't have the G2A be OP or change the G2A damage output since the devs of the past, not sure of the current. Didn't want to make the G2A vulcans do as much damage as the original assualt vulcan. So lets hear it...What do you think?
Edited by Onstrava, 29 June 2015 - 05:19 PM.