Does anyone have them? They'd be for non-commercial use.
.stl files of mechs and weapons?
#1
Posted 26 October 2016 - 09:57 PM
#2
Posted 26 October 2016 - 11:44 PM
figure out how to compile some. i know it can be done. though i feel your laziness
We Can Dance If We Want To
#3
Posted 26 October 2016 - 11:57 PM
Yeah, I just thought some people here already had them which would be a lot quicker than doing that.
#4
Posted 27 October 2016 - 07:23 AM
Bump for interest.
Pubstomping is a whole different strategic discussion, however, and usually just becomes an exploration of the ethics of dumpstering randos.
Why mech game make when you no mech game have you don't want to make?
#5
Posted 27 October 2016 - 10:06 AM
.stl? The game has 3D-model format .psk (+ .psa)
https://yadi.sk/d/-X1yxOsyxhzHC
https://yadi.sk/d/Z-p7vErCxhzPL
http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)
http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)
http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)
#6
Posted 27 October 2016 - 11:23 AM
I'm fairly sure the folks that have printed hawken mech parts pulled the models out with a UDK unpacker then ran the stuff through blender or similar to generate stls.
If you do pull the stuff, I would be curious to know what kind of conditioning you have to do to get them to work right. I imagine the raw STL you would convert from the game model would be a mess.
#7
Posted 27 October 2016 - 11:34 AM
I've created STL files for the incinerator like a year or so ago. Used a UDK unpacker and blender to extract models and convert to STL.
The files were full of holes and were completely unsuitable for printing. Luckily there is Microsoft 3D Model Repair Service to fix that quickly (although not always cleanly).
After that the models still had tons of intricate overhangs so I added support structures using Autodesk Meshmixer.
If you want my files of the incin you can download a rar here: https://1drv.ms/u/s!...YVn5DlgOi2cqlXw
Edited by Predobear, 27 October 2016 - 11:44 AM.
- wischatesjesus likes this
#8
Posted 27 October 2016 - 11:34 AM
i had them, use ueviewer to unpack them and converted them in blender, 3d printed a scout with no guns, but the print went bad because my printer is badly calibrated and i made it very small
link to ue viewer download: http://www.gildor.or...ts/umodel#files
D:\Steam\steamapps\common\Hawken\HawkenGame\CookedPCConsole
the files are in HawkenGame.upk
they might not be in your D: drive but you get the point.
Edited by maxajcd, 27 October 2016 - 11:56 AM.
I do appreciate the art, but I don't have time to find anything good. /h/
#9
Posted 27 October 2016 - 11:38 AM
#10
Posted 27 October 2016 - 11:44 AM
The files were full of holes and were completely unsuitable for printing. Luckily there is Microsoft 3D Model Repair Service to fix that quickly (although not always cleanly).
Also things like the feet were not perfectly flat on the scout i printed, they have a 1-5 degree bend in them which causes problems. I was too lazy to fill holes and such. How did you get weapons to line up on the mech, they didn't work for me.
I do appreciate the art, but I don't have time to find anything good. /h/
#11
Posted 27 October 2016 - 11:49 AM
I did not get that far. Had lots of issues with the supports getting toppled over by a slightly miscalibrated printer and gave up after that.
I should really try it again with my current printer, maybe next week or something.
#12
Posted 27 October 2016 - 12:52 PM
why not just use the UDK?
http://www.hawken.ru- ???? ??????????? ?????????? ??????? (Website of the Russian community)
http://ru.hawken.wikia.com - ??????? ????????? ?? ???? (Russian Wikipedia HAWKEN)
http://vk.com/hawken - ???????? ??????????? ?????????? ??????? ? ?? (social network VK)
#13
Posted 27 October 2016 - 03:20 PM
http://www.gildor.or...ts/umodel#filesthis utility can extract data including sounds from the upk files of hawken i tried and it worked
Edited by MechFighter5e3bf9, 27 October 2016 - 03:20 PM.
#14
Posted 27 October 2016 - 06:10 PM
Could anyone post some ready-to-print .stls for Breacher Pred? I would figure out how to get them myself but my schedule for learning/building/fixing things is pretty full right now. I could print a figure for you and ship it to you in exchange for your time if you don't have access to a decent 3D printer.
Edited by JeffMagnum, 28 October 2016 - 02:52 AM.
#15
Posted 27 October 2016 - 07:27 PM
[deleted]
Edited by maxajcd, 27 October 2016 - 08:31 PM.
I do appreciate the art, but I don't have time to find anything good. /h/
#16
Posted 28 October 2016 - 03:02 AM
I have a Flashforge Creator Pro with a modded print bed made out of a sheet of polyetherimide and I'm using Simplify3D if that helps any.
Edited by JeffMagnum, 28 October 2016 - 03:10 AM.
#17
Posted 29 October 2016 - 02:29 PM
I only have a few models in c3d format... i do not think the breecher is among them sadly not that c4d's would be of use...
sorry i cant be of more assistance here
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