#1
Posted November 21 2012 - 09:58 PM
So far I've only experienced this on Andromeda, as soon as the round starts. After the game, in the post-round menu where you can view performance the sound returns just fine. all other maps likewise work fine.
Considering I also experienced this in Beta 1, on the same map during multiple rounds, I'd say it's pretty consistent.
Severity: 4/5--sound is a pretty key part of keeping players informed as to what's going on, and playing without it with no alternative is kinda a major design issue.
Extra Notes: An early patch in CB1 fixed this issue right up for me. When installing the newest version of Hawken for closed beta 3, some extra video driver was installed on my computer, I assume_ It seemed like it, I don't recall the exact details since at the time I didn't pay it much attention. I'd assume there some sort of issue from the new software/whatever that program was. Sorry I'm not that specific, I honestly have no idea how to find what exactly that program was.
Specifications:
AMD Quad-Core A6-3620 Processor
AMD Radeon HD 6530D graphics card
Windows 7
2.0 Ghz
8 gigabytes of RAM
Judging by how fast this was fixed in Beta 1, I'd assume all I'm doing is reporting that it popped up again.
AsianJoyKiller, on November 21 2012 - 02:39 PM, said:
#2
Posted November 22 2012 - 05:19 AM
P.S.: Today, when i started the client, i saw a small update has been made, i don't know if it was related to this sound fix or other
Edited by gabrilovic91, November 22 2012 - 11:06 AM.
#3
Posted November 22 2012 - 07:39 AM
#4
Posted November 22 2012 - 08:58 AM
#5
Posted November 22 2012 - 09:55 AM
I think the extra installment might be from Microsoft .NET 4 Framework if I recall right.
I've included the read out from DxDiag. DxDiag.txt 31.62K 33 downloads
#6
Posted November 22 2012 - 10:13 AM
#7
Posted November 22 2012 - 10:39 AM
MistahE, on November 22 2012 - 09:55 AM, said:
I think the extra installment might be from Microsoft .NET 4 Framework if I recall right.
I've included the read out from DxDiag. DxDiag.txt
You need to install the proper ati drivers for your gpu.
#8
Posted November 22 2012 - 11:34 AM
#9
Posted November 22 2012 - 05:58 PM
JuiceBox, on November 22 2012 - 10:39 AM, said:
excuse me_ its the latest driver. Now I know it's a beta driver and has not been tested by the WHQL, so no digital signature, but there are no reported problems listed and no errors occured with the GFX.
This is a sound related problem, so I do not think the GFX driver has anything to do with. Besides, there are more people reporting the same issue
However, I will revert the install to the last WHQL tested GFX, just to see what happens ^^
Sava1ex, on November 22 2012 - 11:34 AM, said:
I also think it is connected with the ingame voice chat, as when the sound disappeared, I decided to put on some music and then this was somehow relayd to the team's voice service, as people in my team, suddenly said: "Music_" Now I have push-to-talk disabled, as I don't have a mic atm.
I hope this clarifies it a bit =)
#10
Posted November 22 2012 - 06:13 PM
Also tagged with one or more of these keywords: Beta, Game, Update, Patch
Mech Hangar →
Weapons →
Direct hit or Splash_Started by Fulano2 , Oct 28 2014 Game |
|
|
||
Med Lab →
Bug Reports →
THERE IS A BUG FRIEND LIST GONEStarted by stormstriker , Oct 27 2014 Game, News, Community and 1 more... |
|
|
||
Med Lab →
Website & Forums →
Remember MeStarted by CapAllan , Oct 23 2014 Beta, Community, Forum, Patch and 2 more... |
|
|
||
Colony Hub →
Suggestions →
G2 EOC Scout (video demonstration)Started by dorobo , Oct 22 2014 Art, Fanart, Game, Project, Video |
|
|
||
Colony Hub →
Art & Media →
FawkenAwesome Hawken Gameplay VideosStarted by FawkenAwesome , Oct 18 2014 Twitter, Video, Fanart and 2 more... |
|
|
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users