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Is Hawken Balanced_


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Poll: Is hawken currently a "mostly" balanced game_ (258 member(s) have cast votes)

Is hawken currently a "mostly" balanced game_

  1. Yes (119 votes [46.12%] - View)

    Percentage of vote: 46.12%

  2. Voted No (139 votes [53.88%] - View)

    Percentage of vote: 53.88%

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#1 andythebomb

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Posted May 01 2013 - 03:29 PM

I have had some conversation with people who think that hawken is for the most part a balanced game both in terms of mechs and maps.

Just wanting to see what the rest of the community thinks about the current level of game balance.

#2 AsianJoyKiller

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Posted May 01 2013 - 03:31 PM

Ahahaha.
Ahahahahahahahahahahahaha.
WAAAAAAAAAAHAHAHAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA.

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[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#3 Leonhardt

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Posted May 01 2013 - 03:35 PM

bal·ance [bal-uhns] Show IPA noun, verb, bal·anced, bal·anc·ing.
noun

1.a state of equilibrium or equipoise; equal distribution of weight, amount, etc.

2.something used to produce equilibrium; counterpoise.

3.mental steadiness or emotional stability; habit of calm behavior, judgment, etc.

4.a state of bodily equilibrium: He lost his balance and fell down the stairs.

5.an instrument for determining weight, typically by the equilibrium of a bar with a fulcrum at the center, from each end of which is
suspended a scale or pan, one holding an object of known weight, and the other holding the object to be weighed.

By definition Hawken will never achieve balance until all mechs have equal stats, weapons, and abilities. Some people think this is nitpicking, but I am pointing out that this is merely a perception and the truth is that this will never happen in the course of the game.

Percieved balance is relative and inaccurate, but relative balance is achievable so lets strive for that instead.

Sources: http://dictionary.re.../browse/balance

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#4 Conquistador

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Posted May 01 2013 - 03:35 PM

Not just yet.

But we're getting there.

Major fixes to technician, raider, and siege are required for proper balance.

Edited by Conquistador, May 01 2013 - 03:37 PM.

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#5 ropefish

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Posted May 01 2013 - 03:36 PM

View PostLeonhardt, on May 01 2013 - 03:35 PM, said:

bal·ance [bal-uhns] Show IPA noun, verb, bal·anced, bal·anc·ing.
noun

1.a state of equilibrium or equipoise; equal distribution of weight, amount, etc.

2.something used to produce equilibrium; counterpoise.

3.mental steadiness or emotional stability; habit of calm behavior, judgment, etc.

4.a state of bodily equilibrium: He lost his balance and fell down the stairs.

5.an instrument for determining weight, typically by the equilibrium of a bar with a fulcrum at the center, from each end of which is
suspended a scale or pan, one holding an object of known weight, and the other holding the object to be weighed.

By definition Hawken will never achieve balance until all mechs have equal stats, weapons, and abilities. Some people think this is nitpicking, but I am pointing out that this is merely a perception and the truth is that this will never happen in the course of the game.

Percieved balance is relative and inaccurate, but relative balance is achievable so lets strive for that instead.

Sources: http://dictionary.re.../browse/balance
well said
as always
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View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#6 andythebomb

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Posted May 01 2013 - 03:42 PM

View PostLeonhardt, on May 01 2013 - 03:35 PM, said:

bal·ance [bal-uhns] Show IPA noun, verb, bal·anced, bal·anc·ing.
noun

1.a state of equilibrium or equipoise; equal distribution of weight, amount, etc.

2.something used to produce equilibrium; counterpoise.

3.mental steadiness or emotional stability; habit of calm behavior, judgment, etc.

4.a state of bodily equilibrium: He lost his balance and fell down the stairs.

5.an instrument for determining weight, typically by the equilibrium of a bar with a fulcrum at the center, from each end of which is
suspended a scale or pan, one holding an object of known weight, and the other holding the object to be weighed.

By definition Hawken will never achieve balance until all mechs have equal stats, weapons, and abilities. Some people think this is nitpicking, but I am pointing out that this is merely a perception and the truth is that this will never happen in the course of the game.

Percieved balance is relative and inaccurate, but relative balance is achievable so lets strive for that instead.

Sources: http://dictionary.re.../browse/balance
"mostly"
I even put it in quotes just for you XD

Edited by andythebomb, May 01 2013 - 03:45 PM.


#7 Gree

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Posted May 01 2013 - 04:39 PM

Damn I'm the only one who voted yes...
If you compare hawken to other fps games, it's a lot more balanced. Maybe only the technician it's unbalanced now.

Just can't get mad with hawken.

#8 AsianJoyKiller

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Posted May 01 2013 - 05:07 PM

View PostConquistador, on May 01 2013 - 03:35 PM, said:

Not just yet.

But we're getting there.

Major fixes to technician, raider, and siege are required for proper balance.
Not to mention reworking several maps, fixing turret mode, creating new C-Class abilities that aren't dependent on a fundamentally flawed mechanic, reducing and reworking burst damage so that sustained damage is a viable option in high-end play, improving the matchmaking mechanics, improving the optimization system, improving the weapon levels system, etc.

There's a lot more, and I mean a LOT more, things to fix before we even get close.

View PostGree, on May 01 2013 - 04:39 PM, said:

Damn I'm the only one who voted yes...
If you compare hawken to other fps games, it's a lot more balanced. Maybe only the technician it's unbalanced now.
More balanced != Balanced
While being relatively more balanced than other games sounds nice, it still doesn't mean things are in great shape because it doesn't really speak to the degree of how well things are balanced and depending on exactly what you're comparing it to has a major impact on how that concept can be viewed.

[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:

AJK is right

The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'


#9 andythebomb

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Posted May 01 2013 - 05:27 PM

View PostGree, on May 01 2013 - 04:39 PM, said:

Damn I'm the only one who voted yes...
If you compare hawken to other fps games, it's a lot more balanced. Maybe only the technician it's unbalanced now.

Just can't get mad with hawken.
I dont even....

Oh wait now I do Huehuehue

Edited by andythebomb, May 01 2013 - 05:31 PM.


#10 FussyBadger

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Posted May 02 2013 - 05:06 AM

No. Like AJK, I don't think it's close. I'm not playing at the upper echelon of competition and that's clear to me.

#11 Frouste

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Posted May 02 2013 - 05:47 AM

I went for "yes."

At present, this game is well balanced.
The final game is on its way to being balanced, but until all the mecha are released, there are going to be dramatic changes in mechanics and gameplay.  There will be times where a mechanic will need to be sanded down to fit, but that is part of the process in a beta.
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#12 Analysis

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Posted May 02 2013 - 11:03 AM

The Heat is broken so the game can't be balanced. I'm sure some other weapons could use a few tweaks, but they are no where near as broken as the Heat.

#13 FeralPersona

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Posted May 02 2013 - 12:00 PM

View PostAnalysis, on May 02 2013 - 11:03 AM, said:

The Heat is broken so the game can't be balanced. I'm sure some other weapons could use a few tweaks, but they are no where near as broken as the Heat.
I remember you...
Anyway, no the game isn't balanced. AJK had it spot on.

#14 ShadowWarg

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Posted May 04 2013 - 11:19 AM

View PostConquistador, on May 01 2013 - 03:35 PM, said:

Not just yet.

But we're getting there.

Major fixes to technician, raider, and siege are required for proper balance.

Siege needs an overhaul.

#15 YellerBill

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Posted May 04 2013 - 11:43 AM

I voted yes because I view balance as relative and not "true" balance (otherwise everyone would be identical). I don't think that Hawken is perfectly balanced right now, but it's definitely getting there and hopefully will see balance some day.

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#16 The_Eldritch_Abomination

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Posted May 04 2013 - 03:02 PM

View PostAnalysis, on May 02 2013 - 11:03 AM, said:

The Heat is broken so the game can't be balanced. I'm sure some other weapons could use a few tweaks, but they are no where near as broken as the Heat.
Don't use the HEAT! Use the EOC! Feel the power!
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#17 Kazma

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Posted May 04 2013 - 03:06 PM

yes, aside from the players that are op, and sharpshooters :P

Edited by Kazma, May 04 2013 - 03:07 PM.

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pm me for hire :)

#18 Nept

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Posted May 04 2013 - 03:26 PM

I think it's heading in the correct direction.  The changes I'd like to see revolve mostly around increasing the speed, and aren't necessarily balance issues per say.  It's worth noting that these types of polls typically skew toward "unbalanced" because everyone brings their own preferences as baggage.

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#19 WarlordZ

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Posted May 04 2013 - 03:52 PM

Most things are better balanced than they used to be, but we have a few problems of varying severity.

The reaper suffers from a nearly worthless ability.

The SA Hawkins feels weak and not at all suited to the brawler, the RPR would be a better fit.

The MIRV's damage might be too high but I don't feel as confident judging the raider as other mechs.  I feel like I haven't fought as many skilled raider players, so it's harder to judge what it can do.

Turret modes have very limited usefulness.

The technician needs an overhaul.  It's too much of a deciding factor in games, promotes a less fun playstyle for everyone, and is stupidly easy to play.  Biggest balance problem currently.

I'm pretty happy with sharpshooters right now, although inverted damage falloff on sniper weapons would probably be a good decision to make them more specialized and end the sniper balance debate with some finality.

Edited by WarlordZ, May 04 2013 - 05:13 PM.


#20 YellerBill

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Posted May 04 2013 - 04:24 PM

@WarlordZ

Nah, the AR and Vulcan are balanced now. The SMC still feels underpowered though.

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