ropefish, on October 20 2013 - 07:31 AM, said:
InfiniteWin, on October 20 2013 - 02:36 AM, said:
ropefish, on October 19 2013 - 04:45 PM, said:
InfiniteWin, on October 19 2013 - 02:29 PM, said:
Beefsweat, on October 19 2013 - 02:26 PM, said:
InfiniteWin, on October 19 2013 - 02:22 PM, said:
This can be charged to create even more kinetic energy MOVING the target a direction on direct impact.
I liked your post all the way up until this point. That just sounds like stunlock's bastard cousin.
No, i kri ;( alright, remove the movement of an enemy, but charging the ATPES could be a good idea. More damage per shot, but more heat generation and even lower rate of fire.
i like this, but how about its 15-20 sec to fully charge and can do away 1/3 of a mechs current health
15-20 seconds_ Are you kidding me_ Well, then if it is 50% or more charged it becomes hitscan. Because that is too long for a projectile weapon.
if it dosnt have long charge people willl complain and say its OP
That charge is so long the mech would literally be only be able to fire less than 50 times in one match. Assuming that it has something to fire at during
every second of the match. Its DPS would also be super low. Math:
Assuming 1500 HP mech. 1/3 life per shot = 500 burst damage = A laughable 33.33...... DPS weapon
Assuming 490 HP (so as to not be too imba; meaning considering lowest HP mech) 1/3 life = 160+ damage burst = 10.67 DPS weapon
A weapon that charges for 15-20 seconds is not viable unless it was given something extremely OP for a primary (I'm assuming this is a secondary to make it balanced just for this mech) which is probably not going to happen. A 5 second wait for a full charge would be... much more preferable.... but the mech would still be extremely niche and would still be considered OP by many (imagine the burst damage combo potential). I like the idea of a C-class sniper but just give it something similar to the current weapons and an enhanced turret mode. What I think we really need is an artillery mech, similar to that pic posted in the 1st page. It should also have a 3rd weapon attached to it WORKS IN TURRET MODE ONLY. Ropefish, your suggestion of a weapon with a long charge time would suit this 3rd weapon more IMO. An artillery strike like in Halo Reach or a mini nuke perhaps_
Edited by deeman010, October 20 2013 - 08:26 AM.