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all but ruined - imho


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#41 irish_00

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Posted February 07 2014 - 12:31 PM

View Post[HWK]HUGHES, on February 07 2014 - 12:22 PM, said:

View Postdriedjello, on February 07 2014 - 12:18 PM, said:

View PostBeefsweat, on February 07 2014 - 10:11 AM, said:

View PostMergaz, on February 07 2014 - 10:00 AM, said:

Someone tried to reassure the player base using this same type of post when ascension was released...

and pretty much every patch beforehand. Practically every time a new patch has come out there's been waves of kneejerk reactions and hyperbolic comparisons, and look what the playerbase has done every time - to quote the USMC, adapt and overcome. (yes I know that's not quite the whole quote)

Marines have taken on a task that they execute due to their beliefs in their country.  Oddly some gamers choose to have fun and elect, at their discretion, games that they want to play because they are fun.  For many of us, these changes have sucked almost 100% of the fun out of playing a match of Hawken.  None of us have upped for a 4 year stint at Hawken.

It's unfortunate you feel that way, truly. Obviously we want as many people to enjoy the game as we can but it's impossible to capture everyone. For a good number of people though it's a lot more fun than it was previously. As always, we'll continue to keep our eye on values as adjust as needed (like yesterday).
whats the tool to see how much people are satisfied and how much are not_

#42 MexichanMan

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Posted February 07 2014 - 12:35 PM

View PostXV8_TecDragon, on February 07 2014 - 08:13 AM, said:

I think you failed with this patch, I think you tried to cater to the unclaimed clientele on steam and left your base behind.

For me, I got most of changes I wanted out of this patch. Lots of OP items were nerfed and are not the only determining factor in a fight. Also, the potential for very big and satisfying plays has increased. Overall, the game feels much more balanced now that it ever has.

View PostXV8_TecDragon, on February 07 2014 - 08:13 AM, said:

The thing I loved about Hawken is that if you were decent you could survive whole matches, be 1st or 2nd and enjoy the strategic gameplay that is TDM, Siege, and Missle Assualt.

I actually found that being able to survive whole matches has gotten much easier.
Here's a game I played last night where I went 25/0 : http://www.twitch.tv...anman/c/3681965
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#43 irish_00

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Posted February 07 2014 - 12:41 PM

View PostMexichanMan, on February 07 2014 - 12:35 PM, said:

I actually found that being able to survive whole matches has gotten much easier.
Here's a game I played last night where I went 25/0 : http://www.twitch.tv...anman/c/3681965
thats pathetic, mexi. great opponets out there to brag with your 25/0.
basically I can rephrase your words: it is even easier to instagib light mechs driven by new pilots.

Edited by irish_00, February 07 2014 - 12:42 PM.


#44 Onebullit

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Posted February 07 2014 - 12:43 PM

View PostGreenvalv, on February 07 2014 - 12:09 PM, said:

View PostOnebullit, on February 07 2014 - 10:06 AM, said:

Mechs are supperior war machines that can handle damage, since they are built for it.
So are tanks, doesn't mean they can easily resist damage from each other.

Hmmm, so you're saying that they are being realistic now for some reason.
This is still a game right_  It's all about the feeling you have.

Tanks can oneshot eachother, yes, and i thought that this [HWK]Hughes stated in the
past that alphastrikes were being a problem in game so they raise the base armor of all the mechs by
50 points i think.

But now they halve the Armor of all the mechs.  Can somebody tell me how much damage
you still can do with a Infiltrator_  EOC+Gren+Deto can probably kill 2 A-classes at the same time now :D
If they have raised the base armor of all the mechs to prevent alphastriking in the past, arent these latest changes
contradicting earlier changes they have made to the game.
Aren't alphastrikes not a problem anymore_  Because awhile ago they were!

People were crying about the SS and it's Powershot before, then the SS got nerfed and everybody was happy :D
But what now_  Can the SS oneshot an A-class with the latest changes_  If you would nerfe the SS because you thought
it was too powerfull againts A-classes and even B-classes in the past, why would you suddenly think that it's ok now_

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#45 MexichanMan

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Posted February 07 2014 - 12:48 PM

View Postirish_00, on February 07 2014 - 12:41 PM, said:

View PostMexichanMan, on February 07 2014 - 12:35 PM, said:

I actually found that being able to survive whole matches has gotten much easier.
Here's a game I played last night where I went 25/0 : http://www.twitch.tv...anman/c/3681965
thats pathetic, mexi. great opponets out there to brag with your 25/0.
basically I can rephrase your words: it is even easier to instagib light mechs driven by new pilots.

Well, even though this game does not represent the majority of games out there, there is still a point to be made. With the new balance patch, the skill gap has been widened and in order to perform well, a lot of players are going to have to change how they play. Sure a-mechs can be almost instagibed, but had they been dodging properly, they could have easily doubled their survival time.
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#46 Greenvalv

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Posted February 07 2014 - 12:51 PM

View PostOnebullit, on February 07 2014 - 12:43 PM, said:

EOC+Gren+Deto can probably kill 2 A-classes at the same time now :D
That would be very difficult to pull off seeing how AOE got nerfed and that second A-class would have to be humping the other's leg to get killed by that (which is bad play anyways).  Also remember Det got nerfed as well (thank gawd).
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#47 irish_00

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Posted February 07 2014 - 12:54 PM

View PostMexichanMan, on February 07 2014 - 12:48 PM, said:

View Postirish_00, on February 07 2014 - 12:41 PM, said:

View PostMexichanMan, on February 07 2014 - 12:35 PM, said:

I actually found that being able to survive whole matches has gotten much easier.
Here's a game I played last night where I went 25/0 : http://www.twitch.tv...anman/c/3681965
thats pathetic, mexi. great opponets out there to brag with your 25/0.
basically I can rephrase your words: it is even easier to instagib light mechs driven by new pilots.

Well, even though this game does not represent the majority of games out there, there is still a point to be made. With the new balance patch, the skill gap has been widened and in order to perform well, a lot of players are going to have to change how they play. Sure a-mechs can be almost instagibed, but had they been dodging properly, they could have easily doubled their survival time.
you surely made a point out there. 25/0.

Ill tell you this: people who defend current patch cannot get one thing. you can turn this game into quake or even tetris and there still would be plenty things to skill. the problem is that its gonna be a different game. not a mech game.

Edited by irish_00, February 07 2014 - 12:55 PM.


#48 chickenSTALKER

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Posted February 07 2014 - 12:54 PM

While the overall balance between the mechs is better I feel like the of some heavy mechs got little to much. They aren't really that slow and could dodge almost as much as lights while having lots of armor.

#49 Greenvalv

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Posted February 07 2014 - 12:57 PM

View Postirish_00, on February 07 2014 - 12:54 PM, said:

Ill tell you this: people who defend current patch cannot get one thing. you can turn this game into quake or even tetris and there still would be plenty things to skill. the problem is that its gonna be a different game. not a mech game.
Hawken was never a typical mech game to begin with...
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#50 EliteShooter

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Posted February 07 2014 - 12:59 PM

View Post[HWK]HUGHES, on February 07 2014 - 12:22 PM, said:

View Postdriedjello, on February 07 2014 - 12:18 PM, said:

View PostBeefsweat, on February 07 2014 - 10:11 AM, said:

View PostMergaz, on February 07 2014 - 10:00 AM, said:

Someone tried to reassure the player base using this same type of post when ascension was released...

and pretty much every patch beforehand. Practically every time a new patch has come out there's been waves of kneejerk reactions and hyperbolic comparisons, and look what the playerbase has done every time - to quote the USMC, adapt and overcome. (yes I know that's not quite the whole quote)

Marines have taken on a task that they execute due to their beliefs in their country.  Oddly some gamers choose to have fun and elect, at their discretion, games that they want to play because they are fun.  For many of us, these changes have sucked almost 100% of the fun out of playing a match of Hawken.  None of us have upped for a 4 year stint at Hawken.

It's unfortunate you feel that way, truly. Obviously we want as many people to enjoy the game as we can but it's impossible to capture everyone. For a good number of people though it's a lot more fun than it was previously. As always, we'll continue to keep our eye on values as adjust as needed (like yesterday).

Dear mr jason , you cant get everyone to like sth ... but when most ppl don't like it , some changes has to be made !

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#51 irish_00

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Posted February 07 2014 - 01:01 PM

View PostGreenvalv, on February 07 2014 - 12:57 PM, said:

View Postirish_00, on February 07 2014 - 12:54 PM, said:

Ill tell you this: people who defend current patch cannot get one thing. you can turn this game into quake or even tetris and there still would be plenty things to skill. the problem is that its gonna be a different game. not a mech game.
Hawken was never a typical mech game to begin with...
eerm, sorry, what was that again_

#52 chickenSTALKER

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Posted February 07 2014 - 01:03 PM

View PostMexichanMan, on February 07 2014 - 12:48 PM, said:

View Postirish_00, on February 07 2014 - 12:41 PM, said:

View PostMexichanMan, on February 07 2014 - 12:35 PM, said:

I actually found that being able to survive whole matches has gotten much easier.
Here's a game I played last night where I went 25/0 : http://www.twitch.tv...anman/c/3681965
thats pathetic, mexi. great opponets out there to brag with your 25/0.
basically I can rephrase your words: it is even easier to instagib light mechs driven by new pilots.

Well, even though this game does not represent the majority of games out there, there is still a point to be made. With the new balance patch, the skill gap has been widened and in order to perform well, a lot of players are going to have to change how they play. Sure a-mechs can be almost instagibed, but had they been dodging properly, they could have easily doubled their survival time.
While you are good. It looks like you were playing with "friends"or a friend who made new accounts to play with less skill players and you played with them. At least that is the impression I got while skimming the video (the talking and the stomp-fest). If I'm wrong than good for you, you did a great job.

Edited by chickenSTALKER, February 07 2014 - 01:05 PM.


#53 CookieTheory

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Posted February 07 2014 - 01:04 PM

I'm pretty sure that after years of fighting Sentium and Prosk would come up with weapons to effectively destroy the enemy mechs.
So dying fast kinda make sense. :huh:

#54 [HWK]HUGHES

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Posted February 07 2014 - 01:04 PM

View PostEliteShooter, on February 07 2014 - 12:59 PM, said:

Dear mr jason , you cant get everyone to like sth ... but when most ppl don't like it , some changes has to be made !

Of course good sir. The question I would pose to you then is, how would you go about determining if most people don't like the changes_

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#55 DR_WH0

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Posted February 07 2014 - 01:06 PM

This patch... Sucked the fun right out of the game for me.  It makes me think of other games such as Loadout or Blacklight or COD or any game where you spawn and nearly insta-die.  I never understood why people liked those type of games, I don't understand Hawken now.

Maybe they should just remove all the classes and sell different skins for the assualt.

Edited by DR_WH0, February 07 2014 - 01:06 PM.


#56 chickenSTALKER

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Posted February 07 2014 - 01:08 PM

View PostCookieTheory, on February 07 2014 - 01:04 PM, said:

I'm pretty sure that after years of fighting Sentium and Prosk would come up with weapons to effectively destroy the enemy mechs.
So dying fast kinda make sense. :huh:
That weapon is the EMP. Yet, in this game it only shuts off the weapons and the mech still works. I know it's for game play sake.

Edited by chickenSTALKER, February 07 2014 - 01:10 PM.


#57 irish_00

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Posted February 07 2014 - 01:08 PM

View PostCookieTheory, on February 07 2014 - 01:04 PM, said:

I'm pretty sure that after years of fighting Sentium and Prosk would come up with weapons to effectively destroy the enemy mechs.
So dying fast kinda make sense. :huh:
so they were so clever about weapons and so stupid about armour_ :wub:

#58 oo_olio_oo

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Posted February 07 2014 - 01:10 PM

I'm most definetly not piloting anymore a mech. The feel after lowering ttk and keeping dps as it is is just a big let down for me. This is just my experience. What I would like to see in the future is to balance out low armor that mechs now share across the board and high damage out put.

When you are trying to use cover in tactical retreat, it's just not viable option anymore. Rarely that happens, so pumping as much damage as you can in those last 0.2 seconds you have left is better option. Of course that's reason for positioning your self badly and decision, but I liked that you actually had options before.

I definitely should give this meta more time and chance and I will, but this feels just not the game I fell in love with in 2013 spring. I like that some of you awesome guys have fun with this build.

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#59 MexichanMan

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Posted February 07 2014 - 01:12 PM

View PostchickenSTALKER, on February 07 2014 - 01:03 PM, said:

While you are good. It looks like you were playing with "friends"or a friend who made new accounts to play with less skill players and you played with them. At least that is the impression I got while skimming the video (the talking and the stomp-fest). If I'm wrong than good for you, you did a great job.

I was not playing with friends in that match, it was all solo play. Furymonster and I were just in the same teamspeak channel talking about the patch.
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#60 KrispyFriedBunny

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Posted February 07 2014 - 01:13 PM

Aaaaand I'm out. I tried, I gave it time but to no avail. This latest update has changed the aspects of the game that I enjoyed so much that it might as well be a different game. If you've ever played Everquest imagine downloading the latest patch to find that it wasn't a patch, it was a migration to Everquest 2. That's how this feels.

Thanks for all the battles, the fun, the laughs, the arsekickings, the oh-fuzzy bunny-I've-been-playing-all-night-and-I-have-to-be-up-in-2-hours realisations and all the other good times. Thanks to the entire Hawken team for all your hard work. Thanks to all my teammates for putting up with someone playing a Predator with seemingly unfathomable strategies.

<bigchris>It's been emotional.</bigchris>




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