SMC - AR - PointD Vulcan - which one is best_
#41
Posted April 21 2014 - 07:35 AM
#42
Posted April 21 2014 - 08:59 AM
SoldierHobbes11, on April 21 2014 - 07:35 AM, said:
How are you even overheating with Vulcan without killing the enemy_
Are you missing most of your shots_
#44
Posted April 21 2014 - 08:34 PM
Meraple, on April 21 2014 - 08:59 AM, said:
SoldierHobbes11, on April 21 2014 - 07:35 AM, said:
How are you even overheating with Vulcan without killing the enemy_
Are you missing most of your shots_
It's usually in team engagements where I'm not right next to my enemy and there's more than one target to now down. I tend to be a mid range fighter in just about any mech I play. So to answer your question, yeah most of my shots generally miss because if the range I usually position myself at. I generally avoid getting into point-blank engagements, where the Vulcan is most effective. Plus, I play peek-a-boo a lot in closer quarters and the Vulcan really comes up short in that kind of a fight. Though, the few times when I was leveling my bruiser and some scout rushed for a hug, the Vulcan did manage to save me. Like I said, the Vulcan is by no means a bad weapon, I just personally don't like using it because it's not well suited to my play style.
Edited by SoldierHobbes11, April 21 2014 - 08:37 PM.
#45
Posted April 22 2014 - 03:06 PM
Meraple, on April 21 2014 - 08:59 AM, said:
Are you missing most of your shots_
Vulcan's most effective range is point blank, with all that heat those shots better be hitting.
With the new lowered health, Vulcan could use a shorter spin-up so you don't die trying to rev it up before a fight ends.
Heat is already there to keep it in check.
Edited by Stingz, April 22 2014 - 03:08 PM.
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