I've always been a Reaper pilot.
Otherwise, I prefer Scout and Tech.
While I would primarily classify it as a support mech in team play, I believe it's role extends far past mere harrasment; kind of the opposite, really; I think a Good Scout (or just about anything else) can harrass and distract any mech pilot into a kill box. It's primary role in team play is covering your teammates- I generally get many more assists than kills in a match, and way more savior kills in the Reaper than any other mech by far. The Reaper Can and Does stand on its own, it's just difficult to master. Play lots of Death Match.
In the Reaper, Keep them at range as much as possible and Scope frequently.
When you're at range, keep them ranged without giving away your position.
Blast them with fire, unscope and move.
Scope in and repeat.
A Hawkins RPR is the standard wep for a Reaper if you have any hope of survival and prevailing in Close Quarters. The Scout is by far the hardest mech in the game to pilot, though if you can learn how to pilot a Scout, and then apply that to a Reaper with a Hawkins, your K:D will be positive.
An Air Compressor and Air180 internals are key to harnessing the maneuverability of the A Class Mechs.
I also standardly use a basic reconstructor and a small repair kit on all of my class A's. A Basic Deflector is Good in the beginning, though a Power Surger is fun when you get on a roll in an A Class.
With Class A's particularly, you have to learn the maps and use cover. Remember that boosting and bumping into things gives away your position, as well as using fuel. Conserving fuel is critical in all Class A mecha, especially Scout.
Learn to play the map.
Position yourself well.
Use Cover- Cover is your armor in a class A.
Conserve Fuel.
Scope In.
Aim first, then Fire.
Use Cover.
Scope Out.
In class A mecha especially, Always know where your buddies are in team matches and every piece of cover between them and you. Tech is good for learning cover in, it has a short wep range and you learn where everyone goes on the maps. Highest walking speed and lowest armor, so it's great for learning how to move through the maps using cover without giving away your position.
Just keep at it; I've been playig for months and am just starting to get the hang of it.
Cheers!
Edited by FirstRaven, March 15 2014 - 07:19 AM.