Edited by DEATHL0K, March 25 2014 - 08:21 AM.
DOUBLE-TAP TO BOOST/DODGE
#1
Posted March 25 2014 - 08:10 AM
#2
Posted March 25 2014 - 10:22 AM
#3
Posted March 25 2014 - 11:25 AM
Actually no, shift dodging is fine, that 180 turn is what bothers me ;] Could i get a separate key for it, pretty please.
#5
Posted March 26 2014 - 03:54 AM
#6
Posted March 26 2014 - 04:15 AM
Wolfyftw videos: http://www.youtube.com/user/wolfyFTW (click on the 'Mindgamer' episodes)
Promo Codes (free money): https://community.pl...90-promo-codes/
Stats (all credit to AsianJoyKiller and the other contributors): https://docs.google....lrQjM5Tmc#gid=0 (don't forget to scroll right)
#7
Posted March 26 2014 - 04:50 AM
McBonY, on March 25 2014 - 11:25 AM, said:
Actually no, shift dodging is fine, that 180 turn is what bothers me ;] Could i get a separate key for it, pretty please.
Taken from https://community.pl...vs/#entry373070 :
Quote
Bindings=(Name="S",Command="GBA_Backward" .....
Make sure this line has bIgnoreShift=True, if its missing add it like:
Bindings=(Name="S",Command="GBA_Backward",bIgnoreShift=True)
if it is set to False make it True.
Now create a copy of this line right there and replace "S" with "X" and replace Command with "GBA_Boost | GBA_Backward". This will bind X to quick 180 without shift. Make sure there are no other lines that start with:
Bindings=(Name="X"... within the config section.
You can also bind left and right dodges like this to individual keys if you want to.
#8
Posted March 27 2014 - 04:53 AM
TheDoc13, on March 26 2014 - 04:50 AM, said:
McBonY, on March 25 2014 - 11:25 AM, said:
Actually no, shift dodging is fine, that 180 turn is what bothers me ;] Could i get a separate key for it, pretty please.
Taken from https://community.pl...vs/#entry373070 :
Quote
Bindings=(Name="S",Command="GBA_Backward" .....
Make sure this line has bIgnoreShift=True, if its missing add it like:
Bindings=(Name="S",Command="GBA_Backward",bIgnoreShift=True)
if it is set to False make it True.
Now create a copy of this line right there and replace "S" with "X" and replace Command with "GBA_Boost | GBA_Backward". This will bind X to quick 180 without shift. Make sure there are no other lines that start with:
Bindings=(Name="X"... within the config section.
You can also bind left and right dodges like this to individual keys if you want to.
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#9
Posted March 27 2014 - 05:21 AM
Throw away Air Compressor! Be a man!.
#10
Posted March 27 2014 - 06:35 AM
#11
Posted March 27 2014 - 06:51 AM
#12
Posted March 27 2014 - 07:30 AM
Also, poll needs a "both" option.
#13
Posted March 27 2014 - 08:12 AM
Bindings=(Name="<replace with forward boost key>",Command="Button bRun | StartBoost | GBA_MoveForward | OnRelease EndBoost",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="<replace with left dodge key>",Command="Button bRun | StartBoost | GBA_StrafeLeft | OnRelease EndBoost",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False) Bindings=(Name="<replace with right dodge key>",Command="Button bRun | StartBoost | GBA_StrafeRight | OnRelease EndBoost",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Add these to the [HawkenGame.R_PlayerInput] section in HawkenInput.ini file.
Edited by shosca, March 27 2014 - 08:18 AM.
#14
Posted March 28 2014 - 12:34 AM
McBonY, on March 25 2014 - 11:25 AM, said:
Actually no, shift dodging is fine, that 180 turn is what bothers me ;] Could i get a separate key for it, pretty please.
#16
Posted July 27 2014 - 02:35 PM
ps also a 2 lever on each hand to control movement, pull left back push right forward to turn in a counterclockwise or push both forward to walk backward pull both back to walk forward
i think using immersive controls will help become more spatialy aware and stronger mental connection with the mech over a kb and mouse but unfair_ hmmm, illegal_ highly doubt it since it doesnt modify the game or any existing drivers
Edited by MechFighter5e3bf9, July 27 2014 - 04:14 PM.
#17
Posted July 27 2014 - 04:18 PM
MechFighter5e3bf9, on July 27 2014 - 02:35 PM, said:
ps also a 2 lever on each hand to control movement, pull left back push right forward to turn in a counterclockwise or push both forward to walk backward pull both back to walk forward
i think using immersive controls will help become more spatialy aware and stronger mental connection with the mech over a kb and mouse but unfair_ hmmm, illegal_ highly doubt it since it doesnt modify the game or any existing drivers
I want.
#18
Posted July 27 2014 - 04:21 PM
Meraple, on July 27 2014 - 04:18 PM, said:
MechFighter5e3bf9, on July 27 2014 - 02:35 PM, said:
ps also a 2 lever on each hand to control movement, pull left back push right forward to turn in a counterclockwise or push both forward to walk backward pull both back to walk forward
i think using immersive controls will help become more spatialy aware and stronger mental connection with the mech over a kb and mouse but unfair_ hmmm, illegal_ highly doubt it since it doesnt modify the game or any existing drivers
I want.
im gonna go pull out the old atari joysticks now and throw together a usb device mapping them to system inputs
#19
Posted July 27 2014 - 05:25 PM
#20
Posted July 28 2014 - 03:16 AM
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