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AIR COMPRESSOR - INTERNAL OR DEFAULT!_


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Poll: Air Compressor (130 member(s) have cast votes)

Internal or Default!_

  1. Internal (32 votes [22.07%] - View)

    Percentage of vote: 22.07%

  2. Default (71 votes [48.97%] - View)

    Percentage of vote: 48.97%

  3. Remove (42 votes [28.97%] - View)

    Percentage of vote: 28.97%

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#1 Lightangel112

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Posted April 24 2014 - 12:30 PM

I just wanted to ask the community what they thought about the air compressor.

Should it remain an internal or be added to mechs by default.

Of course having it by default means more open slots for internals.
It also allows you to have more options in movement to consider.
There are advantages and disadvantages to using it as internal.

Atm I think this is a wasted internal, and gives fewer options.
We either need MORE INTERNAL SLOTS or make AC default.
Or simply just remove the damn thing, and limit options further.

What do you guys think, internal, remove or default to mechs in movement_

VOTE NOW!

Edited by Lightangel112, April 29 2014 - 05:27 AM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#2 Lightangel112

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Posted April 24 2014 - 12:33 PM

I say default it or just remove it.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#3 Odinous

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Posted April 24 2014 - 01:58 PM

well I guess default will be for me,extra internal space :P honestly though I don't mind the existence of AC,i use it on 3 mechs only anyway(berzerker,rocketeer and bruiser),it can be extremely useful sometimes,but not always,I think it wouldn't harm anyone if all the mechs have it by default.

#4 Lightangel112

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Posted April 24 2014 - 11:30 PM

View PostOdinous, on April 24 2014 - 01:58 PM, said:

well I guess default will be for me,extra internal space :P honestly though I don't mind the existence of AC,i use it on 3 mechs only anyway(berzerker,rocketeer and bruiser),it can be extremely useful sometimes,but not always,I think it wouldn't harm anyone if all the mechs have it by default.
Well looking at the votes so far, default it is. I hope the dev's are looking into this one e_e.

Edited by Lightangel112, April 24 2014 - 11:31 PM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#5 Skitzo1d

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Posted April 25 2014 - 08:34 AM

I would say default, simply cause if you removed it that would hamper some people who are master flyers.  biggest one for me is it would hurt me on the escaped on multiple level maps that i can drop down turn air dodge to the bridge boost dodge around pillar, drop again air dodge right before ground and boost away.  Good technique for a faster get away instead of falling all the way down gliding every so slowly while they pound you from above.

It should more than likely for sure be in the game but if you were to move it to default so all had it, mmm i guess not too bad (cept for my already poor HC aiming skills :( ).

Fred is sad hes not like the other robots

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[12:43] <@ThirdEyE> skitzo1d = worst reaper NA

#6 Aims

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Posted April 25 2014 - 10:35 AM

Default!

#7 Lightangel112

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Posted April 25 2014 - 12:00 PM

I'm glad that more people are saying default.
Removing it would limit movement, which is bad.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#8 Meraple

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Posted April 25 2014 - 12:28 PM

Air Compressor makes loleasymodeZerkers even more easy-mode.

I'd say remove it.

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Spoiler


#9 Jooooose

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Posted April 25 2014 - 12:36 PM

In my opinion, the air compressor provides too much of a mobility advantage over mechs that don't have it. It adds an entire new level of mobility. If the pilot has a decent understanding of how to dodge effectively than that pilot will have a severe advantage over mechs that don't have it. Far too much of an advantage for an internal to provide.

Honestly, the internals should be like they used to be. They should provide an advantage and a disadvantage. The new internals only provide advantages and that I don't think that is how it should be.

The AC should either be made a default movement or should be removed entirely. Bring the mechs back down the ground. Were not playing Ace Combat: Hawken Edition.

Edited by Jooooose, April 25 2014 - 12:39 PM.

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#10 Ker4u

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Posted April 25 2014 - 12:47 PM

nerf it, and make default

- lok'tar ogar -


#11 Lightangel112

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Posted April 26 2014 - 07:14 AM

Nerf in what what Ker4u_

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#12 Ker4u

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Posted April 26 2014 - 07:40 AM

View PostLightangel112, on April 26 2014 - 07:14 AM, said:

Nerf in what what Ker4u_
for example some of these
- decrease weapon accuracy while in the air,
- increase fuel consumption
- remove deflectors bonus from airdodge
- increase cooldown,  make it triple from standard mech class dodge cd
- reduce backwards flight speed

- lok'tar ogar -


#13 Lightangel112

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Posted April 26 2014 - 08:03 AM

View PostKer4u, on April 26 2014 - 07:40 AM, said:

View PostLightangel112, on April 26 2014 - 07:14 AM, said:

Nerf in what what Ker4u_
for example some of these
- decrease weapon accuracy while in the air,
- increase fuel consumption
- remove deflectors bonus from airdodge
- increase cooldown,  make it triple from standard mech class dodge cd
- reduce backwards flight speed
Yeah those are some good suggestions. To think deflectors can work in conjunction with AC is ridiculous lol.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#14 Mykinius

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Posted April 26 2014 - 06:36 PM

One of the reasons I try to put the AC on all of my mechs is because it greatly helps with jump pads. Without it, using one in an escape situation can be suicide due to the lazy parabola it locks you in. But with air compressors, you can quickly shunt yourself to the side as soon as you've reached the next platform, allowing for a speedy escape.

As such, if the AC were removed (which I think it should be), the jump pads should be tweaked to interfere with escaping less.

Edited by Mykinius, April 26 2014 - 06:37 PM.


#15 Lightangel112

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Posted April 27 2014 - 12:49 AM

Also Air Compressor, allows you to adopt a more aggressive play-style than without. Apart from Raider, those without AC are less aggressive_ Maybe so in some situations. That isn't really what I call well balanced in that case... Dev's make it default!

Edited by Lightangel112, April 27 2014 - 12:51 AM.

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#16 Ker4u

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Posted April 27 2014 - 01:26 AM

one more thing i just noticed about AC
- dodge after  jumppad doesn't require fuel

Edited by Ker4u, April 27 2014 - 01:41 AM.

- lok'tar ogar -


#17 hawkenus

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Posted April 27 2014 - 08:41 AM

I voted REMOVE, but remove AC as it's today as it's crealy broken implantation.
Ker4u mentioned some good ideas which need to be implanted.
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so wet e-puzzy, y jelly_...

#18 Battlesbreak

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Posted April 28 2014 - 05:16 AM

Internal or remove I voted. Reasons why are that it is nearly useless on my part because enemy is still on the air and after dodge is over I will blast the enemy to void then leave my calling card. It can stay for now on my part.

#19 Lightangel112

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Posted April 29 2014 - 05:29 AM

Make this internal a default mechanic on mechs Dev's and also fine tune it!

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.

#20 Lightangel112

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Posted May 01 2014 - 05:09 AM

Bump it up

View PostMeraple, on June 01 2014 - 11:54 AM, said:

If you want to be a Professional Yolodriver just go with DETs and the rest EMPs.




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