NO PAY TO WIN PLEASE!!!
#1
Posted October 24 2012 - 09:11 PM
Please dont make the same mistake so many before you have already made, keep the cosmetics for Meteor points and let players earn their bits n pieces on their own, this isnt a rant (well perhaps it is) this is merely a friendly business advice from a twitchy FPS gamer who hates children on comms.
P.S. I actually wrote fuzzy bunny there on my own because i know you would change anything profane to it
#2
Posted October 24 2012 - 09:15 PM
I'm with him ^^
Super cool jpg goes here>
#3
Posted October 24 2012 - 09:19 PM
#4
Posted October 24 2012 - 09:19 PM
I can tell you that the second the game actually launches I'm dropping about $20 - $50 on getting a fully decked out infiltrator, because that's just how I roll. Feel free to spend time grinding to the same point, because you can.
#6
Posted October 24 2012 - 09:23 PM
Hawken points are gathered through each battle while meteor is the point system which requires some form of actual money.
From what I am guessing you can work for the mechs or you can pay for them. Everyone has access to the exact same things the only difference is how they go about it.
Edited by Optimus_Lime, October 24 2012 - 09:23 PM.
#8
#9
Posted October 24 2012 - 09:28 PM
"When men find they must inevitably perish, they willingly resolve to die
with their comrades and with their arms in their hands"
-Flavius Vegetius Renatus
Wandering Gun #9
#10
Posted October 24 2012 - 09:49 PM
Snoof, on October 24 2012 - 09:26 PM, said:
Nope, sir.
Pay 2 win equals pay to get stuff a non-payer (a.k.a. free player) cannot get AND that gives the payer a measurable advantage over the non-payer.
In other words: Pay 2 win = pay to get better stuff, stronger weapons, better chassis and have an unfair advantage over the free players.
In here (just like most other upcoming F2P games, like MWO, FireFall, PS2, NWO (hopefully) etc. etc.) the payers simply "get there" a bit faster. Free players can get the same stuff, but instead of money they invest time.
Also: even the best stuff is useless if you do not know how to use it properly. As a medicore paying player I am used to being shot to very small pieces by experienced, good free players. *shrug* I am cool with that.
Shoot you,
Gridian
#11
Posted October 24 2012 - 09:59 PM
Getting stuff faster by paying shouldn't be a big deal because in Hawken skill is king (and teammates). I think anyone that played the Alpha probably agrees. If you can't beat a whiny kid who's mom bought him everything in Hawken, he's probably better than you at the game
#12
Posted October 24 2012 - 10:02 PM
IIntel i7-3820 3.6GHzI8GB DDR3INvidia GeForce GTX 670IAsus AsRock 79 Extreme 3IWestern Digital Caviar Green 1.5TBI
#13
Posted October 24 2012 - 10:10 PM
Hell, their newer guns weren't even balanced in the remotest sense of the word. But since they dropped randomly, I don't believe the pay2win argument came up very often. Randomly getting an imbalanced gun isn't exactly paying for it, after all.
Edited by Conquistador, October 24 2012 - 10:12 PM.
#14
Posted October 24 2012 - 10:12 PM
Deuy, on October 24 2012 - 09:59 PM, said:
The greatest post ever.
Edited by KaszaWspraju, October 24 2012 - 10:14 PM.
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@ defekt : Mobility is King and burst damage is Queen. Checkmate.
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#15
Posted October 24 2012 - 10:27 PM
based on what we've seen, any sort of performance changers can be bought with hawken points while only aesthetic items are exclusive to meteor points. that look right to me.
also, the prices in hawken points seems reasonable unlike other game where its not P2W, but virtual currency is required in fubar amount to achieve anything.
in my book, this seems like a good business model. after all, a game of hawken's quality cant be 100% free
#16
Posted October 24 2012 - 11:10 PM
Deuy, on October 24 2012 - 09:59 PM, said:
Getting stuff faster by paying shouldn't be a big deal because in Hawken skill is king (and teammates). I think anyone that played the Alpha probably agrees. If you can't beat a whiny kid who's mom bought him everything in Hawken, he's probably better than you at the game
Like you said "Pay 2 Win is giving players that pay money an unfair advantage of those who do not" So if i entered the game at the start having spent no money on parts just to face off against a player who HAS paid for his parts wouldnt that be pay 2 win_ Naturally those parts will give him/her an advantage right_ Bit of contradiction there aye
#17
Posted October 24 2012 - 11:30 PM
If this game introduces mechs/weapons/upgrades that you can ONLY acquire with cash purchases it would be entering pay2win territory. If this game were an MMORPG with an economy where you can pour money into the game to get a real financial advantage, this would be pay2win. Hawken doesn't have an economy around it because it's not an MMORPG. All the in-game currency you gain is for you to purchase VARIETY, not advantages. What you're really paying for then when you spend real cash is just variety and not an advantage; thus not pay2win.
This is a shooter that is balanced from the start and gives you, from the get-go, an equal opportunity to fully equip yourself and get in the fray with everyone else-- paying players and long time players that refuse to spend a dime.
#18
Posted October 24 2012 - 11:38 PM
The things that break the deal for me in BFHeroes are mainly the time-limited possession of items (unless you buy it with real cash), the levelling system and the single use items (that have to be bought with points/gold). There are certain elements of that game that just feel like cheating, no matter how they are done.
TF2 Is just a great game. With time you notice that even the "over powered" weapons in TF2 are balanced in some way, and you constantly keep switching loadouts/characters to adapt to the needs of the team in the current game that you are in. I think what makes TF2 great is that each player class is so highly specialized. The fact that you can either find or craft all the weapons/items (but that characters themselves are always the same) makes it very acceptable.
In my opinion BFHeroes is a pay2win game whereas TF2 is a more complete game on its own. The money I've spent on TF2 is more out of appreciation for Valve making a good game than trying to get an advantage over other players
Phyrex: you'd be surprised at the quality of software that can be 100% free.
#19
Posted October 24 2012 - 11:51 PM
Snoof, on October 24 2012 - 11:10 PM, said:
I hear what you're saying, but for me the keyword here is "unfair".
Do you consider someone who spent 2 weeks grinding to unlock items to have an "unfair" advantage over someone who just started the game and has nothing_ I don't, because the first person invested something (their time) into unlocking the items, and the new person has the potential to unlock the exact same things given the same investment.
Similarly, I don't really think someone who invests a different way (with money) has any unfair advantage over the new person that has invested nothing at all. They paid to get it faster, but what they got was the same thing a non-paying player can get, and the potential for any advantages are the same for all players across the board.
#20
Posted October 24 2012 - 11:58 PM
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