Edited by slushy_g, August 06 2014 - 07:39 AM.
Switch to a new Mech_
#1
Posted August 06 2014 - 07:20 AM
#3
Posted August 06 2014 - 08:10 AM
#4
Posted August 06 2014 - 09:02 AM
The predator is one of my favorite mechs. However, it did not become one of my favorite until I had almost 200 hours in game. As many here will and have complained, it is difficult to learn. It is one of the most rewarding, and fun mechs, but it is very unlikely you will have much success with it as your fourth mech. You haven't tried any A classes yet, so why not go for the reaper (engage mid range, stay mid range-also it's cheap) the berserker (an all-rounder, like the CRT or Assault) or the scout (close range burst, has the miniflak as well, and is very quick to get out of tough situations)_
If you find yourself really enjoying C, try the Brawler. It starts with the flak, so if you were using the miniflak at any point, it won't be a bad transition, and it's pretty cheap. The grenadier also starts with the GL, so you might find yourself liking that, though the primary weapon you start with takes a little getting used to.
Or the incinerator. If you're looking for a mech that the community at large considers overpowered but fun, try it. It has a similar setup to the SMC vanguard in that it has a hitscan primary and an arcing, non hitscan, splash damage secondary. No remote detonation though, but.. if you try it.. you won't mind that.
If you must go B class, the Sharpshooter is probably a pretty easy mech to transition to. Long to mid range fire, dual hitscan weapons (hitscan meaning that damage happens right about the time you click) and a nice ability to help you out. The vanguard is a more sustained fire mech that is best at close range for the most part, so if you really want a B class, the raider might also be a good choice. It's very bursty though, so you will definitely have to alter your playstyle a bit- but it's rewarding, close range, and a decent transition to the predator.
Alternatively, you could level up the assault all the way and go for the G2. It's the only mech I don't have, but from what I've seen it's a fun mech with similar mechanics to your assault and is entirely a sustained fire mech.
Edited by ticklemyiguana, August 06 2014 - 09:15 AM.
#5
Posted August 06 2014 - 09:09 AM
Before I bought the Vanguard, I was going to buy the incinerator, and I was lucky enough that it was one of the ones that I could try out at the time. I played with it for maybe 3 hours and then I decided I didn't really like the secondary fire thing. So you think I should try the sharpshooter_ Oh and I also bought the brawler but never used it because I hated the speed of the primary.
I will have some time to decide because I only have 9000 something HC right now. And maybe in that time the Mechs I can try out will switch so I can try out some new ones.
Edited by slushy_g, August 06 2014 - 09:24 AM.
#6
Posted August 06 2014 - 09:28 AM
slushy_g, on August 06 2014 - 08:10 AM, said:
You might want to look at the guide and watch the videos to see how to play Vanguard. Best weapon is SMC since it is so versatile.
https://community.pl...eonhardt +guide
#7
Posted August 06 2014 - 09:36 AM
On the other hand, come out to War Wednesdays.
Aside from that, if you stick with the game, there are no wrong choices. You'll learn to love pretty much every mech. The SS is definitely not a difficult transition though.
When something has a slow firing rate (like the brawler) it generally means that weapon is quite powerful. The flak, at close range does a lot of damage per shot. If you're accurate with it, even without utilizing cover, the brawler will dominate any mech 1v1, with the occasional exception of a turreted vanguard with miniflak. (Though the turret mode will leave him open from behind for anyone else.)
#8
Posted August 06 2014 - 09:38 AM
Ok so what I am hearing is that the Predator is a really good Mech but it is extremely hard to use so I should wait until I get better to buy it. Is that what I should do_
And what is war Wednesdays_
Edited by slushy_g, August 06 2014 - 09:47 AM.
#9
Posted August 06 2014 - 09:40 AM
And that stuff's in your user control panel at the top of the page.
Edited by comic_sans, August 06 2014 - 09:41 AM.
Upset about change_ Read this! | #cornflakepissers | 100% Hamburger
#10
Posted August 06 2014 - 09:44 AM
ticklemyiguana, on August 06 2014 - 09:36 AM, said:
On the other hand, come out to War Wednesdays.
I made the guide so I don't have to answer a million questions I can just post it. Works great!
Come out to War Wednesdays huh_
#11
#12
Posted August 06 2014 - 09:49 AM
#13
Posted August 06 2014 - 09:49 AM
I eventually leveled the Pred to 30 and have since took the time to read up on the How to guides and watched some videos.
I can now say that I really like the Pred and can hold my own in a 1v1 situation.
I say all that to say that you probably wont like playing the Pred at first. I wouldn't recommend it as your 3rd or 4th mech purchase. There are better options and with a shorter learning curve which means you will probably have more fun playing anything other than a Pred.
I love the speed of an A class. I recommend the Berserker with SMC and it's special ability is super Strong right now. It's basically a smaller faster version of the Assault so you should feel right at home using it.
It also has a powerful special ability that boost your damage output. Most players recommend disengaging and running for cover when a Berserker pops its special. That's how fearsome it is.
#14
Posted August 06 2014 - 09:55 AM
slushy_g, on August 06 2014 - 09:49 AM, said:
#15
Posted August 06 2014 - 10:01 AM
-Berserker
-Sharpshooter
-Predator
-Raider
-Scout
I would prefer one that has a moderate ammount of health, speed, and DPS. I am up for a challenge like I said before. I know they all have their own strengths and weaknesses, but I want to know which one you guys think I should get. Which one_
Edited by slushy_g, August 06 2014 - 10:03 AM.
#16
Posted August 06 2014 - 10:11 AM
BurnsHot, on August 06 2014 - 09:49 AM, said:
Some people are advising you to wait until you're better at the game before you buy a Pred. I'd say the opposite. If you buy your Pred now, you'll end up having less bad habits that you'll need to break (as evidenced by the above quote).
Edited by TwentyFirstPilot, August 06 2014 - 10:24 AM.
Aspiring Professional Yolodriver
Amidatelion, on May 24 2014 - 01:36 AM, said:
comic_sans, on October 31 2014 - 05:50 PM, said:
#17
Posted August 06 2014 - 10:15 AM
slushy_g, on August 06 2014 - 10:01 AM, said:
-Berserker
-Sharpshooter
-Predator
-Raider
-Scout
I would prefer one that has a moderate ammount of health, speed, and DPS. I am up for a challenge like I said before. Which one should I get_
IMO:
Berserker is a good choice.
Sharpshooter = boring. More often than not, as soon as you get set up in a good snipe position, the action has moved out of your line of sight leaving you nothing to shot at and forcing you to move to a new camp location or you camp so long that an a class sneaks up behind you and takes you out very easy.
Predator: too hard to use. Best in a 1v1 situation. Pred can be over powered and over run easily.
Raider is a good choice. Probably fits what you are looking for better than the Berserker. The Raider has a charge up primary weapon so you can get more damage by charging it up. The secondary has two modes so it has a lot to offer. The special on this mech allows you to run down any mech that got scared and decided to run away from you. My favorite saying in the game while playing a Raider is, "Never run from a Raider!"
Scout: its strong when you have experience playing it but when you first get it you will feel like it blows up in like two hits. Its more for corner poking and peak a boo play.
tl;dr: I recommend the Raider!
#18
Posted August 06 2014 - 11:09 AM
Sharpshooter = Sacrificing the excitement for the team (not much people do it lately). Needs to be played almost totally for team sakes, what the teammates can't do efficiently without your help; offensively or defensively.
Predator = IDK, very strong mech, not fun to play when you have multiple unfair advantages. (very personal opinion).
Raider = The best way to get all the hate out. With you keeping your eyes open, no low mech should survive.
Scout = Don't play it in your early days. The great speed might not help you refine your shooting skills, and improve your choice-making, as you'll find yourself easily relying on the speed of the mech to do unsound things, why will not allow you to get the best out of the mech.
Now, here's what I think, moving from a C to an A right away will throw you off a bit, seriously. I was lucky that I did this without any understanding, as I moved from Grenadier to Sharpshooter and then started playing A's, and now maining a pretty infiltrator.
You should either choose SS, raider, or pred. I don't recommend SS, cuz you don't like it's play-style apparently. Go with raider first, then pred, then SS. And after that you should start playing A class mechs.
Roses to everyone ...
EliteShooter ...
Edited by EliteShooter, August 06 2014 - 11:09 AM.
#19
Posted August 06 2014 - 11:28 AM
#20
Posted August 06 2014 - 12:09 PM
BurnsHot, on August 06 2014 - 10:15 AM, said:
slushy_g, on August 06 2014 - 10:01 AM, said:
-Berserker
-Sharpshooter
-Predator
-Raider
-Scout
I would prefer one that has a moderate ammount of health, speed, and DPS. I am up for a challenge like I said before. Which one should I get_
IMO:
Berserker is a good choice.
Sharpshooter = boring. More often than not, as soon as you get set up in a good snipe position, the action has moved out of your line of sight leaving you nothing to shot at and forcing you to move to a new camp location or you camp so long that an a class sneaks up behind you and takes you out very easy.
Predator: too hard to use. Best in a 1v1 situation. Pred can be over powered and over run easily.
Raider is a good choice. Probably fits what you are looking for better than the Berserker. The Raider has a charge up primary weapon so you can get more damage by charging it up. The secondary has two modes so it has a lot to offer. The special on this mech allows you to run down any mech that got scared and decided to run away from you. My favorite saying in the game while playing a Raider is, "Never run from a Raider!"
Scout: its strong when you have experience playing it but when you first get it you will feel like it blows up in like two hits. Its more for corner poking and peak a boo play.
tl;dr: I recommend the Raider!
SS != boring! If you're playing it by getting yourself set up in a spot to shoot the enemy team, you're playing it a little wrong. It's meant to sit slightly behind the team and provide constant, accurate, high damage. When you get decent with it, and get the Slug (personal favorite) and a couple repair orbs it is really a great mech for any situation at all. The SS should always be moving for the best shot. No camping.
Predator: When using, as with any mech, 1v1 (or having your team backing you up) is best. But it is not that easy to overrun-although this depends on the relative playstyles of those engaged. It is in my opinion, tied with the SS as being the most powerful B class, and one of the most powerful classes in the game. That being said, there are many debates on its use that are open to many, but to those that play it well are entirely closed. It is good, but it is difficult to learn, and even once you think you've learned it, there is almost always more.
Twentyfirst isn't wrong either. If you already think this is a great game, feel free to use the pred. It'll be hard, but if you aren't risking rage quitting half the games you play because you're still learning, then go for it. But if you're feeling a little confused about the game and in need of a pick me up, try something else first.
Also, if you ever need any help with a mech, feel free to send me a PM or a request in game.
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