Monkeyweed21, on October 26 2012 - 10:21 PM, said:
Digimaul, I get where you're coming from and you make some valid points, but you are going a bit extreme bashing MWO, praising TF2, and saying free players should get all gear and only cosmetics are paid. They wouldn't make enough money and this system would be WAY more generous than anything out there, even TF2.
What_ How on earth is this "Way more generous than anything out there, even TF2"_ That make no sense.
And I'm bashing MWO because that game is not playable without paying. It's a joke. It's the current poster child for this "Pay or Suffer" nonsense, and I feel nothing wrong with calling it exactly what it is. I'm not going to butter up that their cash milking ruined any chance of me playing that game. I'd be happy to link some statistics about how I consistantly, despite getting first/second on kills/assists on the winning team and surviving the fight, cannot turn a profit in the majority of fights. I lost over 100k in their currency in four fights with one loss, losing money in all but one of them. That's a pay wall, that's stupid, and that is damn sure not going to make them money.
People like myself don't pay at gun point. We pay when we enjoy a game. I spent a fortune on fuzzy bunny for WoW, I spent a pretty damn solid amount of money for fuzzy bunny in TF2, and the same in other games... but I sure as hell have no intention to give money to someone who thinks a shakedown is a good payment model.
Monkeyweed21, on October 26 2012 - 10:21 PM, said:
You also seem to be parroting a bit, constantly bringing up the "100 matches per TF2 class" metaphor.
Also seems to be a lack of people who can respond to that. Pointing it out makes it less true_ Maybe you'd like to take a swing at it_ Because someone in this thread said it was about 150+ rounds to get a new mech. And different mechs function like different classes in TF2. I'll be happy to stop saying it if its not a valid point. Please, explain.
Monkeyweed21, on October 26 2012 - 10:21 PM, said:
Also, I know I will be flamed for this, but I am not a huge fan of the TF2 system. I hate randomness and Crafting takes a ridiculous time. I personally feel Blacklight's rental model or DOTA 2's model(which only works because of how popular Valve and DotA are) are better.
That aside, I will admit the current HP gain is ridiculous and needs to be increased. It would also be nice if you started off with one of each type of item/internal instead of one item. just my two cents
The crafting I can take or leave, but it allows the randomness to be less random. The point isn't that part of it, the point is that you can get equal gear to anyone in a very short amount of time. The focus isn't on grinding for gear. You don't have to spend 1000 hours playing to get the experience for a damage bonus to your heavy, only to feel like playing your pyro and be a noob again. This is another thing MWO screwed up... in that game all my Mechs are Catapults. Not because I like the frame, but because you need 3 to unlock the next experience level. Having a light, med, and heavy that I like would be nice, but that's not how the game is setup.
In Hawken, that equivalent seems to be mech-xp. So if you want to start playing a Sharp Shooter after spending months playing an Assault... well you start over, grats. And if you're a new player, well get ready to play against people who have an advantage over you in damage. Because that always make you want to play more. I know when I play counter strike I'm always upset that everyone gets a +10% damage boost over me...
In this phase, we were given Meteor points to start with... I used them to buy a mech and fit it out. I can tell you with 100% certainty that in my crappy normal mech I have a lot less fun (and play much more poorly) than I do in my nice one. And when the game is live, and I'm getting mowed down by people who paid, I'll be uninstalling.