#1
Posted November 09 2012 - 05:36 AM
How does everyone else feel about progressively increasing level curves_ Too early to judge_
Also mmm bacon.
#2
Posted November 09 2012 - 05:57 AM
#4
Posted November 09 2012 - 06:17 AM
Anyway, i don't like the leveling curve, but i don't hate it either.
*sigh*
#5
Posted November 09 2012 - 07:23 AM
#6
Posted November 09 2012 - 07:47 AM
hammerhead, on November 09 2012 - 05:36 AM, said:
How does everyone else feel about progressively increasing level curves_ Too early to judge_
Also mmm bacon.
#7
Posted November 09 2012 - 07:52 AM
#8
Posted November 09 2012 - 08:03 AM
HugeGuts, on November 09 2012 - 07:52 AM, said:
if that's the overflow's use then I'm good with the current system because i can just use the berserker to level my other mechs
#9
Posted November 09 2012 - 08:11 AM
HugeGuts, on November 09 2012 - 07:52 AM, said:
I got to level 20 during the CBE1 but nothing happened with the overflow XP.
Also has anyone else noticed that the XP gain has been lowered. I pretty much play Siege exclusively and I could make anywhere from 6k to 8k XP in a normal game in CBE1. Now the highest I can get is 3k and that is if it is a REALLY long game.
So I guess I don't mind the level curve but give me my XP gain back. I calculated that it will take me roughly 10 games of siege to go from lvl 18 to 19.
#10
Posted November 09 2012 - 08:42 AM
Firemac, on November 09 2012 - 08:11 AM, said:
HugeGuts, on November 09 2012 - 07:52 AM, said:
I got to level 20 during the CBE1 but nothing happened with the overflow XP.
Also has anyone else noticed that the XP gain has been lowered. I pretty much play Siege exclusively and I could make anywhere from 6k to 8k XP in a normal game in CBE1. Now the highest I can get is 3k and that is if it is a REALLY long game.
So I guess I don't mind the level curve but give me my XP gain back. I calculated that it will take me roughly 10 games of siege to go from lvl 18 to 19.
the exp gain seems to be the same for me maybe you were using a booster during that time_
#12
Posted November 09 2012 - 09:01 AM
and even if they did, an XP boost gives double XP, but I was gaining 6k xp regularly and now Im gaining 2k regularly. So that would be triple.
#13
Posted November 09 2012 - 12:15 PM
hammerhead, on November 09 2012 - 05:36 AM, said:
Quote
XpForLevel[0]=0
XpForLevel[1]=0
XpForLevel[2]=1220
XpForLevel[3]=2653
XpForLevel[4]=4337
XpForLevel[5]=6316
XpForLevel[6]=8641
XpForLevel[7]=11373
XpForLevel[8]=14584
XpForLevel[9]=18356
XpForLevel[10]=22789
XpForLevel[11]=27997
XpForLevel[12]=34117
XpForLevel[13]=41308
XpForLevel[14]=49757
XpForLevel[15]=59685
XpForLevel[16]=71350
XpForLevel[17]=85057
XpForLevel[18]=101162
XpForLevel[19]=120086
XpForLevel[20]=142321
XpForLevel[21]=168447
XpForLevel[22]=199146
XpForLevel[23]=235217
XpForLevel[24]=277600
XpForLevel[25]=327400
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#14
Posted November 09 2012 - 12:42 PM
Let me just buy the things I want, and don't make them necessarily advantageous (IE have an equal disadvantage instead of just giving small upgrades all the time) so I can safely say I stomped people because I'm better from start to finish
#15
Posted November 09 2012 - 01:26 PM
Beemann, on November 09 2012 - 12:42 PM, said:
Let me just buy the things I want, and don't make them necessarily advantageous (IE have an equal disadvantage instead of just giving small upgrades all the time) so I can safely say I stomped people because I'm better from start to finish
This please. Just let me play the game.
To pronounce my name correctly, just pretend the 't' isn't there. You can also think of it as "Freno - [sodacan opening sound]"
#16
Posted November 09 2012 - 01:33 PM
Beemann, on November 09 2012 - 12:42 PM, said:
Let me just buy the things I want, and don't make them necessarily advantageous (IE have an equal disadvantage instead of just giving small upgrades all the time) so I can safely say I stomped people because I'm better from start to finish
i approve this message
edit:i would like optimizations to be like league of legends you get points as you level up your profile NOT your individual mech maybe you can spend earned mech exp on upgrades for that mech or something
Edited by Rooslin, November 09 2012 - 01:38 PM.
#17
Posted November 09 2012 - 02:42 PM
#18
Posted November 09 2012 - 02:53 PM
Dingo77, on November 09 2012 - 02:42 PM, said:
If you blew them all, you pretty much need to grind out 9200 Hawken Points to buy another.
Though, if you were a CBE1 tester, they're going to be giving us more Meteor Points. We were forgotten on accident.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."
#19
Posted November 09 2012 - 04:06 PM
Rooslin, on November 09 2012 - 01:33 PM, said:
Beemann, on November 09 2012 - 12:42 PM, said:
Let me just buy the things I want, and don't make them necessarily advantageous (IE have an equal disadvantage instead of just giving small upgrades all the time) so I can safely say I stomped people because I'm better from start to finish
i approve this message
edit:i would like optimizations to be like league of legends you get points as you level up your profile NOT your individual mech maybe you can spend earned mech exp on upgrades for that mech or something
I'd really be happier if we just got points from the get-go, either after a short "newbie server" period like what HiRez implemented in Tribes and SMITE (they did it for GA as well, but it was 30 levels instead of 6) or before your first match
I can understand why the devs would be hesitant to implement something like that though
#20
Posted November 09 2012 - 04:40 PM
BERSERKER
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