Ill probably be happy with either scaled mechs with customizable equipment or fully custom mechs (just as long as you can distinguish them easily and its balanced and not a mess yknow_) Im content with the great look/feel of the action & that weight. Does anyone know how tactical the environments are looking out to be_ Some mechs with certain movement should be limited or benefited by terrain, jumpjet only access areas, rocks or defense walls that are easily taken down with heavy mechs but time consuming with light.
0
customization
Started by
da_smiter
, Apr 19 2011 01:26 PM
61 replies to this topic
#61
Posted July 26 2012 - 06:34 PM
MadMike | Steam: (ask me!) | Wii U: madmikev2 | 3DS: 3823-8695-8435
SuperDuoBros. channel: http://www.youtube.c...uoBros/featured | UYA Gamers: http://steamcommunit...roups/uyagamers
SuperDuoBros. channel: http://www.youtube.c...uoBros/featured | UYA Gamers: http://steamcommunit...roups/uyagamers
#62
Posted September 08 2012 - 12:01 PM
I hope it's good topic if not sorry.
It would be nice to have a chance to buy as a DLC some mechs in the future. Or just put an additional mech as a secret or a hidden reward.
When I first saw this game I thought it;s a District 9 game I beg you from this place to think about placing this mech into your game. It matches well I would buy it:D
http://www.overunity.../101645/image//
It would be nice to have a chance to buy as a DLC some mechs in the future. Or just put an additional mech as a secret or a hidden reward.
When I first saw this game I thought it;s a District 9 game I beg you from this place to think about placing this mech into your game. It matches well I would buy it:D
http://www.overunity.../101645/image//
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