Besides, as an Alpha or Closed Beta "advance gamer" we could provide the game with a legendary twist.
An award or reward if you will.
Kill us and get bonus experience. This would be a daily bonus per player per mech.
As Dev's play they would provide the "ultimate bonus" in the same manner to player below them. A Once Daily Boost per player per mech would be provided.
No "daily" experience would be provided a superior or equal {ie:Dev/Alpha/Beta} player. Only to lesser players that make a kill shot to a superior player to themselves {ie:Dev/Alpha/Beta}.
Dev/Alpha/Beta players would be considered "Levels" for the purpose of this booster experience.
There could even be a "contest" to see how many Dev/Alpha/Beta's you could kill in 24 hrs.
This would provide a challenge to both old and newplayers alike.
The above concepts would be exclusive to Hawken. A first for FPS period. I'm sure this could get Hawken a Gamers Choice award next year!
With that I put this compendium of thoughts out for all players and Dev's to review.
What do you guys think_
Edited by Spliff_Craven, November 18 2012 - 12:59 AM.