Ace4225, on November 20 2012 - 12:42 PM, said:
If you have ideas on how this idea could be altered/enhanced further so that it would take more skill, I'll be glad to hear it. [I never claimed it was a polished idea]
AsianJoyKiller, on November 20 2012 - 08:33 AM, said:
While it sounds cool at first, after I think about it for some time it seems rather gimmicky, and like I said before, gimmick are bad.
Now sure, it could work out well for items like turrets and holograms, but it really is rather absurd for things like the HE charge or an EMP.
Also, I'm all for raising the skill cap for item usage, but I believe that increasing the time it takes to deploy is a bad way to do it. Hawken is a fairly fast paced game and sometimes you need that HE charge now, not in half a second when the opponent gets back behind cover.
If you guys really want to take a look at how to make items more skilled, I'd take a gander at some of NotKjell's amazing posts on the topic.