Tired of people rage quitting. Punish them or reward people for staying_
#21
Posted November 21 2012 - 01:15 PM
It might be because were in beta and the room doesn't fill up too fast when someone leaves but still, some people just quit to not lose so i think a "games quit" stat would be good to deter them.
#22
Posted November 21 2012 - 02:41 PM
It's not about 'oh i'm going to lose, let's quit' then, but more like 'well these guys can kiss my Fuzzy Bunny, i'm done playing with these jerks'.
I've been in that situation 4 times today, and for me it's not even a matter i need to think about; if i'm being steamrolled and more than 2 people on my team leave, then i'm not going to stay and indulge the other team.
People who feel game imbalance isn't their problem and won't switch even early on in the round, when anything is still possible (and i'm especially looking at the "clan members" here!) are as big a part of this issue as the faulty matchmaking.
Edited by Dread_Lord_Pitr, November 21 2012 - 02:42 PM.
BEGIN Pitr's GEEK CODE BLOCK
GCS d_ s: a- C++++ UL++++ P+++ L++++ E--- W+(++) N++ o+++ K+++ w--- !O M-- V-- PS+++ PE+++ Y(++) PGP+++ t* 5(-) X R- tv- b- DI-- D- G++ e++ h* r% y_
END Pitr's GEEK CODE BLOCK
#23
Posted November 21 2012 - 02:48 PM
I'm all for incentives for sticking through a game rather than punishments for leaving one.
Edited by StormTec, November 21 2012 - 02:49 PM.
#24
Posted November 21 2012 - 02:50 PM
Then just in-case people leave, when launch comes there will be more people to fill the missing blank spot left by people who leave but that doesn't fix the problem yet.
Here i also have this thread. discussing how we can convince players to switch teams. Having punishments for quitting and rewards for evening teams allows for players to keep even matches.
#25
Posted November 21 2012 - 02:57 PM
Again, what if someone just gets disconnected _
Or REALLY needs to use the bathroom _
Or has to answer a phone call they know will take too long and get them idle kicked _
You cannot discern between a lot of these, even server side it's hard to figure it out, and i do not believe in punishing the innocent because 'they might be ragequitting'.
BEGIN Pitr's GEEK CODE BLOCK
GCS d_ s: a- C++++ UL++++ P+++ L++++ E--- W+(++) N++ o+++ K+++ w--- !O M-- V-- PS+++ PE+++ Y(++) PGP+++ t* 5(-) X R- tv- b- DI-- D- G++ e++ h* r% y_
END Pitr's GEEK CODE BLOCK
#26
Posted November 21 2012 - 03:20 PM
#27
Posted November 21 2012 - 03:21 PM
I'll be interested to hear your solution.
ETA for $feature_you_want to be added to Hawken Open Beta: Imminent™
See someone breaking the rules_ Don't reply, just hit Report. I am a player, not staff.
Drinking game: Check the daily stats. If I'm not the top, DRINK! (I'm joking!)
#28
Posted November 21 2012 - 03:22 PM
#29
Posted November 21 2012 - 03:25 PM
Dread_Lord_Pitr, on November 21 2012 - 02:57 PM, said:
Again, what if someone just gets disconnected _
Or REALLY needs to use the bathroom _
Or has to answer a phone call they know will take too long and get them idle kicked _
I understand your concerns, but the system can differ from someone quitting and someone disconnecting.
(if your disconnecting your router to rage quit uninstall)
Also, 5 minutes for someone using the bathroom or on the phone doesn't hurt them, it's 3 minutes for an idle kick.
It's 5 minutes because if you quit a lot those 5 minutes will add up, lets say you have a 15 minute counter to keep track of how many times someone quits and every quit adds another 5 minutes. that wont effect the average person who doesn't rage quit, sure they might lose out 10 minutes of play time at most but to me that's worth the matches that I've either been 5v2 or 2v5 in.
The 2% or 1% thing, how about forget about it_ Or even better it only effects those who have quit 3 times and have a 15 minute wait.
There are ways to keep the punishments from the innocent people who just need to leave for a while.
Edited by Necro, November 21 2012 - 03:27 PM.
#30
Posted November 21 2012 - 03:26 PM
#31
Posted November 21 2012 - 03:35 PM
TheChaffeemancer, on November 21 2012 - 03:26 PM, said:
The only time I'm ever in one is when people leave because they can't handle dying a few times or start losing. this causes in imbalance in player numbers and creates the unfair gameplay.
Things that should happen for it to stop in my opinion are:
- Deterrents for quitting.
- Rewards for staying in the same match group.
- Rewards for evening out teams.
- Auto-balancing for newly joined players.
Edited by Necro, November 21 2012 - 03:42 PM.
#32
Posted November 21 2012 - 03:44 PM
#33
Posted November 21 2012 - 04:18 PM
If everyone is for rewards what are some other then rewarding for being in the same match for a long time_
#34
Posted November 21 2012 - 06:25 PM
Let ragequitters quit. Them leaving means the next game will have players who aren't fuzzy bunnies.
#35
Posted November 21 2012 - 08:21 PM
The game currently does have a reward/punishment feature. As it stands I believe the only way to get your hp and xp points is to stick it out to the end of a round to begin with (this is a reward). Leaving early hurts you. If there was to be a punishment it should only be as harsh as a flat % games left stat. Nothing more. 2% hp drop is too much. You don't take away something a person has legitimately earn. That would be considered bad. It could punish some ppl for leaving because they have to feed their kid or run and pick up their wife.. ya know.. things that are more important than a game in real life kinda stuff. They should not be punished plain and simple.
So as it currently stands there is 1 downside to leaving early. You get no xp/hp based off your game. It should also save your stats too, but as of now I don't believe it does. That would stop those dropping at the end to save their stats if they did poorly. This is a pretty good punishment for leaving early and reward for staying.
Don't hate people for wanting to play in a fun game. Lots of ppl rage out because they are tired of their teammates or find they are just not doing as well as they want to be doing. Or they are fighting against someone far superior and the teams are just not balanced. I don't blame them for leaving. I would too. Granted I've yet to rage quit out of any game, but boy has there been some that tempted me.
#36
Posted November 21 2012 - 09:30 PM
i want keybinding that makes my mech play this tune with acouple twirling beacon lights.
click banner for clan info
#37
Posted November 21 2012 - 10:05 PM
#38
Posted November 21 2012 - 10:12 PM
#39
Posted November 21 2012 - 10:16 PM
Thanks for adjusting the poll. A simple None of the above would suffice though.
#40
Posted November 21 2012 - 10:18 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users