That is interesting... headlights being used for blinding opponent mechs? Again the realism vs gameplay matter. A flare on your eyes could be too intense and the camera could need a moment to balance light levels. Luckily there's the HUD to assist, but might not be enough!
The depth of this night time playing is increasing by the minute.
Hahah I didn't meant exactly for blinding opponents. I was talking more about giving the victim some jumpscares besides the existing fear that there's a pred around. :P