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Nvidia GPU performance Improve in the Upcoming driver Update

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#1
Guns_N_Rozer

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Well , i'm not alone in here.there have lots of pilot out there  who is using Nvidia gpu. Since our game was developed  by nvidia (also some stuff ,but i'm focusing in GPU ),Can we get a official  driver update which will fix our some problem also improve performance .what u think community pilots ? 

 

 

 



#2
Dr_Freeze001

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Question is, how much can there be improved by NVidia?


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#3
Guns_N_Rozer

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Question is, how much can there be improved by NVidia?

some problems related to driver , and about the improvement Our Devs should talk with them  :yes: every update from nvidia we see 20-80% performance improve in several games .but i only saw this in hawken long time ago but that driver had tons of bug.....and later no details about Hawken  :sad:


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#4
Lioot

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I agree with this, almost every other game has improved and more intensive games are getting more frames than Hawken is :/


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#5
Rainbow_Sheep

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Yeah, I have to play on minimum graphics settings to get decent fps

 

I'm using a laptop, which is probably why

 

But I digress


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#6
Pastorius

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I'm not entirely sure but I always assumed that the list and stats given in the driver details are measured improvements that the new driver has on those games in particular. These are usually the latest games on the market as that's what most folks are playing and they are most likely using the latest technology. I'm not sure that the driver includes specific coding for individual games other than 3D and SLI support. Drivers are supposed to offer improved economy and performance across the board (discounting the oldest cards I suppose) and focus on the latest cards and games making sure new technologies are compatible.

 

That all comes from assumption really as I have been using NVIDIA since the GTX 480 was new with SLi and 3D.

 

If someone knows better please correct me. 

 

It's clear that ADH stopped working with NVIDIA ages ago as the 3D support is full of holes (which is a shame as it looks beautiful) and the Oculus Rift stuff died a death too.

 

Also, (I'm not speaking about you here Rozzer) most peoples performance issues are down to the system and not necessarily the GPU drivers. For instance, buying a top end GPU wont solve your problems unless you have an entire system that will cope with it.


Edited by Pastorius, 27 March 2015 - 07:00 AM.

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#7
Bunnykillkill

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Also, (I'm not speaking about you here Rozzer) most peoples performance issues are down to the system and not necessarily the GPU drivers. For instance, buying a top end GPU wont solve your problems unless you have an entire system that will cope with it.

 

Lol, Rozzer (Pasta is James May IRL)

 

Anywho, i agree with Pasta's point, and TBH i think this is a thing for later when the game and servers itself are mended back to an acceptable state.

Don't get me wrong, I am playing on a laptop with Nvidia, and would LOVE some extra FPS and a fix to shadowplay, but it's not a priority matter..


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#8
Guns_N_Rozer

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I'm not entirely sure but I always assumed that the list and stats given in the driver details are measured improvements that the new driver has on those games in particular. These are usually the latest games on the market as that's what most folks are playing and they are most likely using the latest technology. I'm not sure that the driver includes specific coding for individual games other than 3D and SLI support. Drivers are supposed to offer improved economy and performance across the board (discounting the oldest cards I suppose) and focus on the latest cards and games making sure new technologies are compatible.

 

That all comes from assumption really as I have been using NVIDIA since the GTX 480 was new with SLi and 3D.

 

If someone knows better please correct me. 

 

It's clear that ADH stopped working with NVIDIA ages ago as the 3D support is full of holes (which is a shame as it looks beautiful) and the Oculus Rift stuff died a death too.

 

Also, (I'm not speaking about you here Rozzer) most peoples performance issues are down to the system and not necessarily the GPU drivers. For instance, buying a top end GPU wont solve your problems unless you have an entire system that will cope with it.

i appreciate with you , i'm using alienware 15 , kinda old ( about 2+ years ago) ....it has intel Core i7 2630QM ,8 GB Ram , 1TB Hard Drive ,Nvidia GTX 570M ....there is no problem with games , in hawken i get usually 110+ FPS :) the problem is Sometimes Freeze , crash , and so many wired things happen :) other games i don't have any problemo :)

 

so i just wanna hear whats going on or what will be  :yes:



#9
Guns_N_Rozer

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Lol, Fuzzy + Bunny :pirate: r (Pasta is James May IRL)

 

 



#10
Pastorius

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James May! :D I know your system is cool Roz. It may be that 570 though. I was starting to have troubles with my 480's a while back but have no issues with the 4G 770 I got from Panda.

Love ya Roz!

Edited by Pastorius, 27 March 2015 - 07:48 AM.

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#11
Guns_N_Rozer

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James May! :D I know your system is cool Roz. It may be that 570 though. I was starting to have troubles with my 480's a while back but have no issues with the 4G 770 I got from Panda.

Love ya Roz!

yes....the CPU temp never go 75c and also the GPU 60-75c.......because i'm also using the Cooler Master  SF-19 Strike Force USb 3.0 laptop cooler , that's why u can hear some noise  :yes:

 

love ya Yammy Yammy Pasta   :wub:


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#12
Niels

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I'm not entirely sure but I always assumed that the list and stats given in the driver details are measured improvements that the new driver has on those games in particular. These are usually the latest games on the market as that's what most folks are playing and they are most likely using the latest technology. I'm not sure that the driver includes specific coding for individual games other than 3D and SLI support. Drivers are supposed to offer improved economy and performance across the board (discounting the oldest cards I suppose) and focus on the latest cards and games making sure new technologies are compatible.

It's partly true, but graphic drivers are very very complex nowadays and they do indeed contain many game-specific fixes and code paths. The main problem is, the programming model exposed by the main graphic APIs (OpenGL, Direct3D) is very different from how the GPUs actually work. So the drivers have to do a lot of work to translate the API for the GPU, which means :

- there is a significant penalty to this, because the drivers take CPU time and the GPUs are not used to their full potential

- a lot of slow and pathological code paths, because different game engines use the APIs differently

 

The whole Mantle/Vulkan/DirectX12 thing is about fixing this problem, by directly exposing the GPU functionnality instead of an abstract layer. This should make the drivers quite simpler... well, except of course they will have to keep all this Direct3D/OpenGL code around for a while.

 

Here is a very interesting post from someone much more knowledgeable about it: http://www.gamedev.n...e/#entry5215019


Edited by Niels, 27 March 2015 - 08:05 AM.

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#13
Pastorius

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Thanks Niels! That makes a lot of sense :)


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#14
Hyginos

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Consdering Hawken is a DirectX 9 game, I am not optimistic that it will benefit from DX12 unless the devs put in some serious work.


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MFW Howken

 

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#15
Niels

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Oh no, it won't benefit from it at all. The Unreal Engine 3 won't be ported to Vulkan or DirectX12, unlike UE4. I just thought the information was interesting :)

 

On a personal note, I really hope Vulkan spreads, instead of DirectX12. Nothing against Microsoft, but Vulkan is cross-platform. With Steam also being available on OS X and Linux, this may be the right time for a major shift towards cross-platform games, because both APIs are paradigm-shifting so you have to port a lot of code either way. DirectX 12 gets you performance, but Vulkan gets you performance AND cross-platform support (for the graphics side anyway).

 

It's way too late for Hawken. Too bad, it's annoying to reboot just to play :)


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#16
jopxtto

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Hi,

 

  Ive a amd quad core 3GHz, 8Gb DDR3, GTX 570 on WIN 7, and HAWKEN runs very smooth, never has crashed or something like that, no problemo at all, really nice inmersive online game.-



#17
LicSqualo

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Hi guys, just to post here my experience.

I'm on a AMD eight core FX8350@4940 mhz, now with a Radeon HD295x2 and Nvidia GT640 for hybrid physx,

running Hawken full options @2560x1440. I'm an alpha tester... ahahahahahah

out of topic:

With Win7 no physx because is a physx3 game, and no patch to solve (until now).

But on Win10 TP (directX 12) I'm playing with physx active (Nvidia only option). Really NO WORDS! Thanks Microsoft... after years of hybrid physx tentatives.

 

But, I've a similar low fps problem also with my system. As a timer bomb... after 40 minutes of running game (also without play!) the USE of GPU decrease (slowly), and after 90 minutes the game is unplayable. I've to restart the game to regain FPS. In number: I start with 130-140 FPS and in a long siege match (1 hour) i sit at 18 fps.

Before the HD295x2 (my christmas gift) I had a crossfire of HD7950 with the same issue. Ask to support they are investigating... now I hope.

 

I've think to change my GPU and go to the "dark side" (Nvidia) for Hawken, but reading this thread today I'm happy with my AMD system. Thanks Rozer!

Ciao Bunny!  :)


Edited by LicSqualo, 08 April 2015 - 11:58 AM.





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