Back in May of Last year I entered a rather large, healthy post on a suggestion in order to expand HAWKEN gameplay, particularly regarding a new class of mechs. I will link it here (You will find it in the second reply post):
http://steamcommunit...55529434999020/
The main point of this was to primarily get ideas going for the previous developers, and It has the same intentions with the new developers of the game.
Additionally, here's a concept sketch (Though it is crude) of one of the new mechs as an example from my very own DeviantArt account.
Feel free to input your take.
Just a few other things:
- FIX THE PREDATORS CLOAKING! The predator is fantastic in newer player games but the ability is near-pointless against pros. While the Infiltrator is small enough for this to not be a problem, the Predator isn't. blurring the edges out should fix this.
- Raider G2 feels like a waste of space to me personally with how it was initially made, a rework of it might be helpful
- Obviously more mechs, which I'm sure the devs will get to.
- Some graphical enhancements if possible, the game was initially released in 2012 or so in its alpha stages, and the graphics may be dated by now.
That's about all I can think of.
Edited by NovaTempest, 31 March 2015 - 07:09 AM.