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PSA: turn down sensitivity.

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#1
Xacius

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Imo, the default in-game sens should probably be lowered from 20 to 10.  The turn-speed cap makes high sensitivity extremely detrimental to aim.  I'm running 1000 dpi and 11 in-game.  Not sure what the balance would be for a standard 400-800 dpi player, but I'd wager it's around 12-20 on the in-game scale.  

 

Edit: Updated to reflect my current values.  


Edited by Xacius, 20 August 2015 - 03:59 PM.

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#2
Silverfire

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I'm running 400 dpi and 20 sens


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#3
PsychedelicGrass

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3800 dpi and 20 sensitivity works well enough for me :/


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#4
ticklemyiguana

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2050 DPI, 20 Sensitivity.

 

Very tiny mousepad, when not gaming DPI is at 8200.


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#5
LaurenEmily

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I change it depending on what mech i play. Some of them require more precision than others. 


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#6
OdinTheWise

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i run 2200dpi at what ever is default sen


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#7
?FTD? eXeon

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Increasing DPI increases how much your mouse moves across the screen, this removes the ability to have fine control over your mouses movements. Lowering your DPI inversely gives you increased accuracy of movement of your cursor/targetting reticle, there is a very good reason that all the pro's in competitive FPS' run DPI around 400-800 with low in game.

 

Learn to deal with lower sensitivity by picking up your mouse and replacing it to the center of your mat/desk. Here is a video showing how to play with such low DPI, I have no idea how good this guy is was just the first video I found:

This is harder on smaller desks but I've been fine playing on 400 dpi/12 in game for a long while now on a pretty small 12x10 area.

 

If you think your DPI is low enough and you're over 1500 dpi try lowering it for a week and see how well you play. You need to account for frustration of change when you do this otherwise you'll just blow off what could be a great help to increasing your effectiveness not just in hawken but any FPS. Seriously, don't just think your DPI is fine the way it is cause you've done well up till now just cause you're used to it, try something new and you may see it helps a lot more than you expected.


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#8
Meraple

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The mouse sensitivity was on 100 by default for me.

I couldn't hit anything untill someone told me to turn it down to 10.


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#9
?FTD? eXeon

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The mouse sensitivity was on 100 by default for me.

I couldn't hit anything untill someone told me to turn it down to 10.

Reminds me of someone we used to play with, dude played on 5200 dpi 40 in game, i dare anyone to go try and play on that


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#10
CrimsonKaim

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I never had problems with it, though my aim is far not good at all. However, does not neccessarily have to be connected with this "issue".


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#11
AsianJoyKiller

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One of the first things I do in any shooter.



#12
crockrocket

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Never turned it up, does that mean it might be high? Sorry, I know nothing about this kinda thing.


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#13
Kopra

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I use 1600/1200 dpi with 3 ingame sens. In other games you'd normally set your favorite distance for 360, but in Hawken I find it more important to find a sens that enables you to turn smoothly and reasonably fast as you can compensate raw aim a lot with movement.

#14
devotion

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i play ss with 20 senzu beans so i can get the twitches out



#15
?FTD? eXeon

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Never turned it up, does that mean it might be high? Sorry, I know nothing about this kinda thing.

Its possible that your mouses default is exceptionally high but, most mice come with about 800-1500 standard hwich isn't too bad. Until you cant turn your mouse down anymore you will continue to get increased accuracy but, it comes at aprice of increased arm movement and its something you just need to adapt to but, everyone has a sweet spot that you need to find yourself.


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#16
Xacius

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i play ss with 20 senzu beans so i can get the twitches out

 

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#17
Superkamikazee

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DAT controller sensitivity doe?

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#18
OmegaNull

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I still do 3600/9


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#19
defekt

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3500/6


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#20
Hyginos

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I run 800DPI at 17 myself.

 

Anyone have any insight into how the mouse smoothing option works in Hawken with the negative acceleration / turn rate cap mechanic?


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#21
LU0P10

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I believe I have 1500/3 or 4 .... glass surface which i use my mouse is 60cm x 30cm though...



#22
FRX23

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800 dpi (i guess, cause i use the default windows mouse driver) / 8 in Hawken

 

I hope a day, in all games, there will be an ingame sensitivity calibration (like a tutorial, with game engine, not just a couple of numbers).



#23
CraftyDus

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I played comp dod for many years (while it lived) w/ 5600 dpi @ 4.5 sens (be like 45 in hawken).

Most people couldn't do that with any degree of comfort, I've met one other in comp, Marl Fox of vVv, a decent IM heavy.

I've reigned it way back for awping in csgo to 1000 dpi @ .7 (cs) and 1000 dpi @ 3 for hawken this past year.

 

It increases your on the fly minutes of angle, and tightens your grouping.

 

More importantly than straight DPI reads is your inches/360, here's a helpful link to that end;

 

http://www.notalent....sensitivity.htm

 

But more critical than that even, is making absolutely certain you have accounted for acceleration.

Nothing like accelaration to brutalize your consistency.

 

Unless you are that one guy that can play well and consistently w/ accel.

But you're not. Trust me. Helpful link;

 

http://donewmouseacc...ration-fix.html

 

 


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#24
AsianJoyKiller

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But more critical than that even, is making absolutely certain you have accounted for acceleration.

Nothing like accelaration to brutalize your consistency.

Don't you just love games that have acceleration built in and you can't turn it off?



#25
ticklemyiguana

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Someone buy me a larger mousepad. Anything under 15 is pretty much unbearable.


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#26
n3onfx

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I guess I'm in the polar opposites. I'm at 36 ingame with a 1800dpi mouse, I tried lowering it but just can't handle having to move my arm for what I feel is like a kilometer translating into a tiny movement on the screen.

 

Probably doesn't help that my mousepad is around a fifth of the one shown in the video above and that I hold my mouse with the tip of my fingers while the palm rests on the mousepad itself. I've tried changing it several times since it's supposed to be a horrible way to play fps games but it's the only way I feel comfortable playing an fps, so fuzzy bunny it.


Edited by n3onfx, 08 April 2015 - 11:26 AM.

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#27
RhyKoSin

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I'm doing 3600/25. I have no problems. I play a lot of high speed precision games so this is actually pretty much on the lower side.



#28
AngryOgre

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This thread is awesome. first, a lot of this is helpful information. Second, it's interesting sampling of user's personal settings. Cool.
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#29
Zaxik

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1530 DPI / 9 in-game, I'm a lazy person, therefore I need a higher sens.



#30
LoC_TR

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The more in-game movement you have to do the lower your DPI/sens should be, A raider imo will have a be slower than an assault, or an SS which require quicker tracking when aiming in the middle of your vision. When I play raider I aim more with my WASD and I more or less tweak that aim with the mouse. 

 

Raider: 800-1000 dpi (depends on how I feel: idkwhy) 15 sensitivity

 

Assault: 1100dpi / 15 sens

 

SS: 1100 dpi / 17 sens

 

I use a 12"x12" hard pad. 

 

Additional info on my actual mouse movement:

 

I claw the mouse with thumb and pinky while the heel of my palm rests on the pad.

 

 

I find I lift my mouse a ton more in this game, than any fps I previously played so I tweaked my mouse sensitivity for height as well. (Playing Raider) Normally I'd pick my mouse up when I hit the turn cap, I found that I still needed my mech to keep turning even as I'm lifting my mouse change direction. I incline my mouse left or right more than I strafe it across the pad, especially when I'm dodging inward at an acute angle. This stops me from running off the pad but also to help turn more accurately. Food for thought: As a right hander you'll naturally be able to incline your mouse farther to the left than the right and vice versa.

 

 

my mouse

 

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Edited by LoC_TR, 08 April 2015 - 03:28 PM.


#31
Bad_BennyAK

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I made the same mistake,  used to very high sensetivity over 2000 dpi,  and high in game sensetivity.  Needed movement for up close, but my med to long range aim sucked.  

 

I normally don't like mouse Acceleration,  but I tried 2-3 of 10 on my mouse acceleration,  and dropped my in game sensetivity,  it's made a LOT of positive difference!   Still not sure if I'm completely happy with this setup,  but much better.


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#32
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#33
ArchMech

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finally went and calculated this wired optical acer piece of crap mouse, sumwhere between 1140 and 1165 (as best i can tell so with margin of error 1100-1200) with in game 11


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#34
Kittles

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400 DPI / 8-10 game sensitivity

 

Basically makes for aimbot hitscan accuracy.


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#35
DieselCat

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1800 dpi / 6-8 in game sensitivity. The 1800 dpi has been ok but I do experience a bit of shaking and unsteadiness that I just seem to compensate for. 

 

After reading through this thread, I changed the mouse settings to 1080 dpi and will give that a try. If it feels good and works better,  I'll go lower until I find a sweet spot.

 

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#36
XPloyt

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I've always had issues with the sensitivity, and it's interesting to hear that I'm not the only one that has considered changing sensitivity based on different mechs - not only that, but seeing it's an issue with mice as well; however, instead of changing the level of sensitivity by lowering to suit my needs of - in this case - the infiltrator, I always keep it maxed out for full aim-speed, always trying to maintain a certain edge across the board rather than suiting the needs of a particular mech. The high sensitivity helps with speed when scoped and close-quarter battles. 

 

The infiltrator was my first mech purchased. I became quite proficient with it by only keeping it at a certain sensitivity, which was between 300-340. As little as I use it nowadays, it still has the most kills on it, sitting around 15.3k, with the SS trailing behind it with a difference of 4k. Playing Infil at max sensitivity makes me look like a novice. You have to be able to lead your shots and be accurate with the Infil to get the dps out of it, and I'm too stubborn to return to a lower sensitivity as I have become very much acclimated to the high sensitivity.

 

This is the first FPS I've played where I felt aiming was a little off, where the change in sensitivity didn't address the issues I had - across all controllers, going from DS3>DS4>360>Scuf 360. There might be some parallels with what Xacius is saying, but I can't be sure.

 

What is acceleration exactly? Is that the curve in which the change of the level of sensitivity happens? If that's the case, then I feel that the acceleration gets too high, a bit too early.

 

I feel that the deadzone for aiming is too big. If I put my index finger on the thumbstick to move it around, I can wiggle it a little, and it has no impact on movement; to a certain degree, I understand why it may be like this, but I wouldn't mind seeing it changed to see if aim would improve if that deadzone was reduced to close that gap, allowing for more fluid movement while hitting both axes. Furthermore, I can actually push just outside that looseness of the joystick where one would start to feel resistance - that has no impact in-game either. Also, when you manage to get movement, it is utterly slow and almost practically useless; It's not so bad when combined with left joystick movement, but it's almost negligible, being that the range you have to hit it in is a conscious effort to do so. If that really slow movement was even closer to the inside of the joystick and was the start of useful movement, it probably wouldn't be so bad.


Edited by XPloyt, 08 April 2015 - 07:40 PM.


#37
Rei

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800/35

 

:teehee:


Edited by Rei, 08 April 2015 - 07:55 PM.


#38
hestoned

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3200 dpi / 30 in game

 

mouse 1 to walk :D



#39
LoC_TR

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3200 dpi / 30 in game

 

mouse 1 to walk :D

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#40
?FTD? eXeon

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What is acceleration exactly? Is that the curve in which the change of the level of sensitivity happens? If that's the case, then I feel that the acceleration gets too high, a bit too early.

 

Mouse acceleration is essentially increasing the speed your cursor moves based on how fast your mouse is moving reguardless of DPI. It completely removes the ability to be consistent with aiming. If you are ever playing a PC game turn off mouse accel/mouse smoothing(theyre the same thing usually).

 

Also your comments about controller deadzone, I'm quite positive there are programs/drivers/utilities, something that should be able to lessen the deadzone you're talking about. I remember messing with changing the deadzone of my controller when I tried to play dark souls 2 cause my thumb stick was stuck scrolling down so figured increasing the deadzone by a lot would fix it but it didn't, had to buy a new controller sadly. Hopefully they can help you with this issue though
 


Edited by Exeon, 08 April 2015 - 10:46 PM.

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