Poll, Melee weapons_
#1
Posted May 10 2011 - 12:08 PM
yea maybe a sword would look out of place, but what about a flamethrower, or a huge saw of some kind. Now that would be epic, playing very aggressively rushing an opponent and cooking the pilot alive, or cutting open the hull of their mech.
They could also do some different kind of damage...
Maybe have the flamethrower cause the opponent's weapons to overheat faster, or slow down the movement of their mech. This could be very interesting and allow for more diverse play styles.
i am all for melee weapons, but as said before, they should fit the hawken look, with i believe saws or flamethrowers would.
so what do you think, should melee weapons have a place in Hawken_
#2
Posted May 10 2011 - 12:49 PM
#3
Posted May 10 2011 - 12:54 PM
#4
Posted May 10 2011 - 01:24 PM
#5
Posted May 10 2011 - 01:30 PM
#6
Posted May 10 2011 - 01:43 PM
#7
Posted May 10 2011 - 03:08 PM
#8
Posted May 10 2011 - 05:40 PM
viewtopic.php_f=7&t=102
viewtopic.php_f=7&t=109
#9
Posted May 13 2011 - 05:07 PM
#10
Posted September 18 2012 - 09:17 AM
SickDownlink, on May 10 2011 - 12:08 PM, said:
yea maybe a sword would look out of place, but what about a flamethrower, or a huge saw of some kind. Now that would be epic, playing very aggressively rushing an opponent and cooking the pilot alive, or cutting open the hull of their mech.
They could also do some different kind of damage...
Maybe have the flamethrower cause the opponent's weapons to overheat faster, or slow down the movement of their mech. This could be very interesting and allow for more diverse play styles.
i am all for melee weapons, but as said before, they should fit the hawken look, with i believe saws or flamethrowers would.
so what do you think, should melee weapons have a place in Hawken_
Hi all, I think this is unnecessary because the game is very dynamic and is unlikely to be the time it "saw" or "Knife"
p.s. sorry translated by googletranslate
#11
Posted September 18 2012 - 10:10 AM
im ok w/ melee as long as its not like the op knife in Call of Doody.
#12
Posted September 19 2012 - 07:19 PM
#13
Posted September 19 2012 - 09:47 PM
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One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#14
Posted September 19 2012 - 09:51 PM
#15
Posted September 19 2012 - 09:57 PM
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One of the five elements that build the Earth, o great creator of flames. The light of salvation that gives birth to life, the light of judgment that punishes evildoers. While bringing peace and stability at the same time, it also destroys the cold and dark misfortune. Fire is the name, sword is the title! Show yourself, swallow thyself, turn it into power!#16
Posted September 19 2012 - 11:28 PM
ModnarSarhp, on September 19 2012 - 09:47 PM, said:
Interesting thing with Hawken is the noise I've heard about it using the Unreal 3 engine, one of my favorite weapons is the impact hammer, which i could see EASILY fitting onto one of these mechs without standing out.
Also from a practical standpoint ammo for firearms is a legit concern, as I haven't played Hawken yet I'm interested in how they plan on dealing with this. Will it be unlimited ammo with heat limits, ammo drops randomly, ammo containers in specified areas, and/or "left from dead"_ With ammo limitations in mind having a melee weapon with out ammo restrictions would be nice.
One last thing to add, since this game appears to at least have siege/defend style game play, where it's neccessary to destroy buildings, emplacements, or ships, having a weapon that deals impact damage will probably make the difference in destroing the designated target, especally things like turrets. Just my two cents, but like everyone else, i'll just be excited about actual game play!
#17
Posted September 20 2012 - 11:38 AM
ModnarSarhp, on September 19 2012 - 09:57 PM, said:
I completely forgot about the impact hammer, one of my favs for the fast kill if you can get in close enough before being blasted down.
#18
Posted September 20 2012 - 11:50 AM
Also as the world they've set up, with the lore and what not they've hinted at, it looks as though maybe they could implement some kind of weapon systems specific emp, and you'd only be able to use melee weapons for like 30 seconds or something.
Also
ModnarSarhp, on September 19 2012 - 09:47 PM, said:
#19
Posted September 20 2012 - 01:51 PM
#20
Posted September 20 2012 - 02:11 PM
Phobotech, on September 20 2012 - 01:51 PM, said:
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