rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
Quote
Essentially your idea is based on your opinion...opinions are like arseholes - everyone has one and it's
That is an attitude that i do not share.
It's not an attitude, it's a statement of fact (and a common saying)...or are you saying you don't have an arsehole_
Your idea is your opinion that through your experience in playing Hawken, a choice on 180 turn direction would improve gameplay. Other people's opinions are that it either would not or would not be a significant enough change to bother with it, hence the argument...since working on a seemingly pointless feature takes more focus away from more important matters such as fixing actual bugs, adding new content, getting ready for open beta and just support in general.
rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
you demanding that i have the same philosophical attitude towards sentience, human or otherwise, is, if you take a step back and think about it, a form of arrogance. its not that i don't understand you, it's just not a philosophical game i agree to play.
What are you referring to here and what philosophical game_
rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
you argue for the sake of arguing, and this thread is a shiny example of that. its obviously better to have a more fluid control system.
I argue for the sake of "I don't agree with your argument, leave this part of Hawken as it is". There is nothing at all obviously wrong with Hawken's control system...it's an FPS and operates just fine in what you would expect to control in an arcade FPS with a mech flavour. I don't know what fluidity has to do with this discussion, all the controls are efficient and precise and the response is tuned perfectly to what you would expect when piloting a mech. Are you referring to animation fluidity_ (of which is a different matter and there is no issue here as far as I can see)
rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
demanding that i respect your ideas when from day one you haven't shown me any is a form of bullying. and the fact i enrage you trolls with my logic amuses me
Ignoring mine and others posts almost completely and effectively hammering the same mantra over and over that your form of "evidence" "obviously" makes you correct and everyone else wrong is not showing any respect for other people's opinions and you lost my respect quite a while ago in the way you go about "suggesting" an idea.
rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
5 pages of txt_ yeah well...thats just me being thorougher and you lot wanting the last word.....cause you arn't here to make the game better...that's one reason, . It's my main one.
If there wasn't an absurd claim by yourself to rebut, then I and others wouldn't need to reply. I am most definitely here as a beta tester to help AG and ME improve the game by providing constructive feedback and criticism...part of that is arguing against what I deem to be bad ideas or a waste of resources.
rdKNIGHTMAREZ, on December 04 2012 - 05:48 PM, said:
I genuinely think you lot disagreeing had FAR more to do with it being made by the guy with the name knightmarez than the thought itself.
and that, in my book....is a real insult.
Granted I see a thread by you and think "here we go again..." but I still thoroughly read the OP and take it on it's own merits irrespective of who the poster is, this is evident by my posting in agreement and liking your OP for the Positivity and Love thread.
rdKNIGHTMAREZ, on December 05 2012 - 04:38 AM, said:
despite the fact that it mathematically proves a clear situation where one would need to see left.
Despite the fact you cannot actually see anything of use during the 180 turn, therefore there is no situation that benefits from turning one way or the other. You ASCI examples only helped to make clear the point you were trying to make (though most already understood and opinions were unchanged after said graphic examples), they in no way lent any weight to your argument.
SamSlade, on December 05 2012 - 05:32 AM, said:
Good idea, would help with situation awareness. +1
I beg to differ...if you did not have good situational awareness before the turn, what you see in the turn (if anything at all of any help) is not going to help one bit. If you are properly situational aware before the turn, it will not matter what happens in the split second the turn occurs as you already have your next move planned.
Some argue you might be able to see an enemy mech on your side as you spin, how does this change your move after you spin_ You're still going to boost straight ahead out of there as fast as you can as you are now not only retreating but outnumbered as well. The fact is, you will not notice anything during the spin, if you are properly situational aware, you will know what is around you and if another enemy enters the scene while spinning, you are FAR more likely to hear them before seeing them during the spin.
D20Face, on December 05 2012 - 07:29 AM, said:
and was both surprised at the idea being decent as well as the general reaction.
There's nothing really wrong with the idea in principal, its just that it won't make any discernible difference to gameplay and only makes the controls
unnecessarily more complex in nature (not complex -> more complex
)...therefore it's pretty pointless. That's all it's really been about from the start, it's just that rdK's arguments and supposed evidence have become more silly as the thread goes on and is mainly what frustrates people to reply in an exasperated / annoyed manner and he is not above personal attacks and highly sarcastic replies as seen in many of his own responses whenever his arguments are contested.
To be continued...
Edited by Gagzila, December 05 2012 - 06:51 PM.