DarkPulse, on December 10 2012 - 09:35 AM, said:
Warwhale, on December 10 2012 - 07:55 AM, said:
this game doesnt suit powerful sniping
its good that they are a support role and not an annoying, hand of god that u cant even fight back against
early beta SS was OP and game breaking
I could (and did) fight back against sharpshooters all the time, quite successfully, in earlier beta phases. It wasn't impossible.
A class that is only useable with backup is, basically, a useless class, as no other class has that kind of difficulty in terms of play.
*Coughbruisercough*
But you're very much on target.
CBE1/2 sharpshooters were powerful, but if you played well, they weren't too much of a problem. Beefcake is the only SS that regularly gave me problems (though you, nomcopter and JustJake probably would have too if I ran into you guys more often), and that's only because he's a better SS than your average player.
As it stands in CBE3, SS could still be effective, but if you put the same effort of playing SS into playing a different class, you'd get much better results.
All classes should be balanced in a way that similar effort gives similar output.
DarkPulse, on December 10 2012 - 09:54 AM, said:
Coot, on December 10 2012 - 09:37 AM, said:
I know this was possible in Alpha2/CB1, but can you still adjust the FoV of the zoom in the .ini files to where it stays at 80-90_
Probably 100% unintended but made quickscopping a cakewalk.
I'd seriously doubt it, and I expect that if it is, it'll get patched out fast.
Last I checked, it's not something you can alter.
[HWK]HUGHES, on July 03 2013 - 11:07 PM, said:
The Sinful Infil HEAT Cannon Hustler, Cloaking and Smoking, C-Class Swagger, Ballin' n' Brawlin'