On crouching
#61
Posted April 08 2014 - 08:07 PM
"If at first you do not succeed... reload"
#62
Posted April 10 2014 - 08:54 AM
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"The difference between theory and practice is smaller in theory than it is in practice"
#63
Posted April 10 2014 - 10:06 AM
#64
Posted April 10 2014 - 10:10 AM
The_Silencer, on April 08 2014 - 05:42 PM, said:
However..
1.- A new speed-jump might be something worth to be tested internally. It could be as fun as useful on the field. At first glance burning twice the fuel could be a good start point for this though..
2.- When in mid-air, if you look down and boost you should fall faster. Additionally, a multiplier of, let's say, 0.15 extra damage when crushing some mech down there could be good addition too. This could add value to air manuevers as well as general fun from a gameplay stand point.
This thread should be locked.
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"The difference between theory and practice is smaller in theory than it is in practice"
#66
Posted April 10 2014 - 12:34 PM
Skrill, on April 10 2014 - 11:59 AM, said:
I win_
Hahah.. who cares, buddie... thanks anyways.
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"The difference between theory and practice is smaller in theory than it is in practice"
#67
Posted May 27 2014 - 03:01 PM
#68
Posted May 29 2014 - 10:27 AM
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"The difference between theory and practice is smaller in theory than it is in practice"
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