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Meet the Mech Masters: Producer Jason "[HWK] Hughes" Hughes

Community Introduction Interview

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#21 [HWK]HUGHES

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Posted March 01 2013 - 08:15 PM

View PostDarkPulse, on February 28 2013 - 03:59 AM, said:

Something tells me that picture was also taken under pain of death.

Hugs, what sort of blackmail did you have on the poor guy_ That's a forced smile on par with the Stepford Wives.

...No need to publicize his dirt, of course. I have a PM inbox. ;)

I could tell you details behind that picture, but wouldn't it ruin the mystery..._

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#22 The_Silencer

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Posted March 02 2013 - 02:28 AM

Now I'm curious on that too.. :D

Edited by The_Silencer, March 02 2013 - 05:24 PM.

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"The difference between theory and practice is smaller in theory than it is in practice"


#23 DarkPulse

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Posted March 03 2013 - 11:00 PM

View Post[HWK]HUGHES, on March 01 2013 - 08:15 PM, said:

I could tell you details behind that picture, but wouldn't it ruin the mystery..._
When one opens the Ark of the Covenant, one either confesses or gets their face melted off.

So we can conclude that this is a picture that's about 3 seconds short of your cheeks beginning to dribble down your stubble.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#24 The_Silencer

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Posted March 03 2013 - 11:10 PM

View PostDarkPulse, on March 03 2013 - 11:00 PM, said:

View Post[HWK]HUGHES, on March 01 2013 - 08:15 PM, said:

I could tell you details behind that picture, but wouldn't it ruin the mystery..._
When one opens the Ark of the Covenant, one either confesses or gets their face melted off.

So we can conclude that this is a picture that's about 3 seconds short of your cheeks beginning to dribble down your stubble.

LOL :D

Posted Image

.

"The difference between theory and practice is smaller in theory than it is in practice"


#25 [HWK]HUGHES

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Posted March 05 2013 - 06:54 PM

View PostDarkPulse, on March 03 2013 - 11:00 PM, said:

View Post[HWK]HUGHES, on March 01 2013 - 08:15 PM, said:

I could tell you details behind that picture, but wouldn't it ruin the mystery..._
When one opens the Ark of the Covenant, one either confesses or gets their face melted off.

So we can conclude that this is a picture that's about 3 seconds short of your cheeks beginning to dribble down your stubble.

One does not simply open the Ark of the Covenant...

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#26 SilentJacket

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Posted March 05 2013 - 06:56 PM

not to be confused with [HWK]Hugstm

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#27 DarkPulse

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Posted March 05 2013 - 09:07 PM

View Post[HWK]HUGHES, on March 05 2013 - 06:54 PM, said:

One does not simply open the Ark of the Covenant...
Right, one gets their subordinates to do it for them.

Won't save you from looking like you had a run-in with Michael Jackson's plastic surgeon.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#28 [HWK]HUGHES

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Posted March 07 2013 - 07:29 PM

View PostDarkPulse, on March 05 2013 - 09:07 PM, said:

View Post[HWK]HUGHES, on March 05 2013 - 06:54 PM, said:

One does not simply open the Ark of the Covenant...
Right, one gets their subordinates to do it for them.

Won't save you from looking like you had a run-in with Michael Jackson's plastic surgeon.

:mellow:

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#29 SilentJacket

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Posted March 08 2013 - 12:57 PM

Is it true that you guys are having financial issues_

:(

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#30 [HWK]HUGHES

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Posted March 08 2013 - 01:26 PM

View PostSilentJacket, on March 08 2013 - 12:57 PM, said:

Is it true that you guys are having financial issues_

:(

Where did THAT come from_ I'm actually hiring a few MORE people at the studio right now. Actually, don't answer where that came from. I'd rather stop to not have fuel available for any further speculation about such things.

I like the fact that the thought of it gave you a frowny face though. Lol. Thanks!

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#31 SilentJacket

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Posted March 08 2013 - 01:46 PM

It's an amazing game, the "too good to be true" aspect kinda kicks in sometimes.

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#32 Manoloco

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Posted March 08 2013 - 06:45 PM

So, its doing good, will there be South American servers very soon_ :)

Edited by Manoloco, March 08 2013 - 06:45 PM.


#33 Guest_Mopy_*

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Posted March 10 2013 - 01:24 PM

I like these team member features.

Is it possible we could see one from the texture artist(s) soon_ I love the way there's dirt in the cracks and how interesting the surfaces look with their paint peels and intentional defects like the worn away lines on the roads and the dusty tiles in the mech garage. I'd be curious to know if they're hand painted, or a mixture of reference pictures with manually added wear and colour variation.

Whoever is doing them is very talented I think.

#34 [HWK]HUGHES

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Posted March 10 2013 - 04:05 PM

View PostMopy, on March 10 2013 - 01:24 PM, said:

I like these team member features.

Is it possible we could see one from the texture artist(s) soon_ I love the way there's dirt in the cracks and how interesting the surfaces look with their paint peels and intentional defects like the worn away lines on the roads and the dusty tiles in the mech garage. I'd be curious to know if they're hand painted, or a mixture of reference pictures with manually added wear and colour variation.

Whoever is doing them is very talented I think.

We have a mix of artists who work on textures (not just one person) and yes, they do amazing work. I'm not sure who is next on the "Meet the Mech Masters" schedule but I should check in with the community team...

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#35 DarkPulse

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Posted March 11 2013 - 06:27 AM

View Post[HWK]HUGHES, on March 07 2013 - 07:29 PM, said:

:mellow:
So, which subordinate got to open the Ark_ Come on, tell us.

Or just do a recent staff picture. we'll know by which one is just a skull!

Or just tell us the story. Y'know, that's always fine too. Just like cats.
Reason as my minor ego, and opposite my desire to be a murderer.
A coagulated, gloomy thinking in the intelligence, as my major ego.
An antinomian theorem of behaviorism, in all of my thinkings.
It's what we call "The Inversion Impulse."

#36 [HWK]HUGHES

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Posted March 15 2013 - 08:37 PM

View PostDarkPulse, on March 11 2013 - 06:27 AM, said:

View Post[HWK]HUGHES, on March 07 2013 - 07:29 PM, said:

:mellow:
So, which subordinate got to open the Ark_ Come on, tell us.

Or just do a recent staff picture. we'll know by which one is just a skull!

Or just tell us the story. Y'know, that's always fine too. Just like cats.

He didn't make it. You DON'T want to see the pic of the result.

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#37 Ape3po

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Posted October 10 2013 - 08:15 AM

For the future, where do you plan to market the game_ No doubt this is PS4/XBOX1 compatible (some people already run the game on XBOX controllers), but is that where you want to go_ What about other countries in the future_
Brush up on your Korean! If this game gets big enough to hold world competition, Asia will be a huge contender to this kind of game. It is right up their lane (looking at you, Voltron).
Keep up the good work! Can't wait to see what you guys come up with next!

P.S. Time to paint the Reaper to look like a raptor! lol

#38 Caspen

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Posted March 17 2014 - 08:26 PM

i so want to intern here ... lol

#39 Badtings

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Posted March 18 2014 - 11:47 AM

I"m sure it's been said; it's rad you guys are doing this.
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#40 OdinTheWise

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Posted March 18 2014 - 11:52 AM

this is a nice little necro

because bow ties are cool






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