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#81 h0B0

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Posted February 19 2013 - 12:17 PM

View PostConquistador, on February 19 2013 - 11:22 AM, said:

View PostRentAKnight, on February 19 2013 - 11:18 AM, said:

View PostSylhiri, on February 19 2013 - 11:11 AM, said:

View PostRentAKnight, on February 19 2013 - 11:04 AM, said:

Can you be more specific.  6 mines on the ground_ If you walk over them_  6 pucks in the air that hit the target_

I would assume that is explosive damage by itself. When all 6 explode and hits you its 180 damage.

This would make sense.  So if you shoot the mech DIRECTLY in front of you with charged EOC, you are going to take 180 damage.

Kinetic damage remains unchanged, 10 per puck over six pucks for sixty impact damage. Explosive damage has risen from 25 per puck to 30 per puck.

Taken together, EOC Repeater now does 240 damage if all six pucks connect on a direct hit.
This ^


View PostRipperT, on February 19 2013 - 11:46 AM, said:

Oi hobo,

Do all mechs in class burn fuel at the same rate while boosting_ i.e. Does a berserker use the same amount of fuel to get from point a to point b as a scout while under boost_
Have not tested this, but it shouldnot be the case.

Although i have been told from a reliable source that some stats vary even on the same classes of mech.

Ill get round to testing it after i post my miniflak thread.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#82 Sylhiri

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Posted February 19 2013 - 12:24 PM

Heres one. h0B0, some people have stated that the EOC shots have obtained a ninja increase in travel time. Can you verify this_

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#83 h0B0

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Posted February 19 2013 - 12:25 PM

no, i can't.
sry.

I could test it and keep it for reference would you like that_

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#84 Sylhiri

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Posted February 19 2013 - 12:33 PM

View Posth0B0, on February 19 2013 - 12:25 PM, said:

I could test it and keep it for reference would you like that_

You could just in case. Hopefully a dev can chime in at one point about this, maybe.

[13:14] <nonsiccus_work> uh oh

there's gravy in my keyboard

----------------------------------------------------------------------

[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell


#85 CaliberMengsk

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Posted February 19 2013 - 01:16 PM

Ask any question_ Really_

o.o Why don't you love me hobo! T________________T








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#86 h0B0

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Posted February 19 2013 - 01:26 PM

View PostCaliberMengsk, on February 19 2013 - 01:16 PM, said:

Ask any question_ Really_
o.o Why don't you love me hobo! T________________T
:D
It was meant to be more related to stuff that people want tested ingame.
But i make exceptions.
I like you, but sadly umbre holds all the love i can give at this present time.
Maybe if i EMP you and get to hear your warcry i might develop a crush on you aswell but only time will tell.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#87 CaliberMengsk

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Posted February 19 2013 - 01:31 PM

but.... emp is so easy to dodge now, I do it automatically and can't help it. T_T

(anyway, I'll stop bugging you in your own post :P)

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#88 h0B0

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Posted February 19 2013 - 01:43 PM

View PostCaliberMengsk, on February 19 2013 - 01:31 PM, said:

but.... emp is so easy to dodge now, I do it automatically and can't help it. T_T

(anyway, I'll stop bugging you in your own post :P)
i don't mind it :)

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#89 Owngasm

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Posted February 19 2013 - 01:45 PM

Is there any RNG involved in weapon damages_ Not as in different variables (Distance, splash, etc.), but as in a static value that is set to be random for no other purpose.

Edited by Owngasm, February 19 2013 - 01:45 PM.

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#90 ReachH

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Posted February 19 2013 - 02:56 PM

Your gonna have to test the EOC again after the EOC fix :(

View Post[HWK]HUGHES, on October 23 2013 - 06:01 PM, said:

Development happens.


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#91 Gree

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Posted February 19 2013 - 03:03 PM

View PostConquistador, on February 17 2013 - 09:15 AM, said:

So the EOC does more than 210 damage when fully charged_ What are the exact numbers now_ I thought all they buffed was the heat generation_

Also, I had no idea that sharpshooters could one-shot light mechs. And that's terrible.
Nothing one-shot anything. Even a sabot-slug combo with the powershot can't kill a light mech in one shot. You have to land 3 slug shots and one sabot with the powershot to have a chance of killing an A-class.

#92 Gree

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Posted February 19 2013 - 03:08 PM

h0B0, do you think expanding our current maps it's a good idea_

#93 Brando01

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Posted February 19 2013 - 03:17 PM

Just asked this in Cephie's thread but do internals and optimization points stack with the Bruisers damage absorption ability_

#94 WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

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Posted February 19 2013 - 04:11 PM

Does Reaper's KE-Sabot lose damage over range_ I feel that my damage with it is extremely inconsistent (although that may very well be due to my poor aim).
Thank you for your time.

Sincerely,

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

#95 RavenCaspian

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Posted February 19 2013 - 04:19 PM

Is -3.5% max armor reduction is really a big deal_ As I'm planning to get Explosive Munitions for my Brawler but I think the cost of the internal is too much.
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#96 h0B0

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Posted February 19 2013 - 04:26 PM

View PostOwngasm, on February 19 2013 - 01:45 PM, said:

Is there any RNG involved in weapon damages_ Not as in different variables (Distance, splash, etc.), but as in a static value that is set to be random for no other purpose.
Pellet spread on the flak is random.

View PostReachH, on February 19 2013 - 02:56 PM, said:

Your gonna have to test the EOC again after the EOC fix :(
Was there a fix during todays patch_

View PostGree, on February 19 2013 - 03:03 PM, said:

View PostConquistador, on February 17 2013 - 09:15 AM, said:

So the EOC does more than 210 damage when fully charged_ What are the exact numbers now_ I thought all they buffed was the heat generation_

Also, I had no idea that sharpshooters could one-shot light mechs. And that's terrible.
Nothing one-shot anything. Even a sabot-slug combo with the powershot can't kill a light mech in one shot. You have to land 3 slug shots and one sabot with the powershot to have a chance of killing an A-class.
(Sabot+slug+HEorDETO)*(internals+optimizations+powershot)= 639 dmg

View PostGree, on February 19 2013 - 03:08 PM, said:

h0B0, do you think expanding our current maps it's a good idea_
I don't know. Personally i would rather see new maps possibly mirrored ones rather than investing time and energy into old not very balanced maps.

View PostBrando01, on February 19 2013 - 03:17 PM, said:

Just asked this in Cephie's thread but do internals and optimization points stack with the Bruisers damage absorption ability_
Yes they do stack. But i am not familiar with the mechanics of how they stack. It is something i have wanted to test ever since i have started leveling the SS.

View PostWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW, on February 19 2013 - 04:11 PM, said:

Does Reaper's KE-Sabot lose damage over range_ I feel that my damage with it is extremely inconsistent (although that may very well be due to my poor aim).
Yes it does. The only hitscan weapon i can not confirm this happening with are the flaks.

View PostRavenCaspian, on February 19 2013 - 04:19 PM, said:

Is -3.5% max armor reduction is really a big deal_ As I'm planning to get Explosive Munitions for my Brawler but I think the cost of the internal is too much.
L2math
850*0.65=hp

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#97 WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

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Posted February 19 2013 - 04:35 PM

Did you mean 850 * 0.965 = hp_
Thank you for your time.

Sincerely,

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

#98 h0B0

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Posted February 19 2013 - 05:07 PM

View PostWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW, on February 19 2013 - 04:35 PM, said:

Did you mean 850 * 0.965 = hp_
oops yes :s

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.


#99 v009

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Posted February 19 2013 - 06:34 PM

@hOBO  say What!!!!
Just surprised with all those changes you mentioned on the first OP.

I got a question. Why does flak cannon produce more heat than a tow_

Thank you v009
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#100 h0B0

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Posted February 19 2013 - 06:40 PM

idk i cant calculate heat acurately.

More test results

stealth does not unlock if missiles are fired.

Falling on a jumpad deals no fall damage.

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View Post[HWK]HUGHES, on March 15 2013 - 08:35 PM, said:

Oh don't always listen to h0B0. Lol.





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