HELLO COMMUNITY
im here to make 3 suggestion for my beloved reaper mech
first ill say that i am desapointed by the ability it has and i want a change.
i find it kinda useless or not usefull enought
but that might be me saying that withought playing reaper to its full potential.
you tell me what you think about the reapers ability and its use.
so lets go straight to the point with my suggestions.
1)WEAPONS OVERDRIVE
this ability grants you -50% reload time to you primary and your secondary weapon for 4 sec at 25lvl
pros/cons
pros=good dps for a sort time.dueling with C class is now possible.less assists more kills.
cons=more heat production.less accuracy.you will overheat if use it reclessly =(death Q.Q)
2)SPECIAL FUEL INJECTION
for 6 secs this ability doubles the mechs movement speed acceleration rate
and reduce dodge cooldown by 0.5 sec
pros/cons
pros=dodge with more success the aoe projectiles.mess enemies aim.escape or chace faster
when you have no fuel.
cons=fuel will run out fast if missused.can mess your own aim.
3)PRECISION LOCKING SYSTEM
this ability pops a target around the enemies mech that takes 1.5 sec to lock at 25lvl
when locked the mech follows the enemies movement without the pilots interference
making the next shots within 2.5 secs to be 100% accurate.
pros/cons
pros=max dps for 2.5 sec.no accuracy error.
cons=you cannot move dodge or hover for 2.5sec (BIG TARGET)
THATS IT GUYS THOSE ARE MY SUGGESTIONS
TY FOR READING THIS POST AND LEAVE YOUR SUGGESTION
AND COOL IDEAS ON THE COMMENTS .
I RESPECT AND WELLCOME EVERY OPINION.
0
REAPER ABILITY CHANGE SUGGESTIONS
Started by
toPOULAKItsiou
, Mar 21 2013 11:45 AM
Announcement Beta Community Contest Forum Game Patch Project
3 replies to this topic
#1
Posted March 21 2013 - 11:45 AM
#2
Posted March 21 2013 - 12:11 PM
The abilities are very cool, but they don't fit on the reaper. I think the precision overdrive is a pretty fair ability for the reaper, since its primary weapons need accuracy at long ranges.
The SS needs a new ability, equally efficient, but weaker.
The SS needs a new ability, equally efficient, but weaker.
#3
Posted March 21 2013 - 03:24 PM
I think it need a survive-ability buff of some sort. I like the name 'Stand your Ground' and it should be some shield or heal over time that allows the Reaper to be in the open in a fight for a few seconds without popping like a balloon.
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Also tagged with one or more of these keywords: Announcement, Beta, Community, Contest, Forum, Game, Patch, Project
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