#22
Posted September 04 2013 - 02:39 AM
Hope You guys enjoy it!
Specialist Kelley during his deep reconnaissance patrol of sector Bermuda-17C of treacherous Duneland desert. Kelley's trusty A-class Moke chassis 'Bad Zebra' was well known for precise use of HEAT cannon.
Sadly his last radio transmission was:
'Do you have any idea, any idea who I am_ Basically kinda big deal!'
http://pelax.deviant...Pelax-398035496 (full resolution here)
Hawken Renders in MT2: https://community.pl...altime-renders/
Hawken Toys: https://community.pl...dels-116-scale/
#23
Posted September 04 2013 - 10:11 AM
You should update your #1 post and include it and have it displayed IN BIG so it's easy for people to see the epicness of your art at first sight ! I can host them if you need,
Again, Bravo sir =)
Edit : copy img link from Deviantart, unleash Scout epicness :
Edited by erathic, September 04 2013 - 10:12 AM.
#24
Posted September 04 2013 - 10:18 AM
erathic is right; update your OP with this in all it's epicness!
PS. I love the little back story too
Edited by Pastorius, September 04 2013 - 12:14 PM.
#25
Posted September 04 2013 - 11:22 AM
May I ask where you get your models from, or do you make them yourself_
Edited by SandSpider, September 04 2013 - 11:24 AM.
#26
Posted September 04 2013 - 11:56 AM
Why haven't they thought of that_
#27
Posted September 04 2013 - 12:35 PM
SandSpider, on September 04 2013 - 11:22 AM, said:
The models are from the very game installed on my hard drive. There are several ways to acquire them (U could ask other Fanartists or old uncle Google for that) - but my secret is UDK. It's a fantastic tool to see how the games are created.. well.. at least those made in UNREAL Engine. I worked for few years in game development - wanted to learn more - so this is my field of interest.
So I must say this - the real credits for 'my' fanarts goes to fantastic team of Meteor Entertainment - especially to Alan van Ryzin, Ryan Hawkins, Mashru Mishu and Yaron Levi. According to my research those guys made most of 3D models & textures of Hawken's mechs. And of course there is Khang Le - to my knowledge this is the guy who created visual feel of Hawken world!
Surely there are others but... That's the ugly side of this industry: we do know the final product but do not know its true creators at all.
So I salute You all - Known & Unknown Creators of Hawken - for me personally - A True Marvel of game industry!
If only the Developers knew how much I was inspired by them... Those fanarts are my way to say 'Thank You'.. (and yeah - few bucks on an extra camo too!)
Hawken Renders in MT2: https://community.pl...altime-renders/
Hawken Toys: https://community.pl...dels-116-scale/
#28
Posted September 04 2013 - 12:58 PM
#30
Posted August 29 2014 - 02:01 PM
Tell me if my hosting on DA messed smth up - u can't see stuff or something is missing. For any 'special art' requests please PM 'cause i'll be busy in mech hangar for quite a while
See u guys!
Edited by Pelax, August 29 2014 - 02:05 PM.
Hawken Renders in MT2: https://community.pl...altime-renders/
Hawken Toys: https://community.pl...dels-116-scale/
Also tagged with one or more of these keywords: Art, Fanart
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