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New Map Preview: Facility

Game News Patch

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#21 OdinTheWise

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Posted May 08 2013 - 06:57 PM

View PostScapes, on May 08 2013 - 04:24 PM, said:

View PostSS396, on May 08 2013 - 04:17 PM, said:

Whats the story on the levitating boulders and rocks_

Cavorite, the material that makes your mechs light enough to boost and dash. HAWKEN: Genesis has the full lore behind it. We'll also be adding more backstory to the maps in coming days.

I am a sucker for backstory. Can never get enough.

because bow ties are cool


#22 Aims

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Posted May 08 2013 - 07:08 PM

This truly reminds me how lucky we are to have this game... and for free_ It doesn't make sense.

#23 bacon_avenger

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Posted May 08 2013 - 09:03 PM

View PostdeBoru, on May 08 2013 - 04:51 PM, said:

View PostScapes, on May 08 2013 - 04:31 PM, said:

View PostdeBoru, on May 08 2013 - 04:27 PM, said:

View PostConquistador, on May 08 2013 - 04:16 PM, said:

Quickly, someone take the technician image and slap "haters gonna hate" on it!

Way ahead of you, Haha!

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#24 The_Silencer

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Posted May 08 2013 - 09:04 PM

The map looks awesome, indeed. It's gonna be a pleasure to play on it. :D

Just a suggestion.:
Also I find posting the minimap is one more nice and useful touch in the preview post. We should have minimap pictures of every map in the game to, for example, organize strategies and tactics. Read clans here as well.

Definitely an outstanding work, guys there at AG. Congrats! ;)

Posted Image

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#25 TerranCmdr

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Posted May 08 2013 - 09:05 PM

Shhhhhh, they might catch on. ;)
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#26 SilentJacket

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Posted May 08 2013 - 09:45 PM

can they add more emphasis to the floating rocks, maybe some huge levitating pillars of stone around the outskirts_

Posted Image


#27 Aims

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Posted May 08 2013 - 09:50 PM

View PostSilentJacket, on May 08 2013 - 09:45 PM, said:

can they add more emphasis to the floating rocks, maybe some huge levitating pillars of stone around the outskirts_

Careful, wouldn't want it to look TOO much like Halo now, would we_ :P

Who am I kidding... MORE COLOSSAL FLOATING PILLARS!

#28 SilentJacket

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Posted May 08 2013 - 09:58 PM

View PostAims, on May 08 2013 - 09:50 PM, said:

View PostSilentJacket, on May 08 2013 - 09:45 PM, said:

can they add more emphasis to the floating rocks, maybe some huge levitating pillars of stone around the outskirts_

Careful, wouldn't want it to look TOO much like Halo now, would we_ :P

Who am I kidding... MORE COLOSSAL FLOATING PILLARS!


ya got me :P

but still, would look awesome all the same

Posted Image


#29 Takoera

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Posted May 09 2013 - 01:34 AM

I want an over view like this of every map. ALL OF THEM....... PLEASE!!!!!!!!!

#30 tman7919

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Posted May 09 2013 - 02:46 AM

It looks perty.
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#31 philsan

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Posted May 09 2013 - 06:24 AM

haha   this map looks sexy :P

#32 TheLostVikings

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Posted May 09 2013 - 06:42 AM

View PostThe_Silencer, on May 08 2013 - 09:04 PM, said:

Also I find posting the minimap is one more nice and useful touch in the preview post. We should have minimap pictures of every map in the game to, for example, organize strategies and tactics. Read clans here as well.

Ask, and ye shall receive: http://imgur.com/a/WbQDN

Also, look to the left of the raiders left foot:

View PostScapes, on May 08 2013 - 04:13 PM, said:

Posted Image

Is that some kind of reactor exhaust port or something_ (the yellow glowing thing) Looks cool imho.

#33 ropefish

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Posted May 09 2013 - 07:05 AM

does anyone know what the red glowing ring in the middle of the original test map on the bottom level was___

btw i agree, the map is absolutely amazing. i still don't understand why this is f2p with graphics like this

Edited by ropefish, May 09 2013 - 07:26 AM.

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View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#34 KyRoS

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Posted May 09 2013 - 07:15 AM

Wow, very impressive work by your artists for sure. Can't wait for this to go live. Front Line is an awesome map and the art work looks even better on Facility... Kudos!

#35 oeneg

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Posted May 09 2013 - 08:50 AM

very cool

#36 The_Silencer

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Posted May 09 2013 - 08:51 AM

View PostTheLostVikings, on May 09 2013 - 06:42 AM, said:

View PostThe_Silencer, on May 08 2013 - 09:04 PM, said:

Also I find posting the minimap is one more nice and useful touch in the preview post. We should have minimap pictures of every map in the game to, for example, organize strategies and tactics. Read clans here as well.

Ask, and ye shall receive: http://imgur.com/a/WbQDN


Oh yeah.. Much appreciated, mate! ;)

Posted Image

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"The difference between theory and practice is smaller in theory than it is in practice"


#37 TheVulong

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Posted May 09 2013 - 09:02 AM

Quote

does anyone know what the red glowing ring in the middle of the original test map on the bottom level was___
If there's a hole in the ceeling i think it's the place that will be lightened.

By the way, i want those new camos so bad. My money is already prepared.Posted Image

Edited by TheVulong, May 09 2013 - 09:03 AM.

Posted Image


#38 Umbre

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Posted May 09 2013 - 09:04 AM

I really wish we had more accessible graphics options. I'd love to be able to keep models and texture settings on ultra, without having to deal with the stupid fog/smoke effects that only serve to hinder you. So far the best compromise I've been able to find is keeping the graphics on Medium/Medium (I've tried turning the texture detail to ultra, but it doesn't seem to change anything) with bloom turned back on and DoF/Film Grain turned off. The new map looks beautiful, but I just know it won't look nearly as good because of the settings I have to use.

A good example of a game that provides you with a lot of performance/graphics options is Serious Sam 3. It even divides the settings between what is handled by your CPU or GPU, allowing you to tweak the game for the best possible performance.

#39 ropefish

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Posted May 09 2013 - 09:22 AM

View PostTheVulong, on May 09 2013 - 09:02 AM, said:

Quote

does anyone know what the red glowing ring in the middle of the original test map on the bottom level was___
If there's a hole in the ceeling i think it's the place that will be lightened.

By the way, i want those new camos so bad. My money is already prepared.Posted Image
found a pic of it finally
Posted Image
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View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#40 TheLostVikings

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Posted May 09 2013 - 10:31 AM

View Postropefish, on May 09 2013 - 09:22 AM, said:

found a pic of it finally
Posted Image

It's where the AA whould have been if it had been a Siege map_ That's what the hole in the ceiling is for, shooting out the AA missile.





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