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Producer Letter: The Next Update


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#221 Xer06siX

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Posted August 01 2013 - 01:49 PM

Anyone notice the numbers down there on the bottom in the "upgrade" section only on lvl 25 mechs_ That wouldn't be the XP overflow would it_

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#222 N0stalgia

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Posted August 01 2013 - 03:13 PM

Hawken has created a beast that cannot be fed fast enough! We are all doomed.
Call me Nos.

#223 Versteck

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Posted August 01 2013 - 05:38 PM

View Post[HWK]HUGHES, on August 01 2013 - 10:44 AM, said:

What I will say however is that we made the tough decision to hold Co-Op Bot Training back a patch for some additional polish.

How about Offline TDM Training_ :ph34r:

#224 [HWK]HUGHES

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Posted August 01 2013 - 06:59 PM

View PostVersteck, on August 01 2013 - 05:38 PM, said:

View Post[HWK]HUGHES, on August 01 2013 - 10:44 AM, said:

What I will say however is that we made the tough decision to hold Co-Op Bot Training back a patch for some additional polish.

How about Offline TDM Training_ :ph34r:

Still in.

Jason Hughes
Producer || Adhesive Games || twitter: @digitalHUGHES


#225 Versteck

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Posted August 02 2013 - 02:40 AM

View Post[HWK]HUGHES, on August 01 2013 - 06:59 PM, said:

View PostVersteck, on August 01 2013 - 05:38 PM, said:

View Post[HWK]HUGHES, on August 01 2013 - 10:44 AM, said:

What I will say however is that we made the tough decision to hold Co-Op Bot Training back a patch for some additional polish.

How about Offline TDM Training_ :ph34r:

Still in.

Thanks. Can't wait for release.

#226 Aregon

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Posted August 02 2013 - 10:13 AM

View Postropefish, on July 27 2013 - 02:09 PM, said:

devs,

MINI NUKE

rope,
Yes, add a Nuke! Now THAT
would make things interresting.
I`ll fix it later.

#227 Kaulu

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Posted August 02 2013 - 10:16 AM

Quick question.. Do we get refunded the points spent on internals since they are getting redone_ That would make sense :o.

#228 heartofdarkness

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Posted August 03 2013 - 02:25 AM

anybody else notice small parts of the patch are already being implemented_ for instance playing in my lvl 25 bruiser last night & I STILL earned an extra optimisation point_ is this the overflow they talked about_
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#229 DeaMeD

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Posted August 03 2013 - 08:47 AM

I would like to be teased with those ''Elite skins'' ^^

#230 Circuito103

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Posted August 05 2013 - 12:54 AM

Can't wait for this patch.
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#231 tropt

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Posted August 05 2013 - 02:41 AM

View PostYesWeCant, on July 29 2013 - 12:25 AM, said:

XP overflow:
Good idea, as XP earned by a maxed out mech usually go to waste, I only hope you don't have to pay for it

I bet we do have to pay for it =o(
Shooting myself, for damage perks

#232 Meev

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Posted August 05 2013 - 07:55 AM

Yes it's gonna cost something for sure. That's what Hughes said during one of The Cockpits.

#233 Cypherhalo

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Posted August 05 2013 - 10:32 AM

Mm, a bit late to the party but I have to say, bot matches sound wonderful to me.  I can only take so much pvp before my nerves start to fray, so being able to fight bots sounds like fun.  FWIW, that is the only thing that has kept me playing League of Legends for so long, the ability to switch from PvP to PvE depending on my mood.  I might be wrong, but I think Hawken could really increase its number of players by adding that feature.  When will this patch be dropping_  I'm going to need to reinstall Hawken.

EDIT:  Oh, now I see they're holding that feature back_  *le sigh*

Edited by Cypherhalo, August 05 2013 - 10:36 AM.

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You win a war by making the other guy die for his.  -
sanitizing the great George S. Patton
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#234 Funnydeath1

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Posted August 05 2013 - 10:38 AM

Great patch! But please, in the next one try to work on a new gamemode, the game becomes boring after 1 year of playing like i did =.=
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#235 Khalabunga

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Posted August 10 2013 - 02:55 AM

Oh good, now the C-class special is gonna be the indestructible rolling death machine its suppose to be.

#236 ropefish

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Posted August 10 2013 - 07:15 AM

mwa mwa mwa rocketeeers and brawlers are going to be death machines

cupcakes too..... i guess
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View PostDaPheel, on October 26 2013 - 01:05 AM, said:

You don't nuke Ropefish : ROPEFISH NUKES YOU!

#237 Seron16

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Posted August 10 2013 - 07:00 PM

View Postropefish, on August 10 2013 - 07:15 AM, said:

mwa mwa mwa rocketeeers and brawlers are going to be death machines

cupcakes too..... i guess

Cupcakes were already death machines. :P
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#238 KaszaWspraju

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Posted August 11 2013 - 10:07 AM

An important question: after this patch, you will be able to change primary weapons during the match _

Edited by KaszaWspraju, August 11 2013 - 10:08 AM.

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#239 WarlordZ

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Posted August 11 2013 - 01:13 PM

View PostKaszaWspraju, on August 11 2013 - 10:07 AM, said:

An important question: after this patch, you will be able to change primary weapons during the match _
I second this question.  I can understand locking internals and tuning, maybe even items, but the primary weapon should definitely be changeable.  The current system makes it a royal pain to actually learn a new weapon because, if things get bad and you need the weapon you have practice with, you can't switch back..  Also, there's no ability to change weapons to suit the map, which can get really annoying when you play maps like uptown and bazaar in the same session.

Edited by WarlordZ, August 11 2013 - 01:15 PM.


#240 heartofdarkness

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Posted August 12 2013 - 02:32 AM

Yep, ability to change primary defo needed :(
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