GOmaDn, on September 22 2013 - 08:25 AM, said:
@Sylhiri
You don't want the techs to spend the entire match healing their teammates, you don't want the techs to be able to fight on an even footing with the mechs they are most likely to face in combat, just what role do you think they should have_
Support. Making a Scout that can heal is not a support role. It has a debuff gun and a gun that does low sustain damage is fine because your primary role is to assist others. It should have an impact in a match as much as any other mech, it should be no more or no less then that.
GOmaDn, on September 22 2013 - 08:25 AM, said:
I chose the flak because techs tend to be stuck in corners while healing to avoid fire from the front lines. Their biggest worry comes from flanking mechs which tend to be infils, scouts, and raiders. Each of which is capable of dealing massive burst damage and escaping before the situation becomes too rough, not to mention starting with no heat unlike the tech who was just healing the heavy in front. So yeah, give the tech 3 or 4 shots from a flak before overheating at least.
It's weakness is cqc. If i'm healing a Brawler with my continually healing beam (or heal orb ball gun thing), I have a gun that does secondary type damage with a fast fire rate, it's also hitscan and one of the best peekaboo weapons. That means I'm healing myself and the brawler while doing massive damage. If we focus fire on one mech, he only has a short time to live. In the case where both of the mechs target the tech, it's guaranteed that one of them goes down with a high chance that the other one will be severely injured as the brawler never needed to worry about health. It's over 400 damage in the first initial shot and near 250 per double flak shot.
Now imagine a Tech+EOC raider. Not to mention item usage, which is better for a combo like the tech since you have a moving healing orb.
Edited by Sylhiri, September 22 2013 - 02:35 PM.
[13:14] <nonsiccus_work> uh oh
there's gravy in my keyboard
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[11:18] <+shosca> if you wanna play ar, go play zerker
[11:18] <Hyginos> and if you want to play zerker, go smc
[11:19] <someone> if you want to play sustain, please go and die in hell