Extra Information
A Description of each Tuning System
Spoiler
Definitions
Supplementary: The mech with this tuning system has the highest base stat in its class (i.e. this will supplement its strong point)
Compensatory: The mech with this tuning system has the lowest base stat in its class (i.e. this will help negate/compensate for its weak point)
Complementary: The mech with this tuning system has neither the highest or lowest base stat in its class (i.e. this will add to an average base stat)
If the highest/lowest base stat is shared with another mech, it will be listed as complementary
Weapons Loader
Each point increases firing rate by 1%
Repair Torch increases the reconstruction rate on the Helix Repair Torch by 0.9 armor per second and the deconstruction rate by 0.56 damage per second per point
Note: Weapons Loader was not included as the stats are the same for all mechs
Available on all mechs (Technician has Repair Torch instead)
Armor
Each point increases armor by 10 points
Available on all mechs: Compensatory for Scout, Raider, Vanguard. Supplementary for Infiltrator, Assault, Brawler, Complementary for the rest
Heatsinks
Each point decreases weapon heat generation by 1%
Available on all mechs: Compensatory for Berserker, Brawler. Supplementary for Reaper, Sharpshooter, Grenadier, Complementary for the rest
Boost Thrusters
Each point Increases mech boost speed by 0.72 metres a second
Available on: Brawler (Compensatory), Vanguard (Supplementary), Vanguard Cupcake (Supplementary), Raider (Supplementary), CR-T Recruit (Compensatory), Predator (Complementary), Infiltrator (Complementary), Scout (Supplementary)
Hydraulics
Each point increases mech run speed by 0.5 meters per second, walk speed by 0.3 meters per second, and acceleration by 0.5 meters per second per second
Available on: Grenadier (Complementary), Brawler (Compensatory), Assault (Complementary), Sharpshooter (Complementary), Raider (Supplementary), Predator (Complementary), Technician (Supplementary), Reaper (Compensatory), Scout (Complementary)
Suspensions
Each point decreases dodge cooldown by 0.042 seconds
Available on: Grenadier (Complementary), Brawler (Compensatory), Assault (Complementary), Technician (Compensatory), Berserker (Complementary), Infiltrator (Complementary)
Air Dynamics
Each point increases flight speed by 1.2 meters per second, maximum height cap by 0.6 meters, and air acceleration by 0.15 meters per second
Available on: Rocketeer (Supplementary), Vanguard (Complementary), Vanguard Cupcake (Complementary), Assault (Complementary), Bruiser (Complementary), Berserker (Complementary)
Generator
Each point increases mech fuel regeneration by 0.5 litres per second
Available on: Rocketeer (Supplementary), Vanguard (Complementary), Vanguard Cupcake (Complementary), Bruiser (Compensatory), CR-T Recruit (Complementary), Raider (Complementary), Predator (Complementary), Berserker (Complementary), Infiltrator (Complementary), Scout (Compensatory)
Fuel Tank
Each point increases mech fuel capacity by 3.5 litres
Available on: Rocketeer (Complementary), Vanguard (Compensatory), Vanguard Cupcake (Compensatory), Assault (Complementary), Bruiser (Complementary), Sharpshooter (Compensatory), Raider (Complementary), Berserker (Supplementary), Reaper (Complementary), Infiltrator (Complementary)
Cooling Units
Each point decreases overheat recovery time by 0.75 seconds
Available on: Grenadier (Complementary), Brawler (Compensatory), Bruiser (Complementary), Sharpshooter (Supplementary), CR-T Recruit (Complementary), Technician (Supplementary), Reaper (Complementary)
Radar
Each point increases radar range by 15 meters
Available on: Rocketeer (Complementary), Grenadier (Supplementary), Sharpshooter (Complementary), CR-T Recruit (Complementary), Predator (Complementary), Technician (Complementary), Reaper (Complementary), Scout (Supplementary)
A Description of each MechDefinitions
Supplementary: The mech with this tuning system has the highest base stat in its class (i.e. this will supplement its strong point)
Compensatory: The mech with this tuning system has the lowest base stat in its class (i.e. this will help negate/compensate for its weak point)
Complementary: The mech with this tuning system has neither the highest or lowest base stat in its class (i.e. this will add to an average base stat)
If the highest/lowest base stat is shared with another mech, it will be listed as complementary
Weapons Loader
Each point increases firing rate by 1%
Repair Torch increases the reconstruction rate on the Helix Repair Torch by 0.9 armor per second and the deconstruction rate by 0.56 damage per second per point
Note: Weapons Loader was not included as the stats are the same for all mechs
Available on all mechs (Technician has Repair Torch instead)
Armor
Each point increases armor by 10 points
Available on all mechs: Compensatory for Scout, Raider, Vanguard. Supplementary for Infiltrator, Assault, Brawler, Complementary for the rest
Heatsinks
Each point decreases weapon heat generation by 1%
Available on all mechs: Compensatory for Berserker, Brawler. Supplementary for Reaper, Sharpshooter, Grenadier, Complementary for the rest
Boost Thrusters
Each point Increases mech boost speed by 0.72 metres a second
Available on: Brawler (Compensatory), Vanguard (Supplementary), Vanguard Cupcake (Supplementary), Raider (Supplementary), CR-T Recruit (Compensatory), Predator (Complementary), Infiltrator (Complementary), Scout (Supplementary)
Hydraulics
Each point increases mech run speed by 0.5 meters per second, walk speed by 0.3 meters per second, and acceleration by 0.5 meters per second per second
Available on: Grenadier (Complementary), Brawler (Compensatory), Assault (Complementary), Sharpshooter (Complementary), Raider (Supplementary), Predator (Complementary), Technician (Supplementary), Reaper (Compensatory), Scout (Complementary)
Suspensions
Each point decreases dodge cooldown by 0.042 seconds
Available on: Grenadier (Complementary), Brawler (Compensatory), Assault (Complementary), Technician (Compensatory), Berserker (Complementary), Infiltrator (Complementary)
Air Dynamics
Each point increases flight speed by 1.2 meters per second, maximum height cap by 0.6 meters, and air acceleration by 0.15 meters per second
Available on: Rocketeer (Supplementary), Vanguard (Complementary), Vanguard Cupcake (Complementary), Assault (Complementary), Bruiser (Complementary), Berserker (Complementary)
Generator
Each point increases mech fuel regeneration by 0.5 litres per second
Available on: Rocketeer (Supplementary), Vanguard (Complementary), Vanguard Cupcake (Complementary), Bruiser (Compensatory), CR-T Recruit (Complementary), Raider (Complementary), Predator (Complementary), Berserker (Complementary), Infiltrator (Complementary), Scout (Compensatory)
Fuel Tank
Each point increases mech fuel capacity by 3.5 litres
Available on: Rocketeer (Complementary), Vanguard (Compensatory), Vanguard Cupcake (Compensatory), Assault (Complementary), Bruiser (Complementary), Sharpshooter (Compensatory), Raider (Complementary), Berserker (Supplementary), Reaper (Complementary), Infiltrator (Complementary)
Cooling Units
Each point decreases overheat recovery time by 0.75 seconds
Available on: Grenadier (Complementary), Brawler (Compensatory), Bruiser (Complementary), Sharpshooter (Supplementary), CR-T Recruit (Complementary), Technician (Supplementary), Reaper (Complementary)
Radar
Each point increases radar range by 15 meters
Available on: Rocketeer (Complementary), Grenadier (Supplementary), Sharpshooter (Complementary), CR-T Recruit (Complementary), Predator (Complementary), Technician (Complementary), Reaper (Complementary), Scout (Supplementary)
Spoiler
Definitions
Supplementary: The mech with this tuning system has the highest base stat in its class (i.e. this will supplement its strong point)
Compensatory: The mech with this tuning system has the lowest base stat in its class (i.e. this will help negate/compensate for its weak point)
Complementary: The mech with this tuning system has neither the highest or lowest base stat in its class (i.e. this will add to an average base stat)
If the highest/lowest base stat is shared with another mech, it will be listed as complementary
A tuning system that a mech excels in means it has the highest base stat in its class
A tuning system that a mech is deficient in means it has the lowest base stat in its class
If the highest/lowest base stat is shared with another mech, it will not be listed
Doesn't take into account the ability to add tuning points
A Class
Berserker (Link)
Family: Assassination
"The Berserker's speed, powerful weapons, and Ballistic Barrage special ability allow pilots to strike hard and fast before quickly retreating to safety."
Excels in: Fuel Tank
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Supplementary), Generator (Complementary), Air Dynamics (Complementary), Suspensions (Complementary)
Infiltrator (Link)
Family: Assassination
"The Infiltrator is the master of the hit-and-run tactic. With powerful, chargeable weapons and advanced cloaking technology, this mech can easily surprise enemies from any direction."
Excels in: Armor
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Complementary), Boost Thrusters (Complementary), Generator (Complementary), Suspensions (Complementary)
Scout (Link)
Family: Defence
"The Scout is one of the fastest mechs in the game, thanks to the Fuel Reserves special ability. Its incredible mobility, combined with the excellent firepower of the Mini Flak Cannon and the TOW Rocket, make this mech perfect for hit-and-run tactics and energy collecting."
Excels in: Boost Thrusters, Suspensions, Radar
Deficient in: Heatsinks, Generator, Fuel Tank
Secondary Tuning Systems Available: Boost Thrusters (Supplementary), Generator (Compensatory), Hydraulics (Complementary), Radar (Supplementary)
Reaper (Link)
Family: Ranged
"Nicknamed "The Ripper" by friend and foe alike, this mobile assassin utilizes a mid-range sniper rifle to tear through unsuspecting enemies from the safety of the shadows."
Excels in: Heatsinks, Generator
Deficient in: Hydraulics
Secondary Tuning Systems Available: Fuel Tank (Complementary), Hydraulics (Compensatory), Radar (Complementary), Cooling Units (Complementary)
Technician (Link)
Family: Support
"This support mech roams the battlefield, repairing friendly mechs in the heat of battle with its Helix Repair Torch. It can also provide offensive team support by making enemy mechs more vulnerable to damage with the Redox-O2."
Excels in: Repair Torch, Hydraulics
Deficient in: Boost Thrusters, Suspensions
Secondary Tuning Systems Available: Hydraulics (Supplementary), Radar (Complementary), Cooling Units (Supplementary), Suspensions (Compensatory)
B Class
CR-T Recruit (Link)
Family: Assault
"The CR-T Recruit is issued to all new pilots. With powerful, but simple weapons and a rookie-friendly special ability that reduces heat, this well-rounded mech is more than capable of holding its own against mechs of any class."
Excels in: None
Deficient in: Boost Thrusters
Secondary Tuning Systems Available: Boost Thrusters (Compensatory), Generator (Complementary), Radar (Complementary), Cooling Units (Complementary)
Assault (Link)
Family: Assault
"This versatile mech is engineered for adaptability. Equipped to survive prolonged, brutal combat, the Assault utilizes its Submachine Cannon and Point-D Vulcan to annihilate enemies at close range."
Excels in: Armor
Deficient in: Radar
Secondary Tuning Systems Available: Fuel Tank (Complementary), Hydraulics (Complementary), Air Dynamics (Complementary), Suspensions (Complementary)
Predator (Link)
Family:Defence
"This sneaky mech stalks the battlefield unseen and tracks down prey using advanced infra-red technology. It can set a trap with EOC Predator mines or blast through shields and even multiple mechs with a charged Breacher shot."
Excels in: None
Deficient in: None
Secondary Tuning Systems Available: Boost Thrusters (Complementary), Hydraulics (Complementary), Generator (Complementary), Radar (Complementary)
Bruiser (Link)
Family: Suppression
"The Bruiser is a tough and adaptable war machine. This mech utilizes the Point-D Vulcan and its Damage Absorb special ability to tear through enemies in close quarters, while providing long-range firepower with its devastating Hellfire Missiles."
Excels in: None
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Complementary), Generator (Complementary), Air Dynamics (Complementary), Cooling Units (Complementary)
Raider (Link)
Family: Assassination
"The Raider is designed to close gaps quickly and unleash a devastating barrage of firepower at close range. Its signature Blitz special ability increases movement speed and allows both weapons to be fired while boosting forward."
Excels in: Boost Thrusters, Suspensions
Deficient in: Armor, Fuel Tank
Secondary Tuning Systems Available: Fuel Tank (Complementary), Boost Thrusters (Supplementary), Generator (Complementary), Hydraulics (Supplementary)
Sharpshooter (Link)
Family: Ranged
"The Sharpshooter is the master of long-range warfare. Its Sabot Rifle is precise and powerful, and can be granted extra damage with the Power Shot special ability."
Excels in: Generator, Cooling Units, Radar
Deficient in: Armor, Heatsinks, Fuel Tank
Secondary Tuning Systems Available: Fuel Tank (Compensatory), Hydraulics (Complementary), Radar (Complementary), Cooling Units (Supplementary)
C Class
Brawler (Link)
Family: Defence
"The Brawler is built for close-range combat and taking plenty of punishment. The Fortified Turret special ability generates a steady amount of healing to increase this mech's effectiveness on the front lines."
Excels in: Armor, Fuel Tank
Deficient in: Heatsinks, Boost Thrusters, Hydraulics, Suspensions, Cooling Units, Radar
Secondary Tuning Systems Available: Boost Thrusters (Compensatory), Hydraulics (Compensatory), Cooling Units (Compensatory), Suspensions (Compensatory)
Grenadier (Link)
Family: Suppression
"Designed to rain destruction upon groups of mechs, the Grenadier specializes in breaking heavily entrenched enemy positions. Artillery Turret mode reduces damage taken and increases damage output, making the Grenadier an imposing force on the battlefield."
Excels in: Heatsinks, Radar
Deficient in: Generator
Secondary Tuning Systems Available: Hydraulics (Complementary), Radar (Supplementary), Cooling Units (Complementary), Suspensions (Complementary)
Rocketeer (Link)
Family: Suppression
"The Rocketeer excels at providing long-range support with homing capabilities on its primary and secondary weapons. It can move more quickly in turret mode than other heavy mechs, and can even boost while using its Targeting Turret special ability."
Excels in: Air Dynamics, Generator
Deficient in: None
Secondary Tuning Systems Available: Fuel Tanks (Supplementary), Generator (Supplementary), Air Dynamics (Supplementary), Radar (Complementary)
Vanguard/Vanguard Cupcake (Link)
Family: Assault
"This heavy mech has powerful close-range weapons that can devastate foes in a sustained firefight. Its Vanguard Turret special ability transforms this mech into a mobile tank with better movement rate than other heavy turret modes."
Excels in: Boost Thrusters, Hydraulics, Suspensions
Deficient in: Armor, Fuel Tank
Secondary Tuning Systems Available: Fuel Tanks (Compensatory), Boost Thrusters (Supplementary), Generator (Complementary), Air Dynamics (Complementary)
Mech SpotlightDefinitions
Supplementary: The mech with this tuning system has the highest base stat in its class (i.e. this will supplement its strong point)
Compensatory: The mech with this tuning system has the lowest base stat in its class (i.e. this will help negate/compensate for its weak point)
Complementary: The mech with this tuning system has neither the highest or lowest base stat in its class (i.e. this will add to an average base stat)
If the highest/lowest base stat is shared with another mech, it will be listed as complementary
A tuning system that a mech excels in means it has the highest base stat in its class
A tuning system that a mech is deficient in means it has the lowest base stat in its class
If the highest/lowest base stat is shared with another mech, it will not be listed
Doesn't take into account the ability to add tuning points
A Class
Berserker (Link)
Family: Assassination
"The Berserker's speed, powerful weapons, and Ballistic Barrage special ability allow pilots to strike hard and fast before quickly retreating to safety."
Excels in: Fuel Tank
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Supplementary), Generator (Complementary), Air Dynamics (Complementary), Suspensions (Complementary)
Infiltrator (Link)
Family: Assassination
"The Infiltrator is the master of the hit-and-run tactic. With powerful, chargeable weapons and advanced cloaking technology, this mech can easily surprise enemies from any direction."
Excels in: Armor
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Complementary), Boost Thrusters (Complementary), Generator (Complementary), Suspensions (Complementary)
Scout (Link)
Family: Defence
"The Scout is one of the fastest mechs in the game, thanks to the Fuel Reserves special ability. Its incredible mobility, combined with the excellent firepower of the Mini Flak Cannon and the TOW Rocket, make this mech perfect for hit-and-run tactics and energy collecting."
Excels in: Boost Thrusters, Suspensions, Radar
Deficient in: Heatsinks, Generator, Fuel Tank
Secondary Tuning Systems Available: Boost Thrusters (Supplementary), Generator (Compensatory), Hydraulics (Complementary), Radar (Supplementary)
Reaper (Link)
Family: Ranged
"Nicknamed "The Ripper" by friend and foe alike, this mobile assassin utilizes a mid-range sniper rifle to tear through unsuspecting enemies from the safety of the shadows."
Excels in: Heatsinks, Generator
Deficient in: Hydraulics
Secondary Tuning Systems Available: Fuel Tank (Complementary), Hydraulics (Compensatory), Radar (Complementary), Cooling Units (Complementary)
Technician (Link)
Family: Support
"This support mech roams the battlefield, repairing friendly mechs in the heat of battle with its Helix Repair Torch. It can also provide offensive team support by making enemy mechs more vulnerable to damage with the Redox-O2."
Excels in: Repair Torch, Hydraulics
Deficient in: Boost Thrusters, Suspensions
Secondary Tuning Systems Available: Hydraulics (Supplementary), Radar (Complementary), Cooling Units (Supplementary), Suspensions (Compensatory)
B Class
CR-T Recruit (Link)
Family: Assault
"The CR-T Recruit is issued to all new pilots. With powerful, but simple weapons and a rookie-friendly special ability that reduces heat, this well-rounded mech is more than capable of holding its own against mechs of any class."
Excels in: None
Deficient in: Boost Thrusters
Secondary Tuning Systems Available: Boost Thrusters (Compensatory), Generator (Complementary), Radar (Complementary), Cooling Units (Complementary)
Assault (Link)
Family: Assault
"This versatile mech is engineered for adaptability. Equipped to survive prolonged, brutal combat, the Assault utilizes its Submachine Cannon and Point-D Vulcan to annihilate enemies at close range."
Excels in: Armor
Deficient in: Radar
Secondary Tuning Systems Available: Fuel Tank (Complementary), Hydraulics (Complementary), Air Dynamics (Complementary), Suspensions (Complementary)
Predator (Link)
Family:Defence
"This sneaky mech stalks the battlefield unseen and tracks down prey using advanced infra-red technology. It can set a trap with EOC Predator mines or blast through shields and even multiple mechs with a charged Breacher shot."
Excels in: None
Deficient in: None
Secondary Tuning Systems Available: Boost Thrusters (Complementary), Hydraulics (Complementary), Generator (Complementary), Radar (Complementary)
Bruiser (Link)
Family: Suppression
"The Bruiser is a tough and adaptable war machine. This mech utilizes the Point-D Vulcan and its Damage Absorb special ability to tear through enemies in close quarters, while providing long-range firepower with its devastating Hellfire Missiles."
Excels in: None
Deficient in: None
Secondary Tuning Systems Available: Fuel Tank (Complementary), Generator (Complementary), Air Dynamics (Complementary), Cooling Units (Complementary)
Raider (Link)
Family: Assassination
"The Raider is designed to close gaps quickly and unleash a devastating barrage of firepower at close range. Its signature Blitz special ability increases movement speed and allows both weapons to be fired while boosting forward."
Excels in: Boost Thrusters, Suspensions
Deficient in: Armor, Fuel Tank
Secondary Tuning Systems Available: Fuel Tank (Complementary), Boost Thrusters (Supplementary), Generator (Complementary), Hydraulics (Supplementary)
Sharpshooter (Link)
Family: Ranged
"The Sharpshooter is the master of long-range warfare. Its Sabot Rifle is precise and powerful, and can be granted extra damage with the Power Shot special ability."
Excels in: Generator, Cooling Units, Radar
Deficient in: Armor, Heatsinks, Fuel Tank
Secondary Tuning Systems Available: Fuel Tank (Compensatory), Hydraulics (Complementary), Radar (Complementary), Cooling Units (Supplementary)
C Class
Brawler (Link)
Family: Defence
"The Brawler is built for close-range combat and taking plenty of punishment. The Fortified Turret special ability generates a steady amount of healing to increase this mech's effectiveness on the front lines."
Excels in: Armor, Fuel Tank
Deficient in: Heatsinks, Boost Thrusters, Hydraulics, Suspensions, Cooling Units, Radar
Secondary Tuning Systems Available: Boost Thrusters (Compensatory), Hydraulics (Compensatory), Cooling Units (Compensatory), Suspensions (Compensatory)
Grenadier (Link)
Family: Suppression
"Designed to rain destruction upon groups of mechs, the Grenadier specializes in breaking heavily entrenched enemy positions. Artillery Turret mode reduces damage taken and increases damage output, making the Grenadier an imposing force on the battlefield."
Excels in: Heatsinks, Radar
Deficient in: Generator
Secondary Tuning Systems Available: Hydraulics (Complementary), Radar (Supplementary), Cooling Units (Complementary), Suspensions (Complementary)
Rocketeer (Link)
Family: Suppression
"The Rocketeer excels at providing long-range support with homing capabilities on its primary and secondary weapons. It can move more quickly in turret mode than other heavy mechs, and can even boost while using its Targeting Turret special ability."
Excels in: Air Dynamics, Generator
Deficient in: None
Secondary Tuning Systems Available: Fuel Tanks (Supplementary), Generator (Supplementary), Air Dynamics (Supplementary), Radar (Complementary)
Vanguard/Vanguard Cupcake (Link)
Family: Assault
"This heavy mech has powerful close-range weapons that can devastate foes in a sustained firefight. Its Vanguard Turret special ability transforms this mech into a mobile tank with better movement rate than other heavy turret modes."
Excels in: Boost Thrusters, Hydraulics, Suspensions
Deficient in: Armor, Fuel Tank
Secondary Tuning Systems Available: Fuel Tanks (Compensatory), Boost Thrusters (Supplementary), Generator (Complementary), Air Dynamics (Complementary)
Spoiler
Listed in order of 1st, 2nd
Best Mechs for Movement
A Class: Scout, Infiltrator (better suspension, tunable boost thrusters) or Berserker (better hydraulics, higher base boost thrusters)
B Class: Raider, Predator
C Class: Vanguard, Rocketeer
Overall Top Mech: Scout
Best Mechs for Air Movement
A Class: Berserker, Infiltrator
B Class: Bruiser/Assault
C Class: Rocketeer, Vanguard
Overall Top Mech: Berserker
Best Mechs for Fuel
A Class: Berserker, Infiltrator
B Class: Bruiser, Assault/Predator
C Class: Brawler, Rocketeer (with tuning)
Overall Top Mech: Brawler (or Rocketeer if tuning Fuel Generator and Fuel Tank)
Best Mechs for Armor
A Class: Infiltrator, Berserker
B Class: Assault, Bruiser
C Class: Brawler, Grenadier
Overall Top Mech: Brawler
Best Mechs for Heat Management
A Class: Reaper, Technician
B Class: Sharpshooter, Assault/Bruiser/CR-T Recruit
C Class: Grenadier, Vanguard
Overall Top Mech: Reaper (or Technician if overheated)
Best Mechs for Radar
A Class: Scout, Reaper/Technician
B Class: Sharpshooter, CR-T Recruit/Predator
C Class: Grenadier, Rocketeer
Overall Top Mech: Scout
Listed in order of 1st, 2nd
Best Mechs for Movement
A Class: Scout, Infiltrator (better suspension, tunable boost thrusters) or Berserker (better hydraulics, higher base boost thrusters)
B Class: Raider, Predator
C Class: Vanguard, Rocketeer
Overall Top Mech: Scout
Best Mechs for Air Movement
A Class: Berserker, Infiltrator
B Class: Bruiser/Assault
C Class: Rocketeer, Vanguard
Overall Top Mech: Berserker
Best Mechs for Fuel
A Class: Berserker, Infiltrator
B Class: Bruiser, Assault/Predator
C Class: Brawler, Rocketeer (with tuning)
Overall Top Mech: Brawler (or Rocketeer if tuning Fuel Generator and Fuel Tank)
Best Mechs for Armor
A Class: Infiltrator, Berserker
B Class: Assault, Bruiser
C Class: Brawler, Grenadier
Overall Top Mech: Brawler
Best Mechs for Heat Management
A Class: Reaper, Technician
B Class: Sharpshooter, Assault/Bruiser/CR-T Recruit
C Class: Grenadier, Vanguard
Overall Top Mech: Reaper (or Technician if overheated)
Best Mechs for Radar
A Class: Scout, Reaper/Technician
B Class: Sharpshooter, CR-T Recruit/Predator
C Class: Grenadier, Rocketeer
Overall Top Mech: Scout
Graphs of Mech Stats
Graphs are: Not Updated
Armor
Horizontal Format
Spoiler
Vertical Format (Link)Heatsinks
Horizontal Format
Spoiler
Vertical Format (Link)Boost Thrusters
Horizontal Format
Spoiler
Vertical Format (Link)Hydraulics
Horizontal Format
Spoiler
Vertical Format (Link) Suspensions
Horizontal Format
Spoiler
Vertical Format (Link)Air Dynamics
Horizontal Format
Spoiler
Vertical Format (Link)Generator
Horizontal Format
Spoiler
Vertical Format (Link)Fuel Tank
Horizontal Format
Spoiler
Vertical Format (Link)Cooling Units
Horizontal Format
Spoiler
Vertical Format (Link)Radar
Horizontal Format
Spoiler
Vertical Format (Link)Note: The lighter colour bars are the values after adding tuning points, the darker teal bars are the base stats of each mech
Attached Files
- Hawken Mech Stats Graphs (Horizontal Format).pdf 498.64K 249 downloads
- Hawken Mech Stats Graphs (Vertical Format).pdf 513.88K 126 downloads
Edited by Luminescent, May 23 2014 - 04:22 AM.